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This project forked from ozerelkerem/gameengine

0.0 1.0 0.0 65.8 MB

Sample game engine project for learning basis of game engines and shader programming

C++ 68.75% C 30.18% Objective-C 0.82% GLSL 0.08% CMake 0.03% C# 0.13%

gameengine's Introduction

Sample Game Engine

This project is a university project. We want to learn basis of game engines and shader programming.

Installing

Dlls for x86 version 

SOON

Built With

Authors

Acknowledgments

  • For Entity-Component System Basis: ECS
  • For Custom Memory Manager Basis: CMM

Some Screenshots

Basic Scripting With C#

namespace GameEngine
{
 public class PlayerScript : ScriptComponent
 {
  
   private Vec3 startpos = new Vec3(0,0,0);
  
   public void Update()
   {
    actor.transform.LocalPosition = startpos;
    startpos.x++;
    if (startpos.x > 30)
        startpos.x = 0;
   }//update function

 }//class
}//namespace

scripting

Basic Physic

Basic Physic

Textured Boned Model Animation

Textured Lighted

Boned/Skinned Model Animation

boned model animation

Spotlight

image

hierarchy with drag and drop

image

image

gameengine's People

Contributors

ozerelkerem avatar mrasimoglu avatar

Watchers

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