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2d visibility algorithm in JavaScript ported from the Red Blob Games article

License: MIT License

TypeScript 98.00% HTML 2.00%

2d-visibility's Introduction

2D Visibility Algorithm

Fork of https://github.com/Petah/2d-visibility

This is a 2d visibility algorithm described in this article, ported by hand to TypeScript and slightly refactored.

I highly suggest reading the article. It's very well explained with some really awesome interactive examples and provides the code in multiple languages. The original code was written in Haxe, which can compile into JavaScript but I found the generated JS to be rather difficult to read and comes with an (unnecessary) doubly linked list implementation.

Local developement

Installation

npm install

Run demo

npm run dev

Build

npm run build

image

2d-visibility's People

Contributors

silverwolf90 avatar frederic-schwarz avatar petah avatar chad-autry avatar joseluis avatar

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