To Create a landscape using various assets and plugins.
Step 1: Create a new Third person view project in Unreal engine.
Step 2: Create a new default level.
Step 3: In the default level created make a landscape with suitable texturing(Select them from materials).
Step 4: In the landscape mode using sculpt option make mountain like structures where ever required.
Step 5: Make some corrections using smooth and flatten options in the landscape mode.
Step 6: In place actors search bar search of ocean water body and import it to our project to make a water body.
Step 7: Adjust the constraints of the ocean as per required.
Step 8: In foilage menu import the required items (When have to import MOUNTARABIA file to our projects content folder).
Step 9: After importing the folder we can select our desired objects and place them in the landscape.
Step 10: We have to adjust the size of our objects by using scale option in details menu.
Step 11: We can also change the direction and orientation of the objects in the details menu using rotaion option.
Step 12: After creating a proper landscape and required assets we have to save our level.
Hence the landscape is created using various assets and water body in unreal engine.