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island-using-unreal-engine's Introduction

EXP NO: 04

Landscape-Creation-with-assets

Aim

To Create a landscape using various assets and plugins.

Procedure

Step 1: Create a new Third person view project in Unreal engine.

Step 2: Create a new default level.

Step 3: In the default level created make a landscape with suitable texturing(Select them from materials).

Step 4: In the landscape mode using sculpt option make mountain like structures where ever required.

Step 5: Make some corrections using smooth and flatten options in the landscape mode.

Step 6: In place actors search bar search of ocean water body and import it to our project to make a water body.

Step 7: Adjust the constraints of the ocean as per required.

Step 8: In foilage menu import the required items (When have to import MOUNTARABIA file to our projects content folder).

Step 9: After importing the folder we can select our desired objects and place them in the landscape.

Step 10: We have to adjust the size of our objects by using scale option in details menu.

Step 11: We can also change the direction and orientation of the objects in the details menu using rotaion option.

Step 12: After creating a proper landscape and required assets we have to save our level.

Output

Exp-4

Result

Hence the landscape is created using various assets and water body in unreal engine.

island-using-unreal-engine's People

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