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AppLovin-MAX-Swift-Package
Greetings,
I have added AppLovin SDK via swift package manager, however I am running into the following error when trying to build.
It seems that it's trying to grab the bundle from the build directory, if I copy and paste the AppLovinSDKResources.bundle into the path where it's searching and modify the name to AppLovinSDK_AppLovinSDKResources.bundle
, then build will succeed.
Is this a bug or an oversight of the integration on my end?
Updated to Xcode 15.3 and AppLovin SDK 12.3.0.
Getting the error in screenshot attached, while trying to upload the build to AppStore. Tried clearing package cache and resetting too. Info.Plist file contains all the fields mentioned in the error and no other code changes have been done before the Xcode and SDK updates. The code runs on Simulator with no issues.
Hi,
Thanks for supporting SPM as it create build error when using both Cocoapods and SPM since you can very quickly have the same dependencies appear in both. (like Google Utilities for example)
I was wondering how can we integrate mediated networks using SPM?
Thanks a lot!
After the last update I am having
Could not resolve package dependencies: checksum of downloaded artifact of binary target 'AppLovinSDK' (06606a62ead9c6cd158c51a6c2ebaeed35cb7ccfafaf685c815e7860f2ad7225) does not match checksum specified by the manifest (d4fc7375c4a1291f7a5e9450e42b658d2d6b4c082115c4dcfbded0896d78255f) fatalError
When try to build with Xcode Cloud
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