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barjin avatar barjin commented on July 17, 2024

Hello and thank you for your interest in this project.

In fact, the fingerprint-generator first generates a set of HTTP headers (including the user-agent string) using the header-generator package and only then goes on to generate other stuff (like screen resolution, GPU vendor etc.). This happens in the getFingerprint() method here:

const headers = super.getHeaders(options, requestDependentHeaders, partialCSP?.userAgent);
const userAgent = 'User-Agent' in headers ? headers['User-Agent'] : headers['user-agent'];
// Generate fingerprint consistent with the generated user agent
const fingerprint: Record<string, any> = this.fingerprintGeneratorNetwork.generateConsistentSampleWhenPossible({

Since this project is open-source, you can easily hack this (e.g. first generate your HTTP headers with the header-generator and then pass the user-agent as a new parameter for the fingeprint-generator - overriding the current generation on line 159).

What I'm more curious about - you're saying the fingerprint-generator package is using too much CPU. This is something we haven't experienced yet. Can you please provide some more details about your setup?

Cheers!

from fingerprint-suite.

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