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barjin avatar barjin commented on August 16, 2024

Hi @steinpigs and thank you for your interest in our project!

Unfortunately, the fingerprint collection script is a part of our proprietary codebase, so I cannot share the exact implementation. In addition to that, we don't collect our data in the same format the fingerprints are generated, so if would be of little use.

However - the entire idea is a client-side JS script that simply reads all the required properties via the Web APIs in your browser. I think it's a matter of minutes to write such a client-side script that collects the navigator properties, for example. You can basically walk an existing fingerprint generated from our library and have it access the properties in your window.navigator object, something along these lines:

// the generated fingerprint will help us to keep the structure the same 
const generatedFingerprint = {
    "navigator": {
        "userAgent": "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/116.0.0.0 Safari/537.36",
        "platform": "Win32",
        "deviceMemory": 8,
        "hardwareConcurrency": 4,
        "maxTouchPoints": 0,
        "product": "Gecko",
        "productSub": "20030107",
        ...
    }
};

const myFingerprint = {navigator: {}};
Object.keys(generatedFingerprint.navigator).forEach(key => {
    myFingerprint.navigator[key] = window.navigator[key] // here you read the actual value to your object
}) 

The object myFingerprint.navigator should then contain your "navigator" fingerprint.

I will close this issue now as wontfix, since hopefully, this shows enough for you to help you with your use case. Nonetheless, feel free to ask any additional questions even after this. Thanks! :)

from fingerprint-suite.

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