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gloomhaven's Issues

Forgotten Circles Items

Hello,

I was wondering if there were plans of adding the FC items to the images/data?

Jim

Remove spoilers from file names

I am playing Gloomhaven but haven't finished yet. I would like to use the data in this repo to create an app, but the file names contain real class names and I don't want to spoil that for myself. Of course viewing actual images will spoil them too, but I can easily avoid doing that.

Any chance of renaming files that use class names which would be unknown in an unplayed game?

B side of L tiles have incorrect tabs

l1b.png, l2b.png, and l3b.png have all tabs in the incorrect positions compared to an actual board and compared to what it looks like in the scenario book.

This issue also exists in the images that come from creator pack 2. So not sure if you are able to get updated images.

gh-am-bs-18.png

I have created a card for the Frosthaven version of Bladeswarm for their 'Spinning Up' Perk
gh-am-bs-18

Doomstalker cards (at least) are inaccurate

It appears that the doomstalker cards, as shown here, are from a pre-release version, and do not accurately reflect the printed copy of the game (either edition). The "Expose" card is the best example, it's missing the headline effect of "Advantage" for one attack on doomed enemies each turn.

Discrepancy with BS Attack Modifier Cards

The perk Attack Modifier cards for BS class don't all match with the PDF provided on the Cephalofair site for unlocking this class (and the character perk sheet here matches the PDF). Minor details aside:

  • The two Wound cards should also have +1.
  • The two Poison cards should also have +1.
  • There should only be one +2 Muddle (currently two)
  • There should not be a +0

typo/duplicate file in SS

tuning the outcome vs turning the outcome (the ability is tuning, but the updated version got dropped in as "turning" and the old version of tuning is still floating in the directory)

Backs of cards are missing

Heya,

I am quite happy to have found this project. It is really awesome, I am going to print myself a 5th player attack modifier deck and some replacement cards for the less-randomness-variant.

But I noticed that the backs of the cards are missing. I wonder whether I could simply scan them myself and create a pull request to add them - that would depend on a) the scope of the project and b) the rights associated with it.

Can someone clue me in whether I should do this?

overlay-token sizing is irregular.

It seems like the sizing of the images images/overlay-sizing/ is irregular.

It seems like hexes are either a "thing" with a translucency instead of the floor or are a "floor" where it's filled in. For single hexes, floors are 539x478 and things are 469x421. Double hexes are 539x869 and 469x811.

But there are some images that are single hexes that fit none of those sizes:

  • hazardous-terrain/hot-coals.png 539x498 (should be 539x478?)
  • obstacles/altar.png 453x469 (should be 469x421?)
  • obstacles/dark-pit.png 550x900 (should be 539x869?)
  • treasures/treasure.png 500x425 (should be 469x421?) - this image is also weird, seems covered up with yellow on the top part

There's only two triple hexes, so I'm not sure on how they should be sized, but this one seems wrong:

  • obstacles/boulder-3.png 805x813 (should be the same height as double hex things, so 811 pixels tall?)

Also, where did these come from? I think I've seen open door images somewhere (as well as some others like at least triple hot coals)?

Conflict between JotL and GH Card Viewer Extensions

Not sure how "fixable" this bug is (as I know there are other issues with multiple GH-universe card viewers acting on a single page), but thought it worth mentioning.

The string "Twin Restoration" is evaluating only as the "Restoration" JotL Monster Attack Modifier card, and not for the Spellweaver level 7 card "Twin Restoration". Each card viewer works correctly independently, but somehow JotL is getting precedence. I would've expected both to try to render (as has happened with other keywords shared across card viewers, but that appears to not be the case.

https://boardgamegeek.com/thread/2623615/spellweaver-summoner-build
Chrome: Version 83.0.4103.116 (Official Build) (64-bit)

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