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This project forked from leo4048111/potato-injector

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An up-to-date, undetected & user-friendly CS:GO/CS2/Universal Game injector with VAC bypass and ImGui menu.

License: MIT License

C++ 82.71% C 17.02% Assembly 0.02% CMake 0.26%

potato-injector's Introduction

Potato Injector

Info

A simple GUI CSGO/CS2 injector with VAC bypass, capable of injecting a selected dll into CSGO game process. Latest release supports CS2...

Screenshot

Screenshot1
Screenshot2
Basic Menu Layout & Explained

Build Prerequisites

How this injector works?

  • This injector uses blackbone::Process::mmap().MapImage(which is a widely used manual map implementation) to map dll into target process memory.
  • For safety concerns, you can also optionally choose to patch vac3_bypass.hpp(which is another dll dumped to bytecode) into steam before injecting your own dll. This vac3_bypass will disable any steam verification routines so your module stays undetected when game runs.

How to use?

  • Click Patch VAC3, then steam will close then automatically open.
  • Put all .dll files in dlls folder(automatically created).
  • Select the dll to inject, make sure CSGO game is up and running, then click inject to start injection.
  • Other labels and controls should be straightforward enough to comprehend.

Credits

Notice

  • Use this injector at your own risk.
  • You can optionally change vac3_bypass/vac3_bypass.hpp to your own vac3 bypass method, the one in this project has been deprecated and is risky to use

Update

  • Compatibility updates, now works on CS2 smoothly...
  • For legacy CS:GO version, get it from Release v1.0 Executable(For CS:GO)
  • Added custom process selection in v3.0

potato-injector's People

Contributors

leo4048111 avatar antipaster avatar

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