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Andrew Raphael Lukasik's Projects

bfn icon bfn

Structure to help you store, represent and operate on very big numbers in Unity.

cachestrings icon cachestrings

Gets rid of garbage allocations for numerical clocks, counters etc. Recommended for mobile VR/AR/XR.

com.unity.immediate-window icon com.unity.immediate-window

The Immediate Window provides a way to rapidly edit and debug code. It is not a full development environment, instead it is to be used for API discovery and rapid prototyping.

ecscombat icon ecscombat

A space battle simulation, based around Unity ECS framework

iopaths icon iopaths

Utility structures to help working with file paths in Unity

nativegrid icon nativegrid

Container class that helps work with NativeArray<T> as a 2D data. Adds few utilities and QOL improvements.

pngcs icon pngcs

PNG encoding and decoding for Unity engine

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