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TDME2 - ThreeDeeMiniEngine2 is a lightweight, multi-platform 3D engine including tools suited for 3D game/application development using C++, MiniScript, GLSL, ...

License: Other

Shell 0.01% C++ 74.27% C 24.84% Objective-C 0.04% Makefile 0.13% CMake 0.01% GLSL 0.37% Batchfile 0.01% Yacc 0.31%

tdme2's Introduction

Hi,

I am a passionate software developer with about 15 years of professional career and lots of additional years doing hobby/private software development stuff.

I already professionally worked in the areas of content management systems, knowledge management systems, financial services, insurance services, e-commerce, computer games, mobile applications and more.

Currently I am working as freelancer, so feel free to send me an email, if you like to have a collaboration.

Here nowadays I am mostly into game development plus game development eco systems that allow to create platform independent games as I was from the beginning an (open source) operating system enthusiast - I love them, I like to support them. So most of the time I am developing the TDME2 3D engine, which aims to be platform independant and lightweight, but still pretty complete.

I also develop and maintain our C++ transpilable, easy to use, scripting language called MinitScript.

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