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Docker image for the Empyrion dedicated server using WINE

Home Page: https://hub.docker.com/r/bitr/empyrion-server

Shell 45.40% Dockerfile 54.60%

empyrion-docker's Introduction

empyrion-server

Docker image for the Empyrion dedicated server using WINE

The image itself contains WINE and steamcmd, along with an entrypoint.sh script that bootstraps the Empyrion dedicated server install via steamcmd.

When running the image, mount the volume /home/user/Steam, to persist the Empyrion install and avoid downloading it on each container start. Sample invocation:

mkdir -p gamedir
docker run -di -p 30000:30000/udp --restart unless-stopped -v $PWD/gamedir:/home/user/Steam bitr/empyrion-server

# for experimental version:
mkdir -p gamedir_beta
docker run -di -p 30000:30000/udp --restart unless-stopped -v $PWD/gamedir_beta:/home/user/Steam -e BETA=1 bitr/empyrion-server

After starting the server, you can edit the dedicated.yaml file at 'gamedir/steamapps/common/Empyrion - Dedicated Server/dedicated.yaml'. You'll need to restart the docker container after editing.

The DedicatedServer folder has been symlinked to /server, so that you can refer to saves with z:/server/Saves (for instance the save called The_Game):

# cp -r /..../Saves/Games/The_Game 'gamedir/steamapps/common/Empyrion - Dedicated Server/Saves/Games/'
# you might want a symlink for games: ln -s 'gamedir/steamapps/common/Empyrion - Dedicated Server/Saves/Games'
docker run -di -p 30000:30000/udp --restart unless-stopped -v $PWD/gamedir:/home/user/Steam bitr/empyrion-server -dedicated 'z:/server/Saves/Games/The_Game/dedicated.yaml'

To append arguments to the steamcmd command, use -e "STEAMCMD=...". Example: -e "STEAMCMD=+runscript /home/user/Steam/addmods.txt".

For more information about the dedicated server itself, refer to the wiki.

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