I'm trying to export a model with a mesh named collision but any kind of overlapping mesh will eventually be moved in relation to the other mesh, essentially making it impossible to export something with collision.
On top of that, if I use multiple, disjoint meshes for collision, they all get recognized but essentially displaced and rotated randomly.
Also, the imported Mesh is strangely rotated around every axis, even though the local coordinates in blender are properly aligned.