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Alfa Omega Grafx's Projects

univrm icon univrm

Unity package that can import and export VRM format

vcmeshconv icon vcmeshconv

Learning latent representations of registered meshes is useful for many 3D tasks. Techniques have recently shifted to neural mesh autoencoders. Although they demonstrate higher precision than traditional methods, they remain unable to capture fine-grained deformations. Furthermore, these methods can only be applied to a template-specific surface mesh, and is not applicable to more general meshes, like tetrahedrons and non-manifold meshes. While more general graph convolution methods can be employed, they lack performance in reconstruction precision and require higher memory usage. In this paper, we propose a non-template-specific fully convolutional mesh autoencoder for arbitrary registered mesh data. It is enabled by our novel convolution and (un)pooling operators learned with globally shared weights and locally varying coefficients which can efficiently capture the spatially varying contents presented by irregular mesh connections. Our model outperforms state-of-the-art methods on reconstruction accuracy. In addition, the latent codes of our network are fully localized thanks to the fully convolutional structure, and thus have much higher interpolation capability than many traditional 3D mesh generation models.

videoavatars icon videoavatars

This repository contains code corresponding to the paper Video based reconstruction of 3D people models.

vrigunity icon vrigunity

Unity VRM Visualizer with Mediapipe Holistic integration

web3uikit icon web3uikit

Lightweight reusable Web3 UI components for dapps.

webxr icon webxr

Repository for the WebXR Device API Specification.

xrengine icon xrengine

An end-to-end solution for hosting humans and AI in a virtual space, built on popular Javascript frameworks.

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