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Check and resize textures to work with Crunch compression (multiple of 4 width and height requirement)

License: MIT License

Dart 66.78% Swift 1.04% Ruby 1.41% CMake 8.46% C++ 21.55% C 0.76%
crunch flutter image etc2 unity

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crunch_textures's Issues

Errors while building

I get the following errors when trying to make a build with flutter:

CMake Error at runner/CMakeLists.txt:4 (add_executable):
  The target name "Crunch Textures" is reserved or not valid for certain
  CMake features, such as generator expressions, and may result in undefined
  behavior.


CMake Error at CMakeLists.txt:34 (target_compile_features):
  Cannot specify compile features for target "Crunch Textures" which is not
  built by this project.
Call Stack (most recent call first):
  runner/CMakeLists.txt:14 (apply_standard_settings)


CMake Error at runner/CMakeLists.txt:15 (target_compile_definitions):
  Cannot specify compile definitions for target "Crunch Textures" which is
  not built by this project.


CMake Error at runner/CMakeLists.txt:16 (target_link_libraries):
  Cannot specify link libraries for target "Crunch Textures" which is not
  built by this project.

I've spent multiple hours downloading all sorts of necessary software trying to create a build, tested different flutter versions but no luck. Simple executable file shared in repository could save a lot of time for people unfamiliar with flutter. If that's not possible - any ideas how to handle above errors?

batch processing

This tool would be better if it could do batch operations on folders

[Suggestion]: Folder Selector Relative Start Location

I've found this tool to be great at fixing my textures (photos, hence weird sizes).

Although I've found it rather annoying that the folder selector starts out at the desktop each time.
I think it would add a lot of QoL if the folder selector window started where it last was assigned.
It would also be super neat to be able to just paste the path into the path field in the program.

Amazing work! ๐Ÿ˜

(Edit: If it matters, I'm using the Windows version)

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