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vue-zdog's Introduction

vue-zdog

Vue wrapper for zDog

Demo

source

Installation

yarn add vue-zdog This plugin requires Vue and zDog as a peer dependencie. If you are using a bundler please make sure to add them to your package.json / if you are using it directly in the browser make sure those two are loaded before vue-zdog (see example source here)

Usage

with Vue-CLI

Import components and use them in the template

<script>
import { ZIllustration, ZRect} from 'vue-zdog'

export default {
  components: {
    ZIllustration,
    ZRect
  },
}
</script>

<template>

  <ZIllustration>
    <ZRect :stroke="20" color="red" :translate="{ x: 20, y: 40 }"/>
  </ZIllustration>

</template>

API

ZIllustration

This is the root component under which all the shapes will be created

props

  • svg
  • resize
  • dragRotate
  • zoom
  • centered
  • translate
  • rotate
  • scale

Auto-rendering

WIP

Shapes (Z{shape})

vue-zdog is meant to expose as vue components all the shapes provided by zdog:

  • Anchor
  • Group
  • Rect
  • RoundedRect
  • Ellipse
  • Polygon
  • Shape
  • Hemisphere
  • Cone
  • Cylinder
  • Box

NB: it will be provided be vue-zdog as Z{shape} (prefixed by Z) ie: Box -> ZBox

In order to use them you'll have to nest them under a root ZIllustration

props

see zdog API doc

vue-zdog's People

Contributors

alexandrebonaventure avatar

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Watchers

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vue-zdog's Issues

Espose Zdog.TAU

Having the constant exposed for easier rotation handling would be useful

ZCylinder not rendering properly

ZCylinder does not render anything except, it seems, some very small strokes.

<!DOCTYPE html>
<html>

<head>
    <meta charset="utf-8">
    <script src="https://unpkg.com/vue"></script>
    <script src="https://unpkg.com/zdog/dist/zdog.dist.min.js"></script>
    <script src="https://unpkg.com/[email protected]"></script>
</head>

<body>
    <div id="app"></div>

    <script type="text/javascript">
        const { ZIllustration, ZCylinder } = VueZDog;
        new Vue({
            components: {
                ZIllustration,
                ZCylinder
            },
            render(h) {
                const cyl = h(ZCylinder,{ props: {diameter: 500, length: 200, color: "#000", stroke: true}})
                return h(ZIllustration, {
                    props: {
                        resize: 'fullscreen',
                        dragRotate: true
                    },
                }, [cyl])
            }
        }).$mount('#app')
    </script>
</body>
</html>

Zdog[shapeName] is not a constructor

Thanks Alexandre for this, declarative ZDog is awesome :)
Some shapes dont work, for example for ZPath or ZBox this error pops:

[Vue warn]: Error in created hook (Promise/async): "TypeError: Zdog[shapeName] is not a constructor"

You can reproduce here: https://codesandbox.io/s/vue-template-vjc7w
Some other shapes like ZCone seems to render the wrong shape.
Also the peer dependency vue-runtimes-helpers seems required.

dragRotate not quite working

somehow dragRotate doesn't work for me.

it works, when I add it to your example on github like this:

return h(ZIllustration, {
            props: {
              zoom: 1.5,
              resize: 'fullscreen',
              dragRotate: true //here
            },
            staticClass: "w-100 h-100",
            on: { tick: this.onTick }
          }, [anchor])

but not when I do it like this in one of my .vue files

<ZIllustration :dragRotate="true"> <!--here-->
    <ZShape :stroke="20" :path="[{x:-10},{x:10}]" />
</ZIllustration>

Am I doing something wrong or is this a bug?

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