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cef-unity-sample's Introduction

CefUnitySample

This project, based on SethGibson's CEF_01, is an example of how to use the Chromium Embedded Framework and CefGlue in Unity to display a web browser in a scene.

Dependencies

  • CefGlue, the .NET/Mono bindings for CEF3.
  • libcef (download binaries here).

Notes

  • libcef's version must match the one used by CefGlue, declared in CefGlue/Interop/version.g.cs (link).
  • When building CefGlue, be sure to target a .NET Framework supported by Unity (3.5 is fine) and the correct platform.

This project has only been tested on Windows 10 with the 64-bit version of Unity 5.6.0p4; the version of libcef used is 3.2987.1601.gf035232. Currently, because of an issue with CEF, the Unity Editor crashes if the scene (any scene) is played more than once.

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cef-unity-sample's Issues

How to upgrade cefglue?

I complied a newer version of CefGlue (with a custom build of cef); but if I run the game it will crash.

I would like to know how to compile CefGlue for unity. I cannot find any doc about this topic.

The examples (including the WPF OSR example) come with CefGlue work fine on Win10 64bit.

unity build bug

hi~There was a mission to show Chrome in Unity, so I decided to use it. And it works well in Unity Editor and I liked it.
It works well in Unity Editor, but exe files built do not work.

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