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This project forked from nuclearmonster/iodoom3

4.0 4.0 3.0 7.38 MB

Doom 3 GPL source release

License: GNU General Public License v3.0

C 19.43% C++ 74.10% Rust 0.97% Shell 4.46% Objective-C 0.54% Perl 0.33% Python 0.15% Emacs Lisp 0.01%

iodoom3's Introduction

OpenD3

OpenD3 is a free and opensource implementation of Doom 3. This project is based on the Doom 3 GPL source code, release by id Software on 2011. The main objective is a free and open source game based on the released code, similar to previous efforts like FreeDoom or OpenArena.

Compiling on Windows

Visual Studio project available in neo\doom.sln. You'll need the June 2010 DirectX SDK.

Compiling on Linux

The build system uses SCons, so you just need to run scons from the neo directory. In a Debian/Ubuntu system:

apt-get install scons

You will also need the following libs:

apt-get install libglu-dev libxxf86vm-dev libopenal-dev libasound2-dev

Compiling on Mac

XCode project available in neo/sys/osx.

License

See COPYING.txt for the GNU GENERAL PUBLIC LICENSE

ADDITIONAL TERMS: The Doom 3 GPL Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU GPL which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.

Readme

See README.txt for the original Doom 3 source release readme.

iodoom3's People

Contributors

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Forkers

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