This is a basic example of what you can do with little modifications from the cocos2d template for iOS: adding some actions and some touch events control.
The main cocos2d clases used in this project are:
- CCScene
- CCLayer
- CCSprite
- CCAction
- CCMoveTo
- CCRotateBy
- CCBlink
- CCSpawn
- CCSequence
This project was developed by Alberto Gonzalez for a cocos2d workshop at Barcelona Developers Conference 2012.
Please, fell free to use and distribute this project as much as you want but remember to mention the author.
The version of cocos2d for iPhone used in this project was v2.0. You can download the cocos2d for iPhone from cocos2d-iphone.org/download.
You'll need a Mac with Xcode 4 in order to build & run this project.