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License: Other
Pokemon Showdown Bot for Node (Deprecated)
License: Other
For example, can I tell abyssal bot to use a specific team against me? As the non hoster of the bot.
It has come to my attention that when I challenge my bot to a Doubles Format battle (2v2 Doubles, Doubles OU, Doubles UU, and so on), whenever we get to the stage in which we choose our pokemon, the bot is unable to choose 2 pokemon (despite it can do that with Single Battles). Please fix this. If you want me to be specific about what I am saying, just ask ahead.
http://i.imgur.com/U2hYVWa.png An example of what I meant.
Say Good Luck and Have Fun or gl n' hf on start of battle.
YouTube link function not working .
I'm setting this bot up for a room on PS and its not allowing anyone but global mods+ use it. I feel like this is a bug, so I'm leaving this here.
Hey! This bot is extremely cool but recently I came with an error related to the leaderboard system.
Because of this, I can't enable leaderboards for any room, as it shows some unknown error.
Screenshot of the place where I wrote the code in config.js.
Screenshot of the error in Terminal.
I would appreciate any help as I need this bot for my server. Thanks.
Regards,
~Champ1604
Commands .sayroom/.saypm [user], [content]
I know that this is really the wrong place to post this, but I've sent you an email and haven't gotten a reply and know no other way to contact you.
I'm using your bot on my server and I have a lot of cool and interesting suggestions for you, and I would also like to show you some stuff I've been doing with it. If you could come on my server sometime for me to show you / talk to you, that'd be really cool. (Server is Gold)
Thanks in advanced and for developing a great bot n_n
I have an bot called 'Espelho Bobágico", and the "Á" isn't recognized.
Upload to hastebin doesn't work now that hastebin uses HTTPS.
When I do "node getserver.js" and enter the server I want it to connect to, it's giving an undefined error.
Client url for server (example.psim.us): origin.psim.us
Getting data for origin.psim.us...
This may take some time, depending on Showdown's speed.
server: undefined
port: undefined
serverid: undefined
Do you want to write this in config.js? (yes, no):
When the bot is promoted to "bot" (*
) this.isRanked
will return false even when checking for permissions such as +, and %. This is (to my knowing) because the bot dose not recognize *
as a rank yet. Are there any plans to add this? It would be useful for making commands that need to run things such as /addhtmlbox
. I might take a look and try to fix this myself, but I have little experience with PS chat bots outside of writing commands for this bot.
Hi, I can't connect my bot to the server. It keeps saying 'disconnected from the server - retrying in 10 seconds' over and over again. Here's the link to my config file: config.js
The bot currently doesn't play competitively for Gen 7, I believe.
Bot won't join to a server if the bot has a password
It says it connects but never joins
I've tried this many times and it doesn't work...
The new bot rank is not recognized as auth.
symbol: *
Bot does need to know how to switch out when it has normalize and is in with a ghost type.
The filter that checks if a user is advertising a PS server will fail IF: you advertise a server and then next to it in the same message put a server that's in the exceptions list.
For instance, let's say that smogtours is whitelisted.
EXAMPLE OF SOMETHING THAT WILL TRIGGER IT:
thisismynewserver.psim.us smogtours.psim.us
The anagrams game accepts the same answer multiple times, even from the same user. Answering multiple time will award one point each time. Should be fixed.
Suggestion for another game: kunc. kunc is a game in which 4 moves are shown you must guess which pokemon is searched for. For an example see sparkychild's ChuChuBoTTT.
Edit: Another suggestion: Use the translation feature to provide translated names for pokeanagrams or pokehangman.
The bot doesn't megaevolve during battle, why?
This mostly happens in doubles and triples. The reason is unknown. I'll post replays when I see this happens.
Anyways, Thanks for such a wonderful bot!
Edit: Translations for Objects, abilities, items and natures were completed in #23
Some pokemon translations are still uncompleted.
Is it possible to improve bot's AI?(in the battles)
I appreciate this bot a lot, as it has been fine with me till now but recently it's getting locked every time it connects to the server. I asked someone and got to know it's happening because it's using proxy. I mean, what should we do in this situation?
Note - This happened while using this in the main server.
I would appreciate any help by your side. Thanks.
Regards,
Champ1604.
Hello, how to have the leaderboard of tournaments in HTML?
Thank
Many of the Kunc's sets are unrecognizable,(like arceus' forms), or more pokémon has the same set, could you fix? :(
Hi, how can I enable leaderboard in a room?
And how I give rby/gsc teams?It tells me "Error: Invalid team data"
It just tends to freeze. Or sometimes it does battle, but only for a few turns after which it freezes...
(I don't think the branch of this bot is maintained anymore, but an FYI for anybody using a fork...)
Recently, this bot became unable to download and reference some source code data from Pokemon Showdown because the files such as format.js were converted to TypeScript ( smogon/pokemon-showdown@a7948c7#diff-ec96f901576fa99367c028b815c0370d ).
Thankfully, Zarel has provided an alternative method of hosting formats.js on Showdown itself ( http://play.pokemonshowdown.com/data/formats.js ), similar to how items.js, etc, are already referenced in this repository. You should be able to make use of this in a fork of this bot by making a change similar to this in your data-downloader.js:-
can I view the bot in my browser or can you not see him play?
When restart bot and bot is battling, the bot don't return to the battle.
Hi, how can I add multiple answers in trivia?
I cant seem to get it on the server. I know I have the right server url. And when it finally does an error pops up. http://prnt.sc/aw0lv0
http://replay.pokemonshowdown.com/galaxy-challengecupmetronome-11148
Why they do this?
theturtle32/WebSocket-Node#315
The 1.0.18 version used in this project's package.json does not work with node 10.0.0. This is fixed by websocket 1.0.26.
I'm not sure if updating to that version would make any breaking changes, so I'm creating an issue rather than a pull request.
It stopped working, I think due to a recent thing with a change in tournaments?
It says it can't play this tier / doesn't have a team for this tier but it worked before for those tiers.
How can I send the PM bots to every person who enter in the server?
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