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My adventure in Reverse Engineering from Bytecode, on a forgotten digital relic.

License: GNU General Public License v3.0

C 12.90% Assembly 87.10%
panzer reverse-engineering sega-saturn dragoon game rpg saga azel azel-rpg panzer-dragoon-saga

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reverse-engineer-azel's Issues

*.PRG

General Details on all PRG files to be mentioned here.

Fun fact: PRGs are the most iterated file types in all the 7-8 versions released in PDS, from the demo to the Golden releases.

Audio Info Gathering

Is there an invaluable resource: emulator, documentation or hardware that files found can preview/play/rip any audio file in PDS?

"Panzer Dragoon Saga/Azel: Panzer Dragoon RPG - mostly scsp, two redbook tracks (downloaded ost & checked YT)" - Source

Impressive YMF292/YMF292-F/SCSP Music (SAT, ARC)

Project : convert yamaha YMxxx FM to saturn scsp FM

Saturn Audio Blog

Saturn's Sound System (and advanced console sound hardware in general)

So we need to expect two Redbook aka CD Audio (CDDA) tracks and the rest should be SSF files it seems... although I'd have to understand where the PCM audio I have extracted lies in this, what I found had been voice dialogue.

Audio Mission Scope:

  • Music (SSF & CDA)
  • Voice (PCM)
  • Sound Effects (To be confirmed)

*.MCB

All info about MCBs will be archived here:

PD Saga Reverse engineering tweet.

"MCB's are kept in memory, the data in them is just manipulated to make sense in memory (e.g. file offsets transformed into memory addresses) which is why it's been difficult to find them. FLD_A3.MCB lives at 0x00029c6a0. I'm getting somewhere!"
Source

"I had used Yabause's debug tools extensively to poke around the texture data both to help figure things our and to confirm my thoughts, particularly about palette locations in the files. No MCB files in memory must mean the files are loaded & processed then deleted from memory."
Source

I have yet to check if that address is within whole cd or what most likely is a runtime RAM offset within an emulator, need to cross-check.

SYSSE.BIN

Project File Name: SYS SE.BIN
Readonly: false
Program Name: SYS SE.BIN
Language ID: SuperH:BE:32:SH-2 (1.0)
Compiler ID: default
Processor: SuperH
Endian: Big
Address Size: 32
Minimum Address: 00000000
Maximum Address: 00001c17
No. of Bytes: 7192
No. of Memory Blocks: 1
No. of Instructions: 0
No. of Defined Data: 0
No. of Functions: 0
No. of Symbols: 0
No. of Data Types: 0
No. of Data Type Categories: 1
Created With Ghidra Version:10.1.4

Executable Format: Raw Binary
Executable MD5: 5d18eef9ed14fec8c916c3ea39c36eb8
Executable SHA256: c3474472b9ebb76343d3d2eff7fc8b103d2e71d4aa950851a0745c0696637510

*.PNB

All general info gathered on PNB file format.

Fun fact: Multiple PNB files seem to have the same checksum/fingerprint i.e. e0c09b63

I wonder if they are the same actual file...

RAM Map

I kept getting sidetracked, so this is a quick dump of what I have saved on RA.org. I have some local stuff to sift through and some corrections to make on some of the later, more dynamic addresses. Let me know if you'd prefer a different format. I'll open a PR once I have it more organized.

0x04bca0   Mutated Type - Common - Pattergo - Best Rank
  - 0x00 - Narrow Escape
  - 0x01 - Close Call
  - 0x02 - Good Fight
  - 0x03 - Great Fight
  - 0x04 - Excellent!
0x04bca1   Mutated Type - Common - Pattergo - Number of times fought
0x04bca2   Mutated Type - Common - Pattergen - Best Rank
0x04bca3   Mutated Type - Common - Pattergen - Number of times fought
0x04bca4   Mutated Type - Common - Gelata Urchin - Best Rank
0x04bca5   Mutated Type - Common - Gelata Urchin - Number of times fought
0x04bca6   Mutated Type - Common - Magnata Urchin - Best Rank
0x04bca7   Mutated Type - Common - Magnata Urchin - Number of times fought
0x04bca8   Mutated Type - Common - Baldor - Best Rank
0x04bca9   Mutated Type - Common - Baldor - Number of times fought
0x04bcac   Mutated Type - Sub-Boss - Baldor Queen - Best Rank
0x04bcad   Mutated Type - Sub-Boss - Baldor Queen - Number of times fought
0x04bcae   Mutated Type - Boss - Arachnoth - Best Rank
0x04bcaf   Mutated Type - Boss - Arachnoth - Number of times fought
0x04bcbe   Mutated Type - Common - Nanyd - Best Rank
0x04bcbf   Mutated Type - Common - Nanyd - Number of times fought
0x04bcc0   Mutated Type - Common - Nanyd Queen - Best Rank
0x04bcc1   Mutated Type - Common - Nanyd Queen - Number of times fought
0x04bcc2   Mutated Type - Common - Stryder - Best Rank
0x04bcc3   Mutated Type - Common - Stryder - Number of times fought
0x04bcc4   Mutated Type - Common - Stryder, Hunter - Best Rank
0x04bcc5   Mutated Type - Common - Stryder, Hunter - Number of times fought
0x04bcc6   Mutated Type - Common - Hopper - Best Rank
0x04bcc7   Mutated Type - Common - Hopper - Number of times fought
0x04bcc8   Mutated Type - Common - Pludger - Best Rank
0x04bcc9   Mutated Type - Common - Pludger - Number of times fought
0x04bcca   Mutated - Rare Encounter - Sand Mite - Best Rank
0x04bccb   Mutated - Rare Encounter - Sand Mite - Number of times fought
0x04bccc   Mutated Type - Sub-Boss - Lathum - Best Rank
0x04bccd   Mutated Type - Sub-Boss - Lathum - Number of times fought
0x04bcce   Mutated Type - BOSS - Gigralyph - Best Rank
0x04bccf   Mutated Type - BOSS - Gigralyph - Number of times fought
0x04bcd0   Mutated Type - BOSS - Gigra - Best Rank
0x04bcd1   Mutated Type - BOSS - Gigra - Number of times fought
0x04bcd2   Mutated Type - BOSS - Hunter Gigra - Best Rank
0x04bcd3   Mutated Type - BOSS - Hunter Gigra - Number of times fought
0x04bcd4   Mutated Type - BOSS - Fighter Gigra - Best Rank
0x04bcd5   Mutated Type - BOSS - Fighter Gigra - Number of times fought
0x04bcd6   Mutated Type - BOSS - Swift Gigra - Best Rank
0x04bcd7   Mutated Type - BOSS - Swift Gigra - Number of times fought
0x04bcda   Pure Type - Common - Lazara - Best Rank
0x04bcdb   Pure Type - Common - Lazara - Number of times fought
0x04bcdc   Pure Type - Common - Lazara Hunter - Best Rank
0x04bcdd   Pure Type - Common - Lazara Hunter - Number of times fought
0x04bcde   Pure Type - Common - Lazara Hammer - Best Rank
0x04bcdf   Pure Type - Common - Lazara Hammer - Number of times fought
0x04bce0   Pure Type - Common - Lazara Skimmer - Best Rank
0x04bce1   Pure Type - Common - Lazara Skimmer - Number of times fought
0x04bce2   Craymen's Fleet - Common - Punisher - Best Rank
0x04bce3   Craymen's Fleet - Common - Punisher - Number of times fought
0x04bce6   Craymen's Fleet - Sub-Boss - Flagship - Best Rank
0x04bce7   Craymen's Fleet - Sub-Boss - Flagship - Number of times fought
0x04bce8   Pure Type - BOSS - Atolm Dragon - Best Rank
0x04bce9   Pure Type - BOSS - Atolm Dragon - Number of times fought
0x04bcea   Pure Type - Common - Hellion - Best Rank
0x04bceb   Pure Type - Common - Hellion - Number of times fought
0x04bcee   Imperial Forces - Sub-Boss - Gunship - Best Rank
0x04bcef   Imperial Forces - Sub-Boss - Gunship - Number of times fought
0x04bcf0   Pure Type - BOSS - Guardian Dragon - Best Rank
0x04bcf1   Pure Type - BOSS - Guardian Dragon - Number of times fought
0x04bcf2   Mutated Type - Common - Lumid - Best Rank
0x04bcf3   Mutated Type - Common - Lumid - Number of times fought
0x04bcf4   Mutated Type - Common - Lumid Queen - Best Rank
0x04bcf5   Mutated Type - Common - Lumid Queen - Number of times fought
0x04bcf6   Mutated Type - Common - Neo-Stryder - Best Rank
0x04bcf7   Mutated Type - Common - Neo-Stryder - Number of times fought
0x04bcf8   Mutated Type - Common - Neo-Stalker - Best Rank
0x04bcf9   Mutated Type - Common - Neo-Stalker - Number of times fought
0x04bcfa   Mutated Type - Rare Encounter - Kolba - Best Rank
0x04bcfb   Mutated Type - Rare Encounter - Kolba - Number of times fought
0x04bcfc   Craymen's Fleet - Common - Rogue - Best Rank
0x04bcfd   Craymen's Fleet - Common - Rogue - Number of times fought
0x04bcfe   Craymen's Fleet - Common - Inferno - Best Rank
0x04bcff   Craymen's Fleet - Common - Inferno - Number of times fought
0x04bd00   Craymen's Fleet - Common - Annihilator - Best Rank
0x04bd01   Craymen's Fleet - Common - Annihilator - Number of times fought
0x04bd04   Pure Type - Sub-Boss - Drenholm - Best Rank
0x04bd05   Pure Type - Sub-Boss - Drenholm - Number of times fought
0x04bd06   Pure Type - BOSS - Atolm, Orbs - Best Rank
0x04bd07   Pure Type - BOSS - Atolm, Orbs - Number of times fought
0x04bd0a   Mutated Type - Common - Small Egg - Best Rank
0x04bd0b   Mutated Type - Common - Small Egg - Number of times fought
0x04bd0c   Mutated Type - Common - Large Egg - Best Rank
0x04bd0d   Mutated Type - Common - Large Egg - Number of times fought
0x04bd0e   Mutated Type - Common - Mutant Hopper - Best Rank
0x04bd0f   Mutated Type - Common - Mutant Hopper - Number of times fought
0x04bd10   Mutated Type - Common - Luchich - Best Rank
0x04bd11   Mutated Type - Common - Luchich - Number of times fought
0x04bd12   Mutated Type - Common - Mutant Flier - Best Rank
0x04bd13   Mutated Type - Common - Mutant Flier - Number of times fought
0x04bd14   Mutated Type - Common - Winged Luchich - Best Rank
0x04bd15   Mutated Type - Common - Winged Luchich - Number of times fought
0x04bd16   Mutated Type - Common - Slime Feeder - Best Rank
0x04bd17   Mutated Type - Common - Slime Feeder - Number of times fought
0x04bd1a   Mutated Type - Rare Encounter - Dracolyth - Best Rank
0x04bd1b   Mutated Type - Rare Encounter - Dracolyth - Number of times fought
0x04bd1e   Mutated Type - Common - Absorbora - Best Rank
0x04bd1f   Mutated Type - Common - Absorbora - Number of times fought
0x04bd20   Mutated Type - Rare Encounter - Absorborac - Best Rank
0x04bd21   Mutated Type - Rare Encounter - Absorborac - Number of times fought
0x04bd22   Mutated Type - Sub-Boss - Energ - Best Rank
0x04bd23   Mutated Type - Sub-Boss - Energ - Number of times fought
0x04bd24   Mutated Type - BOSS - Basilus - Best Rank
0x04bd25   Mutated Type - BOSS - Basilus - Number of times fought
0x04bd2a   Imperial Forces - Common - Instigator - Best Rank
0x04bd2b   Imperial Forces - Common - Instigator - Number of times fought
0x04bd2c   Imperial Forces - Common - Missile Cruiser - Best Rank
0x04bd2d   Imperial Forces - Common - Missile Cruiser - Number of times fought
0x04bd30   Imperial Forces - Common - Plasma Cannon - Best Rank
0x04bd31   Imperial Forces - Common - Plasma Cannon - Number of times fought
0x04bd34   Imperial Forces - Common - Enforcer - Best Rank
0x04bd35   Imperial Forces - Common - Enforcer - Number of times fought
0x04bd36   Imperial Forces - Sub-Boss - Behemoth - Best Rank
0x04bd37   Imperial Forces - Sub-Boss - Behemoth - Number of times fought
0x04bd42   Imperial Forces - BOSS - Deathmaker - Best Rank
0x04bd43   Imperial Forces - BOSS - Deathmaker - Number of times fought
0x04bd44   Imperial Forces - Rare Encounter - Battle Cruiser - Best Rank
0x04bd45   Imperial Forces - Rare Encounter - Battle Cruiser - Number of times fought
0x04bd46   Imperial Forces - Rare Encounter - Warship - Best Rank
0x04bd47   Imperial Forces - Rare Encounter - Warship - Number of times fought
0x04bd48   Pure Type - Common - Scavenger - Best Rank
0x04bd49   Pure Type - Common - Scavenger - Number of times fought
0x04bd4a   Pure Type - Common - Glide Dragon - Best Rank
0x04bd4b   Pure Type - Common - Glide Dragon - Number of times fought
0x04bd4c   Pure Type - Common - Drone - Best Rank
0x04bd4d   Pure Type - Common - Drone - Number of times fought
0x04bd4e   Pure Type - Common - Protodrone - Best Rank
0x04bd4f   Pure Type - Common - Protodrone - Number of times fought
0x04bd50   Pure Type - Sub-Boss - Photon Cannon - Best Rank
0x04bd51   Pure Type - Sub-Boss - Photon Cannon - Number of times fought
0x04bd56   Pure Type - Common - Plasma Spider - Best Rank
0x04bd57   Pure Type - Common - Plasma Spider - Number of times fought
0x04bd58   Pure Type - Sub-Boss - Auto Defense System 1 - Best Rank
0x04bd59   Pure Type - Sub-Boss - Auto Defense System 1 - Number of times fought
0x04bd5a   Pure Type - Sub-Boss - Auto Defense System 2 - Best Rank
0x04bd5b   Pure Type - Sub-Boss - Auto Defense System 2 - Number of times fought
0x04bd5c   Pure Type - Sub-Boss - Auto Defense System 3 - Best Rank
0x04bd5d   Pure Type - Sub-Boss - Auto Defense System 3 - Number of times fought
0x04bd5e   Pure Type - BOSS - Atolm, Ancient - Best Rank
0x04bd5f   Pure Type - BOSS - Atolm, Ancient - Number of times fought
0x04bd60   Pure Type - BOSS - Atolm, Orbs II - Best Rank
0x04bd61   Pure Type - BOSS - Atolm, Orbs II - Number of times fought
0x04bd64   Imperial Forces - Common - Stinger - Best Rank
0x04bd65   Imperial Forces - Common - Stinger - Number of times fought
0x04bd66   Imperial Forces - Common - Punisher - Best Rank
0x04bd67   Imperial Forces - Common - Punisher - Number of times fought
0x04bd68   Imperial Forces - BOSS - Grig Orig - Best Rank
0x04bd69   Imperial Forces - BOSS - Grig Orig - Number of times fought
0x04bd6a   Craymen's Fleet - Sub-Boss - Spectre - Best Rank
0x04bd6b   Craymen's Fleet - Sub-Boss - Spectre - Number of times fought
0x04bd6c   Imperial Forces - Common - Pyro - Best Rank
0x04bd6d   Imperial Forces - Common - Pyro - Number of times fought
0x04bd6e   Imperial Forces - Common - Skiff - Best Rank
0x04bd6f   Imperial Forces - Common - Skiff - Number of times fought
0x04bd72   Imperial Forces - Common - Marauder - Best Rank
0x04bd73   Imperial Forces - Common - Marauder - Number of times fought
0x04bd74   Imperial Forces - BOSS - Exterminator - Best Rank
0x04bd75   Imperial Forces - BOSS - Exterminator - Number of times fought
0x04bd76   Imperial Forces - Common - Raider - Best Rank
0x04bd77   Imperial Forces - Common - Raider - Number of times fought
0x04bd78   Pure Type - Sub-Boss - Arangata - Best Rank
0x04bd79   Pure Type - Sub-Boss - Arangata - Number of times fought
0x04bd7a   Pure Type - BOSS - Infested G.O. - Best Rank
0x04bd7b   Pure Type - BOSS - Infested G.O. - Number of times fought
0x04bd82   Pure Type - Common - Scorpitara - Best Rank
0x04bd83   Pure Type - Common - Scorpitara - Number of times fought
0x04bd86   Pure Type - Rare Encounter - Golia Tracker - Best Rank
0x04bd87   Pure Type - Rare Encounter - Golia Tracker - Number of times fought
0x04bd88   Pure Type - Rare Encounter - Golia Hunter - Best Rank
0x04bd89   Pure Type - Rare Encounter - Golia Hunter - Number of times fought
0x04bd8c   Pure Type - Common - Sentinel - Best Rank
0x04bd8d   Pure Type - Common - Sentinel - Number of times fought
0x04bd92   Pure Type - Sub-Boss - Twin Guardians - Best Rank
0x04bd93   Pure Type - Sub-Boss - Twin Guardians - Number of times fought
0x04bd94   Pure Type - Sub-Boss - Battle Droid - Best Rank
0x04bd95   Pure Type - Sub-Boss - Battle Droid - Number of times fought
0x04bd96   Pure Type - BOSS - Anti-Basic - Best Rank
0x04bd97   Pure Type - BOSS - Anti-Basic - Number of times fought
0x04bd98   Pure Type - BOSS - Anti-Valiant - Best Rank
0x04bd99   Pure Type - BOSS - Anti-Valiant - Number of times fought
0x04bd9a   Pure Type - BOSS - Anti-Stripe - Best Rank
0x04bd9b   Pure Type - BOSS - Anti-Stripe - Number of times fought
0x04bd9c   Pure Type - BOSS - Anti-Panzer - Best Rank
0x04bd9d   Pure Type - BOSS - Anti-Panzer - Number of times fought
0x04bd9e   Pure Type - BOSS - Anti-Eye - Best Rank
0x04bd9f   Pure Type - BOSS - Anti-Eye - Number of times fought
0x04bda0   Pure Type - BOSS - Sestren, Sestren Exsis, Sestren Morphic - Best Rank
0x04bda1   Pure Type - BOSS - Sestren, Sestren Exsis, Sestren Morphic - Number of times fought

0x105f12   Ending Screen - Spiritual Closeness Points
0x105f1a   Ending Screen - Enemy Data Collection Rate
0x105f26   Ending Screen - Target Destruction Rate
0x105f32   Ending Screen - Field Map Coverage Rate
0x105f3e   Ending Screen - 16-bit - Total Flight Distance

0x14a408   Map ID
  - 0x00 - Above Excavation Site (Beginning)
  - 0x07 - Above Excavation Site
  - 0x08 - Excavation Site (Beginning)
  - 0x09 - Camp
  - 0x0f - Excavation Site
  - 0x18 - Excavation SIte 4 and Gulch
  - 0x1c - Deep Canyon Gulch (After defeating first Baldor Queen)
  - 0x1e - Deep Canyon Gulch (After defeating second Baldor Queen)
  - 0x1f - Valley (After beating boss)
  - 0x2f - Camp - Village of Cainus
  - 0x37 - Garil Desert - Main
  - 0x3f - Caravan
  - 0x47 - Camp 2
  - 0x4f - Caravan (Disc 2)
  - 0x57 - Camp 3
  - 0x5f - Caravan (After Paet)
  - 0x6f - Caravan (Disc Three-Four)
  - 0x77 - Caravan (Disc Four)
  - 0x7f - Camp (After Imperial Air Force Post)
  - 0x8f - Forbidden Zone
  - 0x90 - Introduction and cave in beginning
  - 0x97 - Above Georgius
  - 0x9f - Outside the Shellcoof - Georgius
  - 0xa7 - Georgius - Second Visit (Shellcoof)
  - 0xaf - Village of Zoah
  - 0xbf - Imperial Air Force Post (Disc 3)
  - 0xC7 - Mel-Kava
  - 0xcf - The Tower
  - 0xd7 - The Tower (Second Visit)
  - 0xdf - Uru - Sunken Southern Ruins
  - 0xe7 - Underground Ruins
  - 0xef - Forest of Zoah
  - 0xf7 - Seeker's Stronghold
  - 0xff - Seeker's Stronghold Camp

0x14a3f8   bit6 - Data imported from Panzer Dragoon II Zwei

0x14a3f9   General Events
  - bit7 - Cutscene
  - bit6 - Battle

0x14a3fc   Event
  - bit7 - After Gash Leaves in the Desert
  - bit6 - Meet An'jou
  - bit5 - Start of first Atolm Dragon fight
  - bit4 - Talk to Paet

0x14a3fd   Event
  - bit0 - Arriving at camp with Gash
  - bit1 - After meeting Gash and leaving Valley
  - bit2 - Boss battle at Gulch starts
  - bit3 - After examining captain
  - bit4 - Arriving at Excavation Site
  - bit6 - Right before you actually get to play

0x14a3fe   Events
  - bit2 - Talk to Paet at night
  - bit1 - After cutscene about Mel-Kava
  - bit0 - After scene with Paet

0x14a3ff   Event
  - bit4 - Start second Atolm Dragon fight
  - bit2 - Arrive at ruins

0x14a400   Last Battle Event
  - bit0 - After first flashback

0x14a402   Events
  - bit0 - Defeat Atolm (third time)

0x14a403   Last Battle Event
  - bit7 - after 2nd flashback
  - bit6 - after 3rd flashback
  - bit5 - after 4th flashback
  - bit4 - after 5th flashback
  - bit3 - ending flag 1
  - bit2 - ending flag 2

0x14a406   Events
  - bit4 - Talk to the mother - Zoah Forest becomes available
  - bit7 - Talk to Paet for first time
  - bit5 - Destroy Shellcoof

0x14a409   Events
  - bit0 - After First Cutscene
  - bit7 - Stronghold Funeral

0x14a40a   Events
  - bit5 - Defeat Atolm dragon (first time)

0x14a40b   Event
  - bit5 - After taking out Craymen's guards
  - bit4 - Take out Atolm Dragon (First Time)

0x14a40c   Event
  - bit2 - Rescue Azel from Mutants

0x14a40d   Event
  - bit4 - After Exterminator is destroyed
  //Forest of Zoah
  - bit1 - Arangata Dead
  - bit3 - Arangata Dead

0x14a40e   Event
  - bit0 - Arrive at Excavation Site
  - bit1 - Arangata Base
  - bit2 - Arangata Base
  - bit3 - Arangata Base
  - bit5 - Arangata Base
  - bit6 - Arangata Base
  - bit7 - Arangata Base

0x14a40f   Event
  - bit0 - Arangata Base
  - bit7 - Anti-Basic Wing Defeated
  - bit6 - Anti-Valiant Wing Defeated
  - bit5 - Anti-Stripe Wing Defeated
  - bit4 - Anti-Panzer Wing Defeated
  - bit3 - Anti-Eye Defeated

0x14a411   Treasures
  - bit7 - Get elevator key and handgun

0x14a412   Event
  - bit3 - in box game

0x14a413   Event
  - bit1 - Ending Screen

0x14a420   Key Items
  - bit0 - D-Unit 7
  - bit1 - D-Unit 6
  - bit2 - D-Unit 5
  - bit3 - D-Unit 4
  - bit4 - D-Unit 3
  - bit5 - D-Unit 2
  - bit6 - D-Unit 1
  - bit7 - Dragon's Crest

0x14a421   Key Items
  - bit3 - Dome Gate Key
  - bit4 - Protect Key 3
  - bit5 - Protect Key 2
  - bit6 - Protect Key 1

0x14a422   Key Items
  - bit3 - Picture Board
  - bit5 - Impenia Coin (Start the game with it)
  - bit6 - World Map
  - bit7 - Dragon Booster

0x14a423   Key Items
  - bit0 - Villatuya Fruit
  - bit1 - Kuo Pollen
  - bit3 - D-Unit 12
  - bit4 - D-Unit 11
  - bit5 - D-Unit 10
  - bit6 - D-Unit 9
  - bit7 - D-Unit 8

0x14a424   Key Items
  - bit0 - Tower Report 1
  - bit1 - Base Manual
  - bit2 - Soldier Guide (Start the game with it)
  - bit3 - Dragon Bible
  - bit4 - Bible 2
  - bit5 - Bible 1
  - bit6 - Large Gun
  - bit7 - Tobitama Rock

0x14a425   Key Items
  - bit0 - Verato Pipe
  - bit1 - Junk
  - bit2 - Ship Parts
  - bit3 - Seeker Map
  - bit4 - Letter 2
  - bit5 - Letter 1
  - bit6 - Elevator Key
  - bit7 - Hand Gun

0x14a426   Key Items
  - bit0 - Recorder
  - bit1 - Paet's Report
  - bit5 - Aronak Unit
  - bit6 - Old Diary
  - bit7 - ?

0x14a427   Key Items
  - bit0 - Palmer Amulet
  - bit2 - Dragon Book 3
  - bit3 - Dragon Book 2
  - bit4 - Dragon Book 1
  - bit5 - Zoah Bible
  - bit6 - Memory Report
  - bit7 - Ship Report

0x14a428   Berserk List
  - bit0 - Lightning Storm
  - bit1 - Plasma Vortex
  - bit2 - Assault Wing
  - bit3 - Prism Laser
  - bit4 - Dragon Phoenix
  - bit5 - Cleansing Wave
  - bit6 - Armageddon
  - bit7 - Judgement Day

0x14a429   Berserk List
  - bit0 - Vengeance Orbs
  - bit1 - Onslaught
  - bit2 - Wraith Slashers
  - bit3 - Phantom Slashers
  //Key Items
  - bit4 - Leader's Note
  - bit5 - Tower Report 3
  - bit6 - Tower Report 2
  - bit7 - Dragon Report

0x14a42a   Berserk List
  - bit0 - Genesis
  - bit1 - Heal-Maxis
  - bit2 - Heal
  - bit7 - Shield

0x14a42b   Berserk List
  - bit0 - Energy Prism
  - bit1 - Astral Phantoms
  - bit2 - Hunting Scythe
  - bit3 - Holy Sphere
  - bit4 - Chain Laser
  - bit5 - Laser Storm
  - bit6 - Berserker Rage
  - bit7 - Plasma Swarm

0x14a42c   Access
  - bit0 - Imperial Air Force Post Field Map
  - bit1 - Underground Ruins Field Map
  - bit2 - Uru Passage Field Map
  - bit4 - Georgius-Outside Shellcoof Field Map
  - bit5 - Georgius Field Map
  - bit6 - Forbidden Zone Field Map
  - bit7 - Garil Desert Map

0x14a42d   Access
  - bit0 - Field Map - Above Excavation Site
  - bit1 - Field Map - Excavation Site #4
  //Berserk List
  - bit2 - Healing Wing
  - bit3 - Escape
  - bit4 - Swift Wing
  - bit5 - Protection Wing
  - bit6 - Berserker Wing
  - bit7 - Recover

0x14a42e   Break Objects
  - bit0 - Excavation Site 4 - Free Action x1 (Map - 0x18)
  - bit1 - Conana's Nest - Ambrosia
  - bit2 - Conana's Nest - D-Unit 1
  - bit3 - Waterfall - Elixir Minor x1 (Map - 0x1c)
  - bit4 - Waterfall - Elixir Minor x1 (Map - 0x1c)
  - bit5 - Canyon Deep Gultch - Berserk Micro (Map 0x18)
  - bit6 - Above Excavation Site - Dinys Chip (Map - 0x00)
  - bit7 - Above Excavation Site - Dinys Chip (Map - 0x00)

0x14a42f   Break Objects
  - bit0 - Above Excavation Site - Stolarium (Map - 0x00)
  - bit1 - Excavation Site 4 - Dinys Chip x1 (Map 0x18)
  - bit2 - Excavation Site 4 - Dinys Chip x1 (Map 0x18)
  - bit3 - Excavation Site 4 - Revive x1 (Map 0x18)
  - bit4 - Excavation Site 4 - Elixor Minor x3 (Map 0x18)
  - bit5 - Excavation Site 4 - Telepathy Shard (Map 0x18)
  - bit7 - The Tower (0xcf) - Field Map

0x14a430   Break Objects
  - bit0 - Blue Oasis - Dinys Chip x1 (Map 0x37)
  - bit1 - Green Oasis - Elixir Medis x1 (Map 0x37)
  - bit2 - Green Oasis - Dinys Chip x1 (Map 0x37)
  - bit3 - Green Oasis - Berserk Micro x1 (Map 0x37)
  - bit4 - Green Oasis - Dinys Chip x1 (Map 0x37)
  - bit5 - Green Oasis - Elixir Minor x1 (Map 0x37)
  - bit6 - Garil Desert - Main - D Unit 03 (Map 0x37)
  - bit7 - Garil Desert - Main - Free Action x2 (Map 0x37)

0x14a431   Break Object
  - bit0 - Garil Desert - Main - Elixir Minor (Map 0x37)
  - bit1 - Garil Desert - Main - Telepathy Shard (Map 0x37)
  - bit2 - Garil Desert - Main - Elixir Medis (Map 0x37)
  - bit3 - Waterfall - D Unit 02 x1 (Map 0x1c)
  - bit4 - Waterfall - Energy Prism x1 (Map 0x1c)
  - bit5 - Waterfall - Elixir Medis x1 (Map 0x1c)
  - bit6 - Excavation Site 4 (Cave) - Elixer Medis (Map 0x018)
  - bit7 - Excavation Site 4 (Cave) - Dinys Chip (Map 0x018)

0x14a432   Break Objects
  - bit0 - Georgius (0x97) - Gipson Lens x1
  - bit1 - Forbidden Zone (0x8f) - Gipson Lens x1
  - bit2 - Forbidden Zone (0x8f) - Stolarium x1
  - bit3 - Forbidden Zone (0x8f) - Shell Plate x1
  - bit4 - Forbidden Zone (0x8f) - Shell Plate x1
  - bit5 - Forbidden Zone (0x8f) - Telepathy Shard x1
  - bit6 - Forbidden Zone (0x8f) - Stolarium x1
  - bit7 - Forbidden Zone (0x8f) - Gipson Lens x1

0x14a433   Break Objects
  - bit0 - Forbidden Zone (0x8f) - Shell Plate x1
  - bit1 - Green Oasis - Cave - Mauler (Map 0x37)
  - bit2 - Shield Chips x3?
  - bit3 - Blue Oasis - D Unit 4 x1 (Map 0x37)
  - bit4 - Blue Oasis - Elixir Minor (Map 0x37)
  - bit5 - Blue Oasis - Dinys Chip (Map 0x37)
  - bit6 - Blue Oasis - Elixir Medis (Map 0x37)
  - bit7 - Blue Oasis - Berserk Minor (Map 0x37)

0x14a434   Break Objects
  - bit6 - Georgius (Map 0x9f) - Ship Parts
  - bit7 - Georgius (Map 0x9f) - Shell Plate x1

0x14a435   Break Objects
  - bit0 - Georgius (0x9f) - Stolarium x1
  - bit1 - Georgius (0x9f) - Gipson Lens x1
  - bit2 - Georgius (0x9f) - Telepathy Shard x1
  - bit3 - Georgius (0x9f) - Stolarium x1
  - bit4 - Georgius (0x9f) - Stolarium x1
  - bit5 - Georgius (0x9f) - Gipson Lens x1
  - bit6 - Georgius (0x9f) - Shell Plate x1
  - bit7 - Georgius (0x97) - Gipson Lens x1

0x14a436   Break Objects
  - bit0 - Uru - Sunken Ruins (0xdf) - Berserk Medis x2
  - bit1 - Uru - Sunken Ruins (0xdf) - Dinys Chip x1
  - bit2 - Uru - Sunken Ruins (0xdf) - Elixir Maxis x1
  - bit3 - Uru - Sunken Ruins (0xdf) - Shield Chip x2
  - bit4 - Uru - Sunken Ruins (0xdf) - Antidote x1
  - bit5 - Uru - Sunken Ruins (0xdf) - Dinys Chip x1
  - bit6 - Uru - Sunken Ruins (0xdf) - Elixir Medis x1
  - bit7 - Uru - Sunken Ruins (0xdf) - Berzerk Micro x1

0x14a437   Break Objects
  - bit0 - Uru - Sunken Ruins (0xdf) - Dinys Chip x1
  - bit1 - Uru - Sunken Ruins (0xdf) - Free Action x1
  - bit2 - Genesis Chamber (0xa7) - Ambrosia x1
  - bit3 - Genesis Chamber (0xa7) - Ambrosia x1
  - bit4 - Inside Shellcoof (0xa7) - Blast Chip x1
  - bit5 - Inside Shellcoof (0xa7) - Dragon Booster x1

0x14a438   Break Objects
  - bit0 - Uru - Deep North (0xdf) - Dinys Chip x1
  - bit1 - Uru - Deep North (0xdf) - Free Action x1
  - bit2 - Uru - Deep North (0xdf) - Dinys Chip x1
  - bit3 - Uru - Deep North (0xdf) - Berserk Minor x1
  - bit4 - Uru - Deep North (0xdf) - Full Elixir x1
  - bit5 - Uru - Deep North (0xdf) - Speed Chip x1
  - bit6 - Uru - Deep North (0xdf) - D Unit 06 x1
  - bit7 - Uru - Passage (0xdf) - Dinys Chip x1

0x14a439   Break Objects
  - bit0 - Uru - Passage (0xdf) - Elixir Maxis x1
  - bit1 - Uru - Passage (0xdf) - Plasma Vortex x1
  - bit2 - Uru - Passage (0xdf) - Elixir Maxis x2
  - bit3 - Uru - Passage (0xdf) - Elixir Medis x2
  - bit4 - Uru - Passage (0xdf) - Free Action x3
  - bit5 - Uru - Passage (0xdf) - Antidote x2
  - bit6 - Uru - Ruins (0xdf) - Post-2nd Lock - Armor Chip x1
  - bit7 - Uru - Ruins (0xdf) - D-Unit 05

0x14a43a   Break Object
  - bit0 - Underground Ruin BF4 (Map 0xe7) - Blast Chip x1
  - bit1 - Underground Ruin BF4 (Map 0x37) - Dinys Chip x1
  - bit2 - Underground Ruin BF4 (Map 0xe7) - Elixir Maxis x1
  - bit3 - Underground Ruin BF4 (Map 0x37) - Dinys Chip x1
  - bit4 - Underground Ruin BF4 (Map 0xe7) - Elixir Medis x5
  - bit5 - Underground Ruin BF4 (Map 0x37) - Elixir Maxis x1
  - bit6 - Underground Ruin B2 North - Ambrosia x1
  - bit7 - Underground Ruin BF2 North - D Unit 7

0x14a43b   Break Objects
  - bit0 - Underground Ruin B2E (0xe7) - Hunting Scythe x1
  - bit1 - Underground Ruin B1 (0xe7) - Blast Chip x2
  - bit2 - Underground Ruin B1 (0xe7) - Tri-Burst x1
  - bit3 - Underground Ruin B1 (0xe7) - Restore Speed x2
  - bit4 - Underground Ruin B1 (0xe7) - Elxiir Minor x9
  - bit5 - Underground Ruin B1 (0xe7) - Elixir Medis x4
  - bit6 - Underground Ruin B1 (0xe7) - Flash Chip x3
  - bit7 - Uru - Deep North (0xdf) - Power Chip x1

0x14a43c   Break Object
  - bit0 - Underground Ruin B4F (Map 0xe7) - Elixir Maxis x2
  - bit1 - Underground Ruin B4F (Map 0xe7) - Dinys Chip x1
  - bit2 - Underground Ruin B4F (Map 0xe7) - Dinys Chip x1
  - bit3 - Underground Ruin B4F (Map 0xe7) - Dinys Chip x1
  - bit4 - Underground Ruin BF4 (Map 0xe7) - Restore Speed x1
  - bit5 - Underground Ruin BF4 (Map 0x37) - Blast Chip x1
  - bit6 - Underground Ruin BF4 (Map 0xe7) - Free Action x1
  - bit7 - Underground Ruin BF4 (Map 0x37) - Dual Blast Chip x1

0x14a43d   Break Object
  - bit0 - Underground Ruin BF4 (Map 0xe7) - Blast Chip x1
  - bit1 - Underground Ruin BF4 (Map 0x37) - Dual Blast Chip x1
  - bit2 - Underground Ruin BF4 (Map 0xe7) - Blast Chip x1
  - bit3 - Underground Ruin BF4 (Map 0x37) - Dual Blast Chip x1
  - bit4 - Underground Ruin BF4 (Map 0xe7) - Blast Chip x1
  - bit5 - Underground Ruin BF4 (Map 0xe7) - D Unit 8 x1
  - bit6 - Underground Ruin BF4 (Map 0xe7) - Blast Chip x1
  - bit7 - Underground Ruin BF4 (Map 0x37) - Dual Blast Chip x1

0x14a43e   Break Objects
  - bit0 - Underground Ruins B??F - Dual Blast Chip x1
  - bit1 - Underground Ruins B??F - Dual Blast Chip x1
  - bit2 - Underground Ruins B??F - Berserk Maxis x1
  - bit3 - Underground Ruins B??F - Olfactory Lobe x1
  - bit4 - Underground Ruins B?F (Map 0xe7) - Speed Chip x3
  - bit5 - Underground Ruins B?F (Map 0xe7) - Power Chip x3
  - bit6 - Underground Ruins B?F (Map 0xe7) - Shield Chip x3
  - bit7 - Underground Ruins B?F (Map 0xe7) - Armor Chip x3

0x14a43f   Break Object
  - bit0 - Underground Ruin B4F (Map 0xe7) - Dinys Chip x1
  - bit1 - Underground Ruin B4F (Map 0xe7) - Elixir Medis x2
  - bit2 - Underground Ruin B4F (Map 0xe7) - Blast Chip x1
  - bit3 - Underground Ruin B4F (Map 0xe7) - Speed Chip x2
  - bit4 - Underground Ruin B4F (Map 0xe7) - Power Chip x1
  - bit5 - Underground Ruin B4F (Map 0xe7) - Elixir Minor x1
  - bit6 - Underground Ruin B4F (Map 0xe7) - Elixir Minor x1
  - bit7 - Underground Ruin B4F (Map 0xe7) - Free Action x2

0x14a440   Break Object
  - bit7 - Inside Mel-Kava (0xc7) - Recover x3
  //The Tower 3F (0xd7)
  - bit0 - Elixir Maxis x1
  - bit1 - Tri-Blast Chip x1
  - bit2 - Full Elixir x1
  - bit3 - Tri-Blast Chip x1
  - bit6 - Full Elixir x1
  //The Tower 2F (0xd7)
  - bit4 - Armor Chip x1
  - bit5 - Speed Chip x1

0x14a441   Break Object
  - bit0 - Mel-Kava (0xc7) - Anesthetic x1
  - bit1 - Mel-Kava (0xc7) - Telepathy Shard x1
  - bit2 - Mel-Kava (0xc7) - Olfactory Lobe x1
  - bit3 - Mel-Kava (0xc7) - Restore Speed x1
  - bit4 - Mel-Kava (0xc7) - Berserk Maxis x1
  - bit5 - Mel-Kava (0xc7) - Olfactory Lobe x1
  - bit6 - Underground Ruins B??F (0xe7) - Bone Slasher x1
  - bit7 - Underground Ruins B??F (0xe7) - Dual Blast Chip x1

0x14a442   Break Targets
  //The Tower 5F
  - bit4 - Berserk Maxis x1
  - bit6 - Full Elixir x1
  //The Tower 7F South (0xd7)
  - bit0 - Full Elixir x1
  - bit1 - Ambrosia x1
  - bit2 - Tri-Blast Chip x1
  //The Tower 2F (0xd7)
  - bit3 - Berserk Micro x40
  - bit5 - Full Elixir x1
  - bit7 - Shield Chip x1

0x14a443   Break Targets
  //The Tower 4F
  - bit0 - Anesthetic x1
  - bit1 - Antidote x1
  - bit3 - Revive x1
  - bit4 - Revive x1
  //The Tower 3F (0xd7)
  - bit5 - Berserk Vampire x1
  - bit6 - Berserk Maxis x1
  - bit7 - Flash Chip x1
  //The Tower 2F (0xd7)
  - bit2 - Power Chip x1

0x14a444   Break Targets
  - bit0 - Inside Forest of Zoah (0xef) - Bone Slasher x1
  - bit1 - Inside Forest of Zoah (0xef) - Elixir Maxis x1
  - bit2 - Inside Forest of Zoah (0xef) - Olfactory Lobe x1
  - bit3 - Inside Forest of Zoah (0xef) - D Unit 9 x1
  - bit4 - Inside Forest of Zoah (0xef) - Berserk Medis x1
  - bit5 - Inside Forest of Zoah (0xef) - Gipson Lens x1
  - bit6 - Inside Forest of Zoah (0xef) - Shell Plate x1
  - bit7 - Inside Forest of Zoah (0xef) - Elixir Maxis x1

0x14a445   Break Target
  - bit0 - The Tower (0xd7) Elixir Maxis x1
  - bit1 - The Tower (0xd7) Berserk Maxis x1
  - bit2 - The Tower (0xd7) D Unit 12 x1
  - bit3 - The Tower (0xd7) D Unit 11 x1
  - bit4 - The Tower (0xd7) Full Elixir x1
  - bit5 - The Tower (0xd7) Berserk Maxis x1
  - bit6 - The Tower (0xd7) Elixir Maxis x1
  - bit7 - The Tower (0xd7) Berserk Medis x1

0x14a446   Break Objects
  - bit2 - Excavation Site 4 - Elixir Minor x1 (Map 0x18)
  //Inside Forest of Zoah (0xef)
  - bit0 - Telepathy Shard
  //Sunken Ship Passage (0x37)
  - bit1 - Plasma Swarm x1
  //Forest of Zoah-Red Ruins
  - bit3 - Olfactory Lobe x1
  - bit4 - Berserk Maxis x1
  - bit5 - Full Elixir x1
  - bit6 - Full Elixir x1
  - bit7 - Gipson Lens x1

0x14a447   Break Targets
  - bit7 - Inside Forest of Zoah (0xef) - Berserk Medis x2
  - bit6 - Inside Forest of Zoah (0xef) - D-Unit 10
  //Forest of Zoah-Red Ruins
  - bit0 - Berserk Maxis x1
  - bit1 - Bone Slasher x1
  - bit2 - Golia Pod x1
  - bit3 - Golia Tail x1
  - bit4 - Golia Fang x1
  - bit5 - Golia Shell x1

0x14a44a   Ancient Devices (Save Spots)
  - bit4 - Georgous Storm
  - bit6 - Forbidden Zone

0x14a44b   Ancient Devices (Save Spots)
  - bit0 - Desert
  - bit2 - Desert
  - bit4 - Excavation Site _4 (0x18)

0x14a450   Entrances Discovered
  - bit2 - Forbidden Zone - Activate Transporter
  - bit6 - Desert - Underground Passage

0x14a451   Bitflags for entrances found
  - bit1 - First Desert Passage
  - bit4 - Cave before Aracnoth boss

0x14a464   Event
  - bit0 - After defeating first Baldor Queen
  - bit4 - Turn off Fan Switch?

0x14a465   Access Object
  - bit0 - Excavation Site 4 - Rail car

0x14a467   Events
  - bit0 - After getting dragon and taking control
  - bit4,5 - Regarding fans being shut off

0x14a469   Events
  - bit7 - Examine Lathum
  - bit5 - Green Oasis - Spot entrance to Blue Oasis
  - bit2-0 - Examine mound

0x14a46f   Event
  - bit1 - Activate Dragon Crest

0x14a470   Event
  - bit2 - Third Seal
  - bit3 - Take last Tobitama to nest

0x14a471   Events
  - bit0 - Uru Ruins - Passage - Activate first door
  - bit1 - Uru Ruins - 2nd key used or Drenholm destroyed
  - bit3 - Uru Ruins - 1st key used
  - bit5 - Uru Ruins - Obtain 3rd key

0x14a472   Events
  - bit0 - Take Tobitama back to nest
  - bit1 - take Tobitama back to nest
  - bit5 - Entry to ruins granted

0x14a474   Access Objects
  - bit5-6 - Light Wing Story
  - bit7 - Azel Story

0x14a475   Access Objects
  - bit0-2 - Azel Story

0x14a47b   Event
  - bit4 - Atolm shows up at Mel-Kava
  - bit6-7 - Mel-Kava - Arrive at Number 2 Central Reactor

0x14a47d   Event
  - bit5 - Mel-Kava - Destroy Central Reactor

0x14a484   Interactive Event
  - bit7 - Arangata Base

0x14a486   Event
  - bit2 - Got an item from Dragon Pup

0x14a487   Event
  - bit1 - Open path to desert
  - bit4 - Fuse the baby dragon and your dragon

0x14a488   Access Objects
  - bit0 - Excavation Site 4 - Rail car
  - bit1 - Excavation Site 4 - Rail car
  - bit2 - Excavation Site 4 - Rail car
  - bit3 - Above Excavation Site - birds to Conana's Nest
  - bit4 - Fan?

0x14a48a   Access
  - bit3 - Railcar
  - bit4 - Railcar
  - bit5 - Railcar
  - bit6 - Railcar
  - bit7 - Railcar
  //Break Targets - Valley (Lv. 6)
  - bit0 - Fan
  - bit1 - Macran Jewel (Fan) x1
  - bit2 - Fan

0x14a48b   Access Object
  - bit0 - Excavation Site 4 - Rail car
  - bit1 - Excavation Site 4 - Rail car
  - bit2 - Excavation Site 4 - Rail car
  - bit3 - Excavation Site 4 - Rail car
  - bit4 - Excavation Site 4 - Rail car
  - bit5 - Excavation Site 4 - Rail car
  - bit6 - Excavation Site 4 - Rail car

0x14a48c   Event
  - bit5 - Defeat Lathum
  //Break Target
  - bit2 - Lv. 6 break target
  //Break Target - Valley (Lv.6)
  - bit6 - Coolia's Dung x1
  - bit7 - Fan

0x14a48d   Break Targets - Valley (Lv.6)
  - bit0 - Gem Stone (Fan) x1
  - bit1 - Fan
  - bit2 - Albertson Fan (Fan) x1
  - bit3 - Tri-Blast Chip (Fan) x1
  - bit4 - Fan
  - bit5 - Fan
  - bit6 - Fan
  - bit7 - Fan

0x14a48e   Interactive Event - Forbidden Zone - Machine Pieces

0x14a48f   Interactive Event
  - bit5 - Device in Desert

0x14a490   Interactive Events
  - bit0-1 - Whale destroying structures at Uru
  - bit2 - Get Protect Key 3
  - bit3 - Get Protect Key 2
  - bit4 - Get Protect Key 1
  - bit6 - Break Shellcoof Part
  - bit7 - Break Shellcoof Part

0x14a491   Interactive Event
  - bit2-3 - Georgius - Energy Pyramids
  - bit0-5 - Georgius - Destroy Shellcoof

0x14a493   Interactive Event
  - bit0 - Underground Ruin B1 - Unlock Gate 2
  - bit2 - Underground Ruin B4F - Get Dome Gate Key
  - bit4 - Obtain Tobitama Rock

0x14a494   Event
  - bit0-4 - Mel-Kava Deck - Targets
  - bit5 - Destroy Light Energy Reactor

0x14a495   Break Objects
  - bit4 - Mel-Kava - First part destroyed (Reactor)
  - bit5 - Mel-Kava left cannon
  - bit6 - Mel-Kava right cannon

0x14a496   Break Objects
  //Mel-Kava - Reactor 2
  - bit6-7 - Black Objects
  //Tower (0xd7) 8F West
  - bit1 - Green Pylons

0x14a497   Events
  //Mel-Kava Deck
  - bit3-7 - Targets
  //Mel-Kava - Reactor 2
  - bit0-1 - Black Objects
  - bit2 - Destroy Reactor parts

0x14a498   Events
  //Forest of Zoah-Red Ruins (0xef)
  - bit0 - Other desert path device
  - bit1 - Spinning Device
  - bit2 - Spinning Device
  - bit3 - Spinning Device
  - bit4 - Spinning Device
  //The Tower
  - bit6 - Stop Rotor Pile 6
  - bit7 - Stop Rotor Pile 5

0x14a499   Event
  - bit0 - Stop Rotor Pile 4
  - bit1 - Stop Rotor Pile 3
  - bit2 - Stop Rotor Pile 2
  - bit3 - Stop Rotor Pile 1
  - bit4 - Bring down second group of pylons
  - bit5 - Bring down third pylons
  - bit6 - Left Gate Controls
  - bit7 - Right Gate Controls

0x14a49b   Event
  - bit4 - Turn off Fan Switch?
  //Forest of Zoah - Red Ruins
  - bit7 - Uncover Secret Passage to Desert

0x14a49d   Event
  - bit0 - Inside Shellcoof - Dragon Appears

0x14a49e   Event
  - bit4 - Control for Rotor Pile 6
  - bit5 - Control for Rotor Pile 5
  - bit6 - Control for Rotor Pile 4

0x14a49f   Event
  - bit0 - Roter Pile 2 Controls
  - bit1 - Roter Pile 1 Controls

0x14a4a0   Interactive Event (Tower - 0xd7)
  - bit0 - Green Pylons
  - bit1 - Green Pylons
  - bit2 - Green Pylons
  - bit3 - Green Pylons
  - bit4 - Green Pylons
  - bit5 - Green Pylons
  - bit6 - Green Pylons
  - bit7 - Green Pylons

0x14a4a1   Interactive Event
  //The Tower 9F North (0xd7)
  - bit0 - Green Energy Pylons
  - bit1 - Green Energy Pylons
  - bit2 - Green Energy Pylons
  - bit3 - Green Energy Pylons
  - bit4 - Green Energy Pylons
  - bit5 - Green Energy Pylons

0x14a4a3   Interactive Events
  - bit4 - Green Pylons
  - bit5 - Green Pylons
  - bit6 - Green Pylons

0x14a4a4   Access Objects
  - bit0 - chest hanging in Above Excavation Site
  - bit1 - chest hanging in Above Excavation Site
  - bit2 - chest hanging in Above Excavation Site
  - bit3 - chest hanging in Above Excavation Site
  - bit4 - chest hanging in Above Excavation Site
  - bit5 - chest hanging in Above Excavation Site
  - bit6 - chest hanging in Above Excavation Site
  - bit7 - chest hanging in Above Excavation Site

0x14a4a5   Access Objects
  - bit0 - Chest hanging in Above Excavation Site
  - bit1 - Chest hanging in Above Excavation Site
  - bit2 - Chest hanging in Above Excavation Site
  - bit3 - Chest hanging in Above Excavation Site
  - bit4 - Obtain the Ultimate Dragon Form
  - bit5 - Open path to desert

0x14a4a6   Event
  - bit0 - Scan a worm

0x14a4a7   Access Objects
  - bit6 - Chest hanging in Above Excavation Site
  - bit7 - Chest hanging in Above Excavation Site

0x14a4a8   Interactive Event
  - bit5 - Activate Sphere outside Shellcoof
  - bit0 - Take out center platform at air force post

0x14a4a9	Number of Kuo Plants accessed

0x14a4aa   Interactive Events
  - bit0 - BREAK OBJECT - Shellcoof Part
  - bit1 - BREAK OBJECT - Shellcoof Part
  - bit2-5 - After destroying Shellcoof guardians

0x14a4ac   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit0 - Stolarium x1
  - bit1 - Elixir Minor x1
  - bit3 - Dinys Chip x1
  - bit4 - Revive x1
  - bit5 - Elixir Medis x1
  - bit2,6,7 - Searchlights, radars, etc.

0x14a4ad   Interactive Event
  - bit1 - Break Shellcoof Part
  - bit2 - Break Shellcoof Part
  - bit3 - Break Shellcoof Part
  - bit4 - Break Shellcoof Part
  - bit5 - Break Shellcoof Part
  - bit6 - Break Shellcoof Part
  - bit7 - Break Shellcoof Part

0x14a4ae   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit0 - Elixir Maxis x1
  - bit1-7 - Searchlights, radars, etc.

0x14a4af   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit0-6 - Searchlights, radars, etc.
  - bit7 - Dinys Chip x1

0x14a4b0   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit0 - Anesthetic x1
  - bit1 - Revive x1
  - bit2 - Berserk Minor x1
  - bit3-7 - Searchlights, radars, etc.

0x14a4b1   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit6 - Anesthetic x1
  - bit7 - Revive x1
  - bit0-5 - Searchlights, radars, etc.

0x14a4b2   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit0-7 - Searchlights, radars, etc.

0x14a4b3   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit3,4,5,6 - Dinys Chip x1, Elixir Minor x1, Shell Plate x1
  - bit0-2,7 - Searchlights, radars, etc.

0x14a4b4   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit0-7 - Searchlights, radars, etc.

0x14a4b5   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit0-7 - Searchlights, radars, etc.

0x14a4b6   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit3 - Dinys Chip x1
  - bit4 - Stolarium x1
  - bit5 - Elixir Medis x1
  - bit0-2,6-7 - Searchlights, radars, etc.

0x14a4b7   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit0-7 - Searchlights, radars, etc.

0x14a4b8   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit0-7 - Searchlights, radars, etc.

0x14a4b9   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit0-7 - Searchlights, radars, etc.

0x14a4ba   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit7 - Dinys Chip x1
  - bit0-6 - Searchlights, radars, etc.

0x14a4bb   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit0 - Blast Chip x1
  - bit1 - Elixir Minor x1
  - bit2-7 - Searchlights, radars, etc.

0x14a4bc   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit0-7 - Searchlights, radars, etc.

0x14a4bd   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit0-7 - Searchlights, radars, etc.

0x14a4be   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit0-7 - Searchlights, radars, etc.

0x14a4bf   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit0-7 - Searchlights, radars, etc.

0x14a4c0   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit7 - Anesthetic x1
  - bit0-6 - Searchlights, radars, etc.

0x14a4c1   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit0 - Shell Plate x1
  - bit1 - Elixir Minor x1
  - bit3 - Dinys Chip x1
  - bit4 - Revive x1
  - bit5 - Berserk Micro x1
  - bit2,6-7 - Searchlights, radars, etc.

0x14a4c2   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit0-3 - Center Platform
  - bit4-7 - Searchlights, radars, etc.

0x14a4c3   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit1 - Anesthetic x1
  - bit2 - Blast Chip x1
  - bit3 - Elixir Minor x1
  - bit0,4-7 - Searchlights, radars, etc.

0x14a4c4   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit0-7 - Searchlights, radars, etc.

0x14a4c5   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit0-5 - Searchlights, radars, etc.
  - bit6-7 - Center Platform"

0x14a4c6   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit0-7 - Searchlights, radars, etc.

0x14a4c7   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit4 - Anesthetic x1
  - bit5 - Stolarium x1
  - bit6 - Elixir Medis x1
  - bit0-3,7 - Searchlights, radars, etc.

0x14a4c8   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit6 - Elixir Maxis x1
  - bit5 - Stolarium x1
  - bit4 - Dinyx Chip x1
  - bit0-3,7 - Searchlights, radars, etc.

0x14a4c9   Break Object
  //Imperial Air Force Post
  - bit0 - Anesthetic x1
  - bit1 - Blast Chip x1
  - bit2 - Elixir Medis
  - bit3-7 - Searchlights, radars, etc.

0x14a4ca   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit0-7 - Searchlights, radars, etc.

0x14a4cb   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit0-7 - Searchlights, radars, etc.

0x14a4cc   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit0 - Dinys Chip x1
  - bit1 - Blast Chip x1
  - bit2 - Berserk Minor x1
  - bit3-7 - Searchlights, radars, etc.

0x14a4cd   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit0-7 - Searchlights, radars, etc.

0x14a4ce   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit0-7 - Searchlights, Radars, etc.

0x14a4cf   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit0-7 - Searchlights, radars, etc.

0x14a4d0   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit3 - Dinys Chip x1
  - bit4 - Blast Chip x1
  - bit5 - Berserk Micro x1
  - bit0-2,6-7 - Searchlights, radars, etc.

0x14a4d1   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit0-7 - Searchlights, radars, etc.

0x14a4d2   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit0 - Stolarium x1
  - bit1 - Berserk Medis x1
  - bit2-7 - Searchlights, Radars, etc.

0x14a4d3   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit0-7 - Searchlights, radars, etc.

0x14a4d4   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit4 - Anesthetic x1
  - bit5 - Shell Plate x1
  - bit6 - Berserk Micro x1
  - bit0-3,7 - Searchlights, radars, etc.

0x14a4d5   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit7 - Anesthetic x1
  - bit0-6 - Searchlights, radars, etc.

0x14a4d6   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit6 - Anesthetic x1
  - bit7 - Stolarium x1
  - bit0-5 - Searchlights, radars, etc.

0x14a4d7   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit0 - Full Elixir x1
  - bit1-7 - Searchlights, radars, etc.

0x14a4d8   Break Objects
  - bit0 - ?
  //Imperial Air Force Post (0xbf)
  - bit4-7 - Searchlights, radars, etc.

0x14a4d9   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit0 - Dinyx Chip x1
  - bit1 - Stolarium x1
  - bit2 - Full Elixir x1
  - bit4 - Anesthetic x1
  - bit5 - Stolarium x1
  - bit6 - Elixir Maxis x1
  - bit3, 7 - Searchlights, Radars, etc.

0x14a4da   Break Targets
  //Imperial Air Force Post (0xbf)
  - bit0, 2-7 - Searchlights, radars, etc.

0x14a4db   Break Objects
  //Imperial Air Force Post (0xbf)
  - bit0-1,4-6 - Searchlights, radars, etc.

*.SND

Sound Definition File quoted in the Atari Magazine pg.42

image

*.CGB

Source

"Texture (CGB) format. So while most image file formats contain data on width/height/bpp these were just pure texture data, not even a number of textures in the files nor any barriers. Just 4 bit per pixel indexed colour textures usually with 16 bit per colour (5bit per channel) palettes at the end. "

"CGB texture files for models usually are accompanied by an MCB file which I assumed was the mesh data... but I couldn't figure that out yet, no easy way of telling what relates to the textures in it without first knowing some textures to find. Catch 22!"

BTL_A3.PRG

Seems that multiple instances of decimal interpolation were found... as if there is an option to customise visuals...
image

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