aeonitis / reverse-engineer-azel Goto Github PK
View Code? Open in Web Editor NEWMy adventure in Reverse Engineering from Bytecode, on a forgotten digital relic.
License: GNU General Public License v3.0
My adventure in Reverse Engineering from Bytecode, on a forgotten digital relic.
License: GNU General Public License v3.0
General Details on all PRG files to be mentioned here.
Fun fact: PRGs are the most iterated file types in all the 7-8 versions released in PDS, from the demo to the Golden releases.
Files found so far on Disc One:
Type (File amount)
Resources:
Is there an invaluable resource: emulator, documentation or hardware that files found can preview/play/rip any audio file in PDS?
"Panzer Dragoon Saga/Azel: Panzer Dragoon RPG - mostly scsp, two redbook tracks (downloaded ost & checked YT)" - Source
Impressive YMF292/YMF292-F/SCSP Music (SAT, ARC)
Project : convert yamaha YMxxx FM to saturn scsp FM
Saturn's Sound System (and advanced console sound hardware in general)
So we need to expect two Redbook aka CD Audio (CDDA) tracks and the rest should be SSF files it seems... although I'd have to understand where the PCM audio I have extracted lies in this, what I found had been voice dialogue.
Audio Mission Scope:
All info about MCBs will be archived here:
PD Saga Reverse engineering tweet.
"MCB's are kept in memory, the data in them is just manipulated to make sense in memory (e.g. file offsets transformed into memory addresses) which is why it's been difficult to find them. FLD_A3.MCB lives at 0x00029c6a0. I'm getting somewhere!"
Source
"I had used Yabause's debug tools extensively to poke around the texture data both to help figure things our and to confirm my thoughts, particularly about palette locations in the files. No MCB files in memory must mean the files are loaded & processed then deleted from memory."
Source
I have yet to check if that address is within whole cd or what most likely is a runtime RAM offset within an emulator, need to cross-check.
Project File Name: SYS SE.BIN
Readonly: false
Program Name: SYS SE.BIN
Language ID: SuperH:BE:32:SH-2 (1.0)
Compiler ID: default
Processor: SuperH
Endian: Big
Address Size: 32
Minimum Address: 00000000
Maximum Address: 00001c17
No. of Bytes: 7192
No. of Memory Blocks: 1
No. of Instructions: 0
No. of Defined Data: 0
No. of Functions: 0
No. of Symbols: 0
No. of Data Types: 0
No. of Data Type Categories: 1
Created With Ghidra Version:10.1.4
Executable Format: Raw Binary
Executable MD5: 5d18eef9ed14fec8c916c3ea39c36eb8
Executable SHA256: c3474472b9ebb76343d3d2eff7fc8b103d2e71d4aa950851a0745c0696637510
CPK v1.24 1996-06-14 Library was found in PDS.
Cinepak-compressed video/Compression PacKage, responsible for video & compressing/decompressing data.
Info found: 3DO CPK v1.4 spec
Added file info here: 9c989c1
All general info gathered on PNB file format.
Fun fact: Multiple PNB files seem to have the same checksum/fingerprint i.e. e0c09b63
I wonder if they are the same actual file...
I kept getting sidetracked, so this is a quick dump of what I have saved on RA.org. I have some local stuff to sift through and some corrections to make on some of the later, more dynamic addresses. Let me know if you'd prefer a different format. I'll open a PR once I have it more organized.
0x04bca0 Mutated Type - Common - Pattergo - Best Rank
- 0x00 - Narrow Escape
- 0x01 - Close Call
- 0x02 - Good Fight
- 0x03 - Great Fight
- 0x04 - Excellent!
0x04bca1 Mutated Type - Common - Pattergo - Number of times fought
0x04bca2 Mutated Type - Common - Pattergen - Best Rank
0x04bca3 Mutated Type - Common - Pattergen - Number of times fought
0x04bca4 Mutated Type - Common - Gelata Urchin - Best Rank
0x04bca5 Mutated Type - Common - Gelata Urchin - Number of times fought
0x04bca6 Mutated Type - Common - Magnata Urchin - Best Rank
0x04bca7 Mutated Type - Common - Magnata Urchin - Number of times fought
0x04bca8 Mutated Type - Common - Baldor - Best Rank
0x04bca9 Mutated Type - Common - Baldor - Number of times fought
0x04bcac Mutated Type - Sub-Boss - Baldor Queen - Best Rank
0x04bcad Mutated Type - Sub-Boss - Baldor Queen - Number of times fought
0x04bcae Mutated Type - Boss - Arachnoth - Best Rank
0x04bcaf Mutated Type - Boss - Arachnoth - Number of times fought
0x04bcbe Mutated Type - Common - Nanyd - Best Rank
0x04bcbf Mutated Type - Common - Nanyd - Number of times fought
0x04bcc0 Mutated Type - Common - Nanyd Queen - Best Rank
0x04bcc1 Mutated Type - Common - Nanyd Queen - Number of times fought
0x04bcc2 Mutated Type - Common - Stryder - Best Rank
0x04bcc3 Mutated Type - Common - Stryder - Number of times fought
0x04bcc4 Mutated Type - Common - Stryder, Hunter - Best Rank
0x04bcc5 Mutated Type - Common - Stryder, Hunter - Number of times fought
0x04bcc6 Mutated Type - Common - Hopper - Best Rank
0x04bcc7 Mutated Type - Common - Hopper - Number of times fought
0x04bcc8 Mutated Type - Common - Pludger - Best Rank
0x04bcc9 Mutated Type - Common - Pludger - Number of times fought
0x04bcca Mutated - Rare Encounter - Sand Mite - Best Rank
0x04bccb Mutated - Rare Encounter - Sand Mite - Number of times fought
0x04bccc Mutated Type - Sub-Boss - Lathum - Best Rank
0x04bccd Mutated Type - Sub-Boss - Lathum - Number of times fought
0x04bcce Mutated Type - BOSS - Gigralyph - Best Rank
0x04bccf Mutated Type - BOSS - Gigralyph - Number of times fought
0x04bcd0 Mutated Type - BOSS - Gigra - Best Rank
0x04bcd1 Mutated Type - BOSS - Gigra - Number of times fought
0x04bcd2 Mutated Type - BOSS - Hunter Gigra - Best Rank
0x04bcd3 Mutated Type - BOSS - Hunter Gigra - Number of times fought
0x04bcd4 Mutated Type - BOSS - Fighter Gigra - Best Rank
0x04bcd5 Mutated Type - BOSS - Fighter Gigra - Number of times fought
0x04bcd6 Mutated Type - BOSS - Swift Gigra - Best Rank
0x04bcd7 Mutated Type - BOSS - Swift Gigra - Number of times fought
0x04bcda Pure Type - Common - Lazara - Best Rank
0x04bcdb Pure Type - Common - Lazara - Number of times fought
0x04bcdc Pure Type - Common - Lazara Hunter - Best Rank
0x04bcdd Pure Type - Common - Lazara Hunter - Number of times fought
0x04bcde Pure Type - Common - Lazara Hammer - Best Rank
0x04bcdf Pure Type - Common - Lazara Hammer - Number of times fought
0x04bce0 Pure Type - Common - Lazara Skimmer - Best Rank
0x04bce1 Pure Type - Common - Lazara Skimmer - Number of times fought
0x04bce2 Craymen's Fleet - Common - Punisher - Best Rank
0x04bce3 Craymen's Fleet - Common - Punisher - Number of times fought
0x04bce6 Craymen's Fleet - Sub-Boss - Flagship - Best Rank
0x04bce7 Craymen's Fleet - Sub-Boss - Flagship - Number of times fought
0x04bce8 Pure Type - BOSS - Atolm Dragon - Best Rank
0x04bce9 Pure Type - BOSS - Atolm Dragon - Number of times fought
0x04bcea Pure Type - Common - Hellion - Best Rank
0x04bceb Pure Type - Common - Hellion - Number of times fought
0x04bcee Imperial Forces - Sub-Boss - Gunship - Best Rank
0x04bcef Imperial Forces - Sub-Boss - Gunship - Number of times fought
0x04bcf0 Pure Type - BOSS - Guardian Dragon - Best Rank
0x04bcf1 Pure Type - BOSS - Guardian Dragon - Number of times fought
0x04bcf2 Mutated Type - Common - Lumid - Best Rank
0x04bcf3 Mutated Type - Common - Lumid - Number of times fought
0x04bcf4 Mutated Type - Common - Lumid Queen - Best Rank
0x04bcf5 Mutated Type - Common - Lumid Queen - Number of times fought
0x04bcf6 Mutated Type - Common - Neo-Stryder - Best Rank
0x04bcf7 Mutated Type - Common - Neo-Stryder - Number of times fought
0x04bcf8 Mutated Type - Common - Neo-Stalker - Best Rank
0x04bcf9 Mutated Type - Common - Neo-Stalker - Number of times fought
0x04bcfa Mutated Type - Rare Encounter - Kolba - Best Rank
0x04bcfb Mutated Type - Rare Encounter - Kolba - Number of times fought
0x04bcfc Craymen's Fleet - Common - Rogue - Best Rank
0x04bcfd Craymen's Fleet - Common - Rogue - Number of times fought
0x04bcfe Craymen's Fleet - Common - Inferno - Best Rank
0x04bcff Craymen's Fleet - Common - Inferno - Number of times fought
0x04bd00 Craymen's Fleet - Common - Annihilator - Best Rank
0x04bd01 Craymen's Fleet - Common - Annihilator - Number of times fought
0x04bd04 Pure Type - Sub-Boss - Drenholm - Best Rank
0x04bd05 Pure Type - Sub-Boss - Drenholm - Number of times fought
0x04bd06 Pure Type - BOSS - Atolm, Orbs - Best Rank
0x04bd07 Pure Type - BOSS - Atolm, Orbs - Number of times fought
0x04bd0a Mutated Type - Common - Small Egg - Best Rank
0x04bd0b Mutated Type - Common - Small Egg - Number of times fought
0x04bd0c Mutated Type - Common - Large Egg - Best Rank
0x04bd0d Mutated Type - Common - Large Egg - Number of times fought
0x04bd0e Mutated Type - Common - Mutant Hopper - Best Rank
0x04bd0f Mutated Type - Common - Mutant Hopper - Number of times fought
0x04bd10 Mutated Type - Common - Luchich - Best Rank
0x04bd11 Mutated Type - Common - Luchich - Number of times fought
0x04bd12 Mutated Type - Common - Mutant Flier - Best Rank
0x04bd13 Mutated Type - Common - Mutant Flier - Number of times fought
0x04bd14 Mutated Type - Common - Winged Luchich - Best Rank
0x04bd15 Mutated Type - Common - Winged Luchich - Number of times fought
0x04bd16 Mutated Type - Common - Slime Feeder - Best Rank
0x04bd17 Mutated Type - Common - Slime Feeder - Number of times fought
0x04bd1a Mutated Type - Rare Encounter - Dracolyth - Best Rank
0x04bd1b Mutated Type - Rare Encounter - Dracolyth - Number of times fought
0x04bd1e Mutated Type - Common - Absorbora - Best Rank
0x04bd1f Mutated Type - Common - Absorbora - Number of times fought
0x04bd20 Mutated Type - Rare Encounter - Absorborac - Best Rank
0x04bd21 Mutated Type - Rare Encounter - Absorborac - Number of times fought
0x04bd22 Mutated Type - Sub-Boss - Energ - Best Rank
0x04bd23 Mutated Type - Sub-Boss - Energ - Number of times fought
0x04bd24 Mutated Type - BOSS - Basilus - Best Rank
0x04bd25 Mutated Type - BOSS - Basilus - Number of times fought
0x04bd2a Imperial Forces - Common - Instigator - Best Rank
0x04bd2b Imperial Forces - Common - Instigator - Number of times fought
0x04bd2c Imperial Forces - Common - Missile Cruiser - Best Rank
0x04bd2d Imperial Forces - Common - Missile Cruiser - Number of times fought
0x04bd30 Imperial Forces - Common - Plasma Cannon - Best Rank
0x04bd31 Imperial Forces - Common - Plasma Cannon - Number of times fought
0x04bd34 Imperial Forces - Common - Enforcer - Best Rank
0x04bd35 Imperial Forces - Common - Enforcer - Number of times fought
0x04bd36 Imperial Forces - Sub-Boss - Behemoth - Best Rank
0x04bd37 Imperial Forces - Sub-Boss - Behemoth - Number of times fought
0x04bd42 Imperial Forces - BOSS - Deathmaker - Best Rank
0x04bd43 Imperial Forces - BOSS - Deathmaker - Number of times fought
0x04bd44 Imperial Forces - Rare Encounter - Battle Cruiser - Best Rank
0x04bd45 Imperial Forces - Rare Encounter - Battle Cruiser - Number of times fought
0x04bd46 Imperial Forces - Rare Encounter - Warship - Best Rank
0x04bd47 Imperial Forces - Rare Encounter - Warship - Number of times fought
0x04bd48 Pure Type - Common - Scavenger - Best Rank
0x04bd49 Pure Type - Common - Scavenger - Number of times fought
0x04bd4a Pure Type - Common - Glide Dragon - Best Rank
0x04bd4b Pure Type - Common - Glide Dragon - Number of times fought
0x04bd4c Pure Type - Common - Drone - Best Rank
0x04bd4d Pure Type - Common - Drone - Number of times fought
0x04bd4e Pure Type - Common - Protodrone - Best Rank
0x04bd4f Pure Type - Common - Protodrone - Number of times fought
0x04bd50 Pure Type - Sub-Boss - Photon Cannon - Best Rank
0x04bd51 Pure Type - Sub-Boss - Photon Cannon - Number of times fought
0x04bd56 Pure Type - Common - Plasma Spider - Best Rank
0x04bd57 Pure Type - Common - Plasma Spider - Number of times fought
0x04bd58 Pure Type - Sub-Boss - Auto Defense System 1 - Best Rank
0x04bd59 Pure Type - Sub-Boss - Auto Defense System 1 - Number of times fought
0x04bd5a Pure Type - Sub-Boss - Auto Defense System 2 - Best Rank
0x04bd5b Pure Type - Sub-Boss - Auto Defense System 2 - Number of times fought
0x04bd5c Pure Type - Sub-Boss - Auto Defense System 3 - Best Rank
0x04bd5d Pure Type - Sub-Boss - Auto Defense System 3 - Number of times fought
0x04bd5e Pure Type - BOSS - Atolm, Ancient - Best Rank
0x04bd5f Pure Type - BOSS - Atolm, Ancient - Number of times fought
0x04bd60 Pure Type - BOSS - Atolm, Orbs II - Best Rank
0x04bd61 Pure Type - BOSS - Atolm, Orbs II - Number of times fought
0x04bd64 Imperial Forces - Common - Stinger - Best Rank
0x04bd65 Imperial Forces - Common - Stinger - Number of times fought
0x04bd66 Imperial Forces - Common - Punisher - Best Rank
0x04bd67 Imperial Forces - Common - Punisher - Number of times fought
0x04bd68 Imperial Forces - BOSS - Grig Orig - Best Rank
0x04bd69 Imperial Forces - BOSS - Grig Orig - Number of times fought
0x04bd6a Craymen's Fleet - Sub-Boss - Spectre - Best Rank
0x04bd6b Craymen's Fleet - Sub-Boss - Spectre - Number of times fought
0x04bd6c Imperial Forces - Common - Pyro - Best Rank
0x04bd6d Imperial Forces - Common - Pyro - Number of times fought
0x04bd6e Imperial Forces - Common - Skiff - Best Rank
0x04bd6f Imperial Forces - Common - Skiff - Number of times fought
0x04bd72 Imperial Forces - Common - Marauder - Best Rank
0x04bd73 Imperial Forces - Common - Marauder - Number of times fought
0x04bd74 Imperial Forces - BOSS - Exterminator - Best Rank
0x04bd75 Imperial Forces - BOSS - Exterminator - Number of times fought
0x04bd76 Imperial Forces - Common - Raider - Best Rank
0x04bd77 Imperial Forces - Common - Raider - Number of times fought
0x04bd78 Pure Type - Sub-Boss - Arangata - Best Rank
0x04bd79 Pure Type - Sub-Boss - Arangata - Number of times fought
0x04bd7a Pure Type - BOSS - Infested G.O. - Best Rank
0x04bd7b Pure Type - BOSS - Infested G.O. - Number of times fought
0x04bd82 Pure Type - Common - Scorpitara - Best Rank
0x04bd83 Pure Type - Common - Scorpitara - Number of times fought
0x04bd86 Pure Type - Rare Encounter - Golia Tracker - Best Rank
0x04bd87 Pure Type - Rare Encounter - Golia Tracker - Number of times fought
0x04bd88 Pure Type - Rare Encounter - Golia Hunter - Best Rank
0x04bd89 Pure Type - Rare Encounter - Golia Hunter - Number of times fought
0x04bd8c Pure Type - Common - Sentinel - Best Rank
0x04bd8d Pure Type - Common - Sentinel - Number of times fought
0x04bd92 Pure Type - Sub-Boss - Twin Guardians - Best Rank
0x04bd93 Pure Type - Sub-Boss - Twin Guardians - Number of times fought
0x04bd94 Pure Type - Sub-Boss - Battle Droid - Best Rank
0x04bd95 Pure Type - Sub-Boss - Battle Droid - Number of times fought
0x04bd96 Pure Type - BOSS - Anti-Basic - Best Rank
0x04bd97 Pure Type - BOSS - Anti-Basic - Number of times fought
0x04bd98 Pure Type - BOSS - Anti-Valiant - Best Rank
0x04bd99 Pure Type - BOSS - Anti-Valiant - Number of times fought
0x04bd9a Pure Type - BOSS - Anti-Stripe - Best Rank
0x04bd9b Pure Type - BOSS - Anti-Stripe - Number of times fought
0x04bd9c Pure Type - BOSS - Anti-Panzer - Best Rank
0x04bd9d Pure Type - BOSS - Anti-Panzer - Number of times fought
0x04bd9e Pure Type - BOSS - Anti-Eye - Best Rank
0x04bd9f Pure Type - BOSS - Anti-Eye - Number of times fought
0x04bda0 Pure Type - BOSS - Sestren, Sestren Exsis, Sestren Morphic - Best Rank
0x04bda1 Pure Type - BOSS - Sestren, Sestren Exsis, Sestren Morphic - Number of times fought
0x105f12 Ending Screen - Spiritual Closeness Points
0x105f1a Ending Screen - Enemy Data Collection Rate
0x105f26 Ending Screen - Target Destruction Rate
0x105f32 Ending Screen - Field Map Coverage Rate
0x105f3e Ending Screen - 16-bit - Total Flight Distance
0x14a408 Map ID
- 0x00 - Above Excavation Site (Beginning)
- 0x07 - Above Excavation Site
- 0x08 - Excavation Site (Beginning)
- 0x09 - Camp
- 0x0f - Excavation Site
- 0x18 - Excavation SIte 4 and Gulch
- 0x1c - Deep Canyon Gulch (After defeating first Baldor Queen)
- 0x1e - Deep Canyon Gulch (After defeating second Baldor Queen)
- 0x1f - Valley (After beating boss)
- 0x2f - Camp - Village of Cainus
- 0x37 - Garil Desert - Main
- 0x3f - Caravan
- 0x47 - Camp 2
- 0x4f - Caravan (Disc 2)
- 0x57 - Camp 3
- 0x5f - Caravan (After Paet)
- 0x6f - Caravan (Disc Three-Four)
- 0x77 - Caravan (Disc Four)
- 0x7f - Camp (After Imperial Air Force Post)
- 0x8f - Forbidden Zone
- 0x90 - Introduction and cave in beginning
- 0x97 - Above Georgius
- 0x9f - Outside the Shellcoof - Georgius
- 0xa7 - Georgius - Second Visit (Shellcoof)
- 0xaf - Village of Zoah
- 0xbf - Imperial Air Force Post (Disc 3)
- 0xC7 - Mel-Kava
- 0xcf - The Tower
- 0xd7 - The Tower (Second Visit)
- 0xdf - Uru - Sunken Southern Ruins
- 0xe7 - Underground Ruins
- 0xef - Forest of Zoah
- 0xf7 - Seeker's Stronghold
- 0xff - Seeker's Stronghold Camp
0x14a3f8 bit6 - Data imported from Panzer Dragoon II Zwei
0x14a3f9 General Events
- bit7 - Cutscene
- bit6 - Battle
0x14a3fc Event
- bit7 - After Gash Leaves in the Desert
- bit6 - Meet An'jou
- bit5 - Start of first Atolm Dragon fight
- bit4 - Talk to Paet
0x14a3fd Event
- bit0 - Arriving at camp with Gash
- bit1 - After meeting Gash and leaving Valley
- bit2 - Boss battle at Gulch starts
- bit3 - After examining captain
- bit4 - Arriving at Excavation Site
- bit6 - Right before you actually get to play
0x14a3fe Events
- bit2 - Talk to Paet at night
- bit1 - After cutscene about Mel-Kava
- bit0 - After scene with Paet
0x14a3ff Event
- bit4 - Start second Atolm Dragon fight
- bit2 - Arrive at ruins
0x14a400 Last Battle Event
- bit0 - After first flashback
0x14a402 Events
- bit0 - Defeat Atolm (third time)
0x14a403 Last Battle Event
- bit7 - after 2nd flashback
- bit6 - after 3rd flashback
- bit5 - after 4th flashback
- bit4 - after 5th flashback
- bit3 - ending flag 1
- bit2 - ending flag 2
0x14a406 Events
- bit4 - Talk to the mother - Zoah Forest becomes available
- bit7 - Talk to Paet for first time
- bit5 - Destroy Shellcoof
0x14a409 Events
- bit0 - After First Cutscene
- bit7 - Stronghold Funeral
0x14a40a Events
- bit5 - Defeat Atolm dragon (first time)
0x14a40b Event
- bit5 - After taking out Craymen's guards
- bit4 - Take out Atolm Dragon (First Time)
0x14a40c Event
- bit2 - Rescue Azel from Mutants
0x14a40d Event
- bit4 - After Exterminator is destroyed
//Forest of Zoah
- bit1 - Arangata Dead
- bit3 - Arangata Dead
0x14a40e Event
- bit0 - Arrive at Excavation Site
- bit1 - Arangata Base
- bit2 - Arangata Base
- bit3 - Arangata Base
- bit5 - Arangata Base
- bit6 - Arangata Base
- bit7 - Arangata Base
0x14a40f Event
- bit0 - Arangata Base
- bit7 - Anti-Basic Wing Defeated
- bit6 - Anti-Valiant Wing Defeated
- bit5 - Anti-Stripe Wing Defeated
- bit4 - Anti-Panzer Wing Defeated
- bit3 - Anti-Eye Defeated
0x14a411 Treasures
- bit7 - Get elevator key and handgun
0x14a412 Event
- bit3 - in box game
0x14a413 Event
- bit1 - Ending Screen
0x14a420 Key Items
- bit0 - D-Unit 7
- bit1 - D-Unit 6
- bit2 - D-Unit 5
- bit3 - D-Unit 4
- bit4 - D-Unit 3
- bit5 - D-Unit 2
- bit6 - D-Unit 1
- bit7 - Dragon's Crest
0x14a421 Key Items
- bit3 - Dome Gate Key
- bit4 - Protect Key 3
- bit5 - Protect Key 2
- bit6 - Protect Key 1
0x14a422 Key Items
- bit3 - Picture Board
- bit5 - Impenia Coin (Start the game with it)
- bit6 - World Map
- bit7 - Dragon Booster
0x14a423 Key Items
- bit0 - Villatuya Fruit
- bit1 - Kuo Pollen
- bit3 - D-Unit 12
- bit4 - D-Unit 11
- bit5 - D-Unit 10
- bit6 - D-Unit 9
- bit7 - D-Unit 8
0x14a424 Key Items
- bit0 - Tower Report 1
- bit1 - Base Manual
- bit2 - Soldier Guide (Start the game with it)
- bit3 - Dragon Bible
- bit4 - Bible 2
- bit5 - Bible 1
- bit6 - Large Gun
- bit7 - Tobitama Rock
0x14a425 Key Items
- bit0 - Verato Pipe
- bit1 - Junk
- bit2 - Ship Parts
- bit3 - Seeker Map
- bit4 - Letter 2
- bit5 - Letter 1
- bit6 - Elevator Key
- bit7 - Hand Gun
0x14a426 Key Items
- bit0 - Recorder
- bit1 - Paet's Report
- bit5 - Aronak Unit
- bit6 - Old Diary
- bit7 - ?
0x14a427 Key Items
- bit0 - Palmer Amulet
- bit2 - Dragon Book 3
- bit3 - Dragon Book 2
- bit4 - Dragon Book 1
- bit5 - Zoah Bible
- bit6 - Memory Report
- bit7 - Ship Report
0x14a428 Berserk List
- bit0 - Lightning Storm
- bit1 - Plasma Vortex
- bit2 - Assault Wing
- bit3 - Prism Laser
- bit4 - Dragon Phoenix
- bit5 - Cleansing Wave
- bit6 - Armageddon
- bit7 - Judgement Day
0x14a429 Berserk List
- bit0 - Vengeance Orbs
- bit1 - Onslaught
- bit2 - Wraith Slashers
- bit3 - Phantom Slashers
//Key Items
- bit4 - Leader's Note
- bit5 - Tower Report 3
- bit6 - Tower Report 2
- bit7 - Dragon Report
0x14a42a Berserk List
- bit0 - Genesis
- bit1 - Heal-Maxis
- bit2 - Heal
- bit7 - Shield
0x14a42b Berserk List
- bit0 - Energy Prism
- bit1 - Astral Phantoms
- bit2 - Hunting Scythe
- bit3 - Holy Sphere
- bit4 - Chain Laser
- bit5 - Laser Storm
- bit6 - Berserker Rage
- bit7 - Plasma Swarm
0x14a42c Access
- bit0 - Imperial Air Force Post Field Map
- bit1 - Underground Ruins Field Map
- bit2 - Uru Passage Field Map
- bit4 - Georgius-Outside Shellcoof Field Map
- bit5 - Georgius Field Map
- bit6 - Forbidden Zone Field Map
- bit7 - Garil Desert Map
0x14a42d Access
- bit0 - Field Map - Above Excavation Site
- bit1 - Field Map - Excavation Site #4
//Berserk List
- bit2 - Healing Wing
- bit3 - Escape
- bit4 - Swift Wing
- bit5 - Protection Wing
- bit6 - Berserker Wing
- bit7 - Recover
0x14a42e Break Objects
- bit0 - Excavation Site 4 - Free Action x1 (Map - 0x18)
- bit1 - Conana's Nest - Ambrosia
- bit2 - Conana's Nest - D-Unit 1
- bit3 - Waterfall - Elixir Minor x1 (Map - 0x1c)
- bit4 - Waterfall - Elixir Minor x1 (Map - 0x1c)
- bit5 - Canyon Deep Gultch - Berserk Micro (Map 0x18)
- bit6 - Above Excavation Site - Dinys Chip (Map - 0x00)
- bit7 - Above Excavation Site - Dinys Chip (Map - 0x00)
0x14a42f Break Objects
- bit0 - Above Excavation Site - Stolarium (Map - 0x00)
- bit1 - Excavation Site 4 - Dinys Chip x1 (Map 0x18)
- bit2 - Excavation Site 4 - Dinys Chip x1 (Map 0x18)
- bit3 - Excavation Site 4 - Revive x1 (Map 0x18)
- bit4 - Excavation Site 4 - Elixor Minor x3 (Map 0x18)
- bit5 - Excavation Site 4 - Telepathy Shard (Map 0x18)
- bit7 - The Tower (0xcf) - Field Map
0x14a430 Break Objects
- bit0 - Blue Oasis - Dinys Chip x1 (Map 0x37)
- bit1 - Green Oasis - Elixir Medis x1 (Map 0x37)
- bit2 - Green Oasis - Dinys Chip x1 (Map 0x37)
- bit3 - Green Oasis - Berserk Micro x1 (Map 0x37)
- bit4 - Green Oasis - Dinys Chip x1 (Map 0x37)
- bit5 - Green Oasis - Elixir Minor x1 (Map 0x37)
- bit6 - Garil Desert - Main - D Unit 03 (Map 0x37)
- bit7 - Garil Desert - Main - Free Action x2 (Map 0x37)
0x14a431 Break Object
- bit0 - Garil Desert - Main - Elixir Minor (Map 0x37)
- bit1 - Garil Desert - Main - Telepathy Shard (Map 0x37)
- bit2 - Garil Desert - Main - Elixir Medis (Map 0x37)
- bit3 - Waterfall - D Unit 02 x1 (Map 0x1c)
- bit4 - Waterfall - Energy Prism x1 (Map 0x1c)
- bit5 - Waterfall - Elixir Medis x1 (Map 0x1c)
- bit6 - Excavation Site 4 (Cave) - Elixer Medis (Map 0x018)
- bit7 - Excavation Site 4 (Cave) - Dinys Chip (Map 0x018)
0x14a432 Break Objects
- bit0 - Georgius (0x97) - Gipson Lens x1
- bit1 - Forbidden Zone (0x8f) - Gipson Lens x1
- bit2 - Forbidden Zone (0x8f) - Stolarium x1
- bit3 - Forbidden Zone (0x8f) - Shell Plate x1
- bit4 - Forbidden Zone (0x8f) - Shell Plate x1
- bit5 - Forbidden Zone (0x8f) - Telepathy Shard x1
- bit6 - Forbidden Zone (0x8f) - Stolarium x1
- bit7 - Forbidden Zone (0x8f) - Gipson Lens x1
0x14a433 Break Objects
- bit0 - Forbidden Zone (0x8f) - Shell Plate x1
- bit1 - Green Oasis - Cave - Mauler (Map 0x37)
- bit2 - Shield Chips x3?
- bit3 - Blue Oasis - D Unit 4 x1 (Map 0x37)
- bit4 - Blue Oasis - Elixir Minor (Map 0x37)
- bit5 - Blue Oasis - Dinys Chip (Map 0x37)
- bit6 - Blue Oasis - Elixir Medis (Map 0x37)
- bit7 - Blue Oasis - Berserk Minor (Map 0x37)
0x14a434 Break Objects
- bit6 - Georgius (Map 0x9f) - Ship Parts
- bit7 - Georgius (Map 0x9f) - Shell Plate x1
0x14a435 Break Objects
- bit0 - Georgius (0x9f) - Stolarium x1
- bit1 - Georgius (0x9f) - Gipson Lens x1
- bit2 - Georgius (0x9f) - Telepathy Shard x1
- bit3 - Georgius (0x9f) - Stolarium x1
- bit4 - Georgius (0x9f) - Stolarium x1
- bit5 - Georgius (0x9f) - Gipson Lens x1
- bit6 - Georgius (0x9f) - Shell Plate x1
- bit7 - Georgius (0x97) - Gipson Lens x1
0x14a436 Break Objects
- bit0 - Uru - Sunken Ruins (0xdf) - Berserk Medis x2
- bit1 - Uru - Sunken Ruins (0xdf) - Dinys Chip x1
- bit2 - Uru - Sunken Ruins (0xdf) - Elixir Maxis x1
- bit3 - Uru - Sunken Ruins (0xdf) - Shield Chip x2
- bit4 - Uru - Sunken Ruins (0xdf) - Antidote x1
- bit5 - Uru - Sunken Ruins (0xdf) - Dinys Chip x1
- bit6 - Uru - Sunken Ruins (0xdf) - Elixir Medis x1
- bit7 - Uru - Sunken Ruins (0xdf) - Berzerk Micro x1
0x14a437 Break Objects
- bit0 - Uru - Sunken Ruins (0xdf) - Dinys Chip x1
- bit1 - Uru - Sunken Ruins (0xdf) - Free Action x1
- bit2 - Genesis Chamber (0xa7) - Ambrosia x1
- bit3 - Genesis Chamber (0xa7) - Ambrosia x1
- bit4 - Inside Shellcoof (0xa7) - Blast Chip x1
- bit5 - Inside Shellcoof (0xa7) - Dragon Booster x1
0x14a438 Break Objects
- bit0 - Uru - Deep North (0xdf) - Dinys Chip x1
- bit1 - Uru - Deep North (0xdf) - Free Action x1
- bit2 - Uru - Deep North (0xdf) - Dinys Chip x1
- bit3 - Uru - Deep North (0xdf) - Berserk Minor x1
- bit4 - Uru - Deep North (0xdf) - Full Elixir x1
- bit5 - Uru - Deep North (0xdf) - Speed Chip x1
- bit6 - Uru - Deep North (0xdf) - D Unit 06 x1
- bit7 - Uru - Passage (0xdf) - Dinys Chip x1
0x14a439 Break Objects
- bit0 - Uru - Passage (0xdf) - Elixir Maxis x1
- bit1 - Uru - Passage (0xdf) - Plasma Vortex x1
- bit2 - Uru - Passage (0xdf) - Elixir Maxis x2
- bit3 - Uru - Passage (0xdf) - Elixir Medis x2
- bit4 - Uru - Passage (0xdf) - Free Action x3
- bit5 - Uru - Passage (0xdf) - Antidote x2
- bit6 - Uru - Ruins (0xdf) - Post-2nd Lock - Armor Chip x1
- bit7 - Uru - Ruins (0xdf) - D-Unit 05
0x14a43a Break Object
- bit0 - Underground Ruin BF4 (Map 0xe7) - Blast Chip x1
- bit1 - Underground Ruin BF4 (Map 0x37) - Dinys Chip x1
- bit2 - Underground Ruin BF4 (Map 0xe7) - Elixir Maxis x1
- bit3 - Underground Ruin BF4 (Map 0x37) - Dinys Chip x1
- bit4 - Underground Ruin BF4 (Map 0xe7) - Elixir Medis x5
- bit5 - Underground Ruin BF4 (Map 0x37) - Elixir Maxis x1
- bit6 - Underground Ruin B2 North - Ambrosia x1
- bit7 - Underground Ruin BF2 North - D Unit 7
0x14a43b Break Objects
- bit0 - Underground Ruin B2E (0xe7) - Hunting Scythe x1
- bit1 - Underground Ruin B1 (0xe7) - Blast Chip x2
- bit2 - Underground Ruin B1 (0xe7) - Tri-Burst x1
- bit3 - Underground Ruin B1 (0xe7) - Restore Speed x2
- bit4 - Underground Ruin B1 (0xe7) - Elxiir Minor x9
- bit5 - Underground Ruin B1 (0xe7) - Elixir Medis x4
- bit6 - Underground Ruin B1 (0xe7) - Flash Chip x3
- bit7 - Uru - Deep North (0xdf) - Power Chip x1
0x14a43c Break Object
- bit0 - Underground Ruin B4F (Map 0xe7) - Elixir Maxis x2
- bit1 - Underground Ruin B4F (Map 0xe7) - Dinys Chip x1
- bit2 - Underground Ruin B4F (Map 0xe7) - Dinys Chip x1
- bit3 - Underground Ruin B4F (Map 0xe7) - Dinys Chip x1
- bit4 - Underground Ruin BF4 (Map 0xe7) - Restore Speed x1
- bit5 - Underground Ruin BF4 (Map 0x37) - Blast Chip x1
- bit6 - Underground Ruin BF4 (Map 0xe7) - Free Action x1
- bit7 - Underground Ruin BF4 (Map 0x37) - Dual Blast Chip x1
0x14a43d Break Object
- bit0 - Underground Ruin BF4 (Map 0xe7) - Blast Chip x1
- bit1 - Underground Ruin BF4 (Map 0x37) - Dual Blast Chip x1
- bit2 - Underground Ruin BF4 (Map 0xe7) - Blast Chip x1
- bit3 - Underground Ruin BF4 (Map 0x37) - Dual Blast Chip x1
- bit4 - Underground Ruin BF4 (Map 0xe7) - Blast Chip x1
- bit5 - Underground Ruin BF4 (Map 0xe7) - D Unit 8 x1
- bit6 - Underground Ruin BF4 (Map 0xe7) - Blast Chip x1
- bit7 - Underground Ruin BF4 (Map 0x37) - Dual Blast Chip x1
0x14a43e Break Objects
- bit0 - Underground Ruins B??F - Dual Blast Chip x1
- bit1 - Underground Ruins B??F - Dual Blast Chip x1
- bit2 - Underground Ruins B??F - Berserk Maxis x1
- bit3 - Underground Ruins B??F - Olfactory Lobe x1
- bit4 - Underground Ruins B?F (Map 0xe7) - Speed Chip x3
- bit5 - Underground Ruins B?F (Map 0xe7) - Power Chip x3
- bit6 - Underground Ruins B?F (Map 0xe7) - Shield Chip x3
- bit7 - Underground Ruins B?F (Map 0xe7) - Armor Chip x3
0x14a43f Break Object
- bit0 - Underground Ruin B4F (Map 0xe7) - Dinys Chip x1
- bit1 - Underground Ruin B4F (Map 0xe7) - Elixir Medis x2
- bit2 - Underground Ruin B4F (Map 0xe7) - Blast Chip x1
- bit3 - Underground Ruin B4F (Map 0xe7) - Speed Chip x2
- bit4 - Underground Ruin B4F (Map 0xe7) - Power Chip x1
- bit5 - Underground Ruin B4F (Map 0xe7) - Elixir Minor x1
- bit6 - Underground Ruin B4F (Map 0xe7) - Elixir Minor x1
- bit7 - Underground Ruin B4F (Map 0xe7) - Free Action x2
0x14a440 Break Object
- bit7 - Inside Mel-Kava (0xc7) - Recover x3
//The Tower 3F (0xd7)
- bit0 - Elixir Maxis x1
- bit1 - Tri-Blast Chip x1
- bit2 - Full Elixir x1
- bit3 - Tri-Blast Chip x1
- bit6 - Full Elixir x1
//The Tower 2F (0xd7)
- bit4 - Armor Chip x1
- bit5 - Speed Chip x1
0x14a441 Break Object
- bit0 - Mel-Kava (0xc7) - Anesthetic x1
- bit1 - Mel-Kava (0xc7) - Telepathy Shard x1
- bit2 - Mel-Kava (0xc7) - Olfactory Lobe x1
- bit3 - Mel-Kava (0xc7) - Restore Speed x1
- bit4 - Mel-Kava (0xc7) - Berserk Maxis x1
- bit5 - Mel-Kava (0xc7) - Olfactory Lobe x1
- bit6 - Underground Ruins B??F (0xe7) - Bone Slasher x1
- bit7 - Underground Ruins B??F (0xe7) - Dual Blast Chip x1
0x14a442 Break Targets
//The Tower 5F
- bit4 - Berserk Maxis x1
- bit6 - Full Elixir x1
//The Tower 7F South (0xd7)
- bit0 - Full Elixir x1
- bit1 - Ambrosia x1
- bit2 - Tri-Blast Chip x1
//The Tower 2F (0xd7)
- bit3 - Berserk Micro x40
- bit5 - Full Elixir x1
- bit7 - Shield Chip x1
0x14a443 Break Targets
//The Tower 4F
- bit0 - Anesthetic x1
- bit1 - Antidote x1
- bit3 - Revive x1
- bit4 - Revive x1
//The Tower 3F (0xd7)
- bit5 - Berserk Vampire x1
- bit6 - Berserk Maxis x1
- bit7 - Flash Chip x1
//The Tower 2F (0xd7)
- bit2 - Power Chip x1
0x14a444 Break Targets
- bit0 - Inside Forest of Zoah (0xef) - Bone Slasher x1
- bit1 - Inside Forest of Zoah (0xef) - Elixir Maxis x1
- bit2 - Inside Forest of Zoah (0xef) - Olfactory Lobe x1
- bit3 - Inside Forest of Zoah (0xef) - D Unit 9 x1
- bit4 - Inside Forest of Zoah (0xef) - Berserk Medis x1
- bit5 - Inside Forest of Zoah (0xef) - Gipson Lens x1
- bit6 - Inside Forest of Zoah (0xef) - Shell Plate x1
- bit7 - Inside Forest of Zoah (0xef) - Elixir Maxis x1
0x14a445 Break Target
- bit0 - The Tower (0xd7) Elixir Maxis x1
- bit1 - The Tower (0xd7) Berserk Maxis x1
- bit2 - The Tower (0xd7) D Unit 12 x1
- bit3 - The Tower (0xd7) D Unit 11 x1
- bit4 - The Tower (0xd7) Full Elixir x1
- bit5 - The Tower (0xd7) Berserk Maxis x1
- bit6 - The Tower (0xd7) Elixir Maxis x1
- bit7 - The Tower (0xd7) Berserk Medis x1
0x14a446 Break Objects
- bit2 - Excavation Site 4 - Elixir Minor x1 (Map 0x18)
//Inside Forest of Zoah (0xef)
- bit0 - Telepathy Shard
//Sunken Ship Passage (0x37)
- bit1 - Plasma Swarm x1
//Forest of Zoah-Red Ruins
- bit3 - Olfactory Lobe x1
- bit4 - Berserk Maxis x1
- bit5 - Full Elixir x1
- bit6 - Full Elixir x1
- bit7 - Gipson Lens x1
0x14a447 Break Targets
- bit7 - Inside Forest of Zoah (0xef) - Berserk Medis x2
- bit6 - Inside Forest of Zoah (0xef) - D-Unit 10
//Forest of Zoah-Red Ruins
- bit0 - Berserk Maxis x1
- bit1 - Bone Slasher x1
- bit2 - Golia Pod x1
- bit3 - Golia Tail x1
- bit4 - Golia Fang x1
- bit5 - Golia Shell x1
0x14a44a Ancient Devices (Save Spots)
- bit4 - Georgous Storm
- bit6 - Forbidden Zone
0x14a44b Ancient Devices (Save Spots)
- bit0 - Desert
- bit2 - Desert
- bit4 - Excavation Site _4 (0x18)
0x14a450 Entrances Discovered
- bit2 - Forbidden Zone - Activate Transporter
- bit6 - Desert - Underground Passage
0x14a451 Bitflags for entrances found
- bit1 - First Desert Passage
- bit4 - Cave before Aracnoth boss
0x14a464 Event
- bit0 - After defeating first Baldor Queen
- bit4 - Turn off Fan Switch?
0x14a465 Access Object
- bit0 - Excavation Site 4 - Rail car
0x14a467 Events
- bit0 - After getting dragon and taking control
- bit4,5 - Regarding fans being shut off
0x14a469 Events
- bit7 - Examine Lathum
- bit5 - Green Oasis - Spot entrance to Blue Oasis
- bit2-0 - Examine mound
0x14a46f Event
- bit1 - Activate Dragon Crest
0x14a470 Event
- bit2 - Third Seal
- bit3 - Take last Tobitama to nest
0x14a471 Events
- bit0 - Uru Ruins - Passage - Activate first door
- bit1 - Uru Ruins - 2nd key used or Drenholm destroyed
- bit3 - Uru Ruins - 1st key used
- bit5 - Uru Ruins - Obtain 3rd key
0x14a472 Events
- bit0 - Take Tobitama back to nest
- bit1 - take Tobitama back to nest
- bit5 - Entry to ruins granted
0x14a474 Access Objects
- bit5-6 - Light Wing Story
- bit7 - Azel Story
0x14a475 Access Objects
- bit0-2 - Azel Story
0x14a47b Event
- bit4 - Atolm shows up at Mel-Kava
- bit6-7 - Mel-Kava - Arrive at Number 2 Central Reactor
0x14a47d Event
- bit5 - Mel-Kava - Destroy Central Reactor
0x14a484 Interactive Event
- bit7 - Arangata Base
0x14a486 Event
- bit2 - Got an item from Dragon Pup
0x14a487 Event
- bit1 - Open path to desert
- bit4 - Fuse the baby dragon and your dragon
0x14a488 Access Objects
- bit0 - Excavation Site 4 - Rail car
- bit1 - Excavation Site 4 - Rail car
- bit2 - Excavation Site 4 - Rail car
- bit3 - Above Excavation Site - birds to Conana's Nest
- bit4 - Fan?
0x14a48a Access
- bit3 - Railcar
- bit4 - Railcar
- bit5 - Railcar
- bit6 - Railcar
- bit7 - Railcar
//Break Targets - Valley (Lv. 6)
- bit0 - Fan
- bit1 - Macran Jewel (Fan) x1
- bit2 - Fan
0x14a48b Access Object
- bit0 - Excavation Site 4 - Rail car
- bit1 - Excavation Site 4 - Rail car
- bit2 - Excavation Site 4 - Rail car
- bit3 - Excavation Site 4 - Rail car
- bit4 - Excavation Site 4 - Rail car
- bit5 - Excavation Site 4 - Rail car
- bit6 - Excavation Site 4 - Rail car
0x14a48c Event
- bit5 - Defeat Lathum
//Break Target
- bit2 - Lv. 6 break target
//Break Target - Valley (Lv.6)
- bit6 - Coolia's Dung x1
- bit7 - Fan
0x14a48d Break Targets - Valley (Lv.6)
- bit0 - Gem Stone (Fan) x1
- bit1 - Fan
- bit2 - Albertson Fan (Fan) x1
- bit3 - Tri-Blast Chip (Fan) x1
- bit4 - Fan
- bit5 - Fan
- bit6 - Fan
- bit7 - Fan
0x14a48e Interactive Event - Forbidden Zone - Machine Pieces
0x14a48f Interactive Event
- bit5 - Device in Desert
0x14a490 Interactive Events
- bit0-1 - Whale destroying structures at Uru
- bit2 - Get Protect Key 3
- bit3 - Get Protect Key 2
- bit4 - Get Protect Key 1
- bit6 - Break Shellcoof Part
- bit7 - Break Shellcoof Part
0x14a491 Interactive Event
- bit2-3 - Georgius - Energy Pyramids
- bit0-5 - Georgius - Destroy Shellcoof
0x14a493 Interactive Event
- bit0 - Underground Ruin B1 - Unlock Gate 2
- bit2 - Underground Ruin B4F - Get Dome Gate Key
- bit4 - Obtain Tobitama Rock
0x14a494 Event
- bit0-4 - Mel-Kava Deck - Targets
- bit5 - Destroy Light Energy Reactor
0x14a495 Break Objects
- bit4 - Mel-Kava - First part destroyed (Reactor)
- bit5 - Mel-Kava left cannon
- bit6 - Mel-Kava right cannon
0x14a496 Break Objects
//Mel-Kava - Reactor 2
- bit6-7 - Black Objects
//Tower (0xd7) 8F West
- bit1 - Green Pylons
0x14a497 Events
//Mel-Kava Deck
- bit3-7 - Targets
//Mel-Kava - Reactor 2
- bit0-1 - Black Objects
- bit2 - Destroy Reactor parts
0x14a498 Events
//Forest of Zoah-Red Ruins (0xef)
- bit0 - Other desert path device
- bit1 - Spinning Device
- bit2 - Spinning Device
- bit3 - Spinning Device
- bit4 - Spinning Device
//The Tower
- bit6 - Stop Rotor Pile 6
- bit7 - Stop Rotor Pile 5
0x14a499 Event
- bit0 - Stop Rotor Pile 4
- bit1 - Stop Rotor Pile 3
- bit2 - Stop Rotor Pile 2
- bit3 - Stop Rotor Pile 1
- bit4 - Bring down second group of pylons
- bit5 - Bring down third pylons
- bit6 - Left Gate Controls
- bit7 - Right Gate Controls
0x14a49b Event
- bit4 - Turn off Fan Switch?
//Forest of Zoah - Red Ruins
- bit7 - Uncover Secret Passage to Desert
0x14a49d Event
- bit0 - Inside Shellcoof - Dragon Appears
0x14a49e Event
- bit4 - Control for Rotor Pile 6
- bit5 - Control for Rotor Pile 5
- bit6 - Control for Rotor Pile 4
0x14a49f Event
- bit0 - Roter Pile 2 Controls
- bit1 - Roter Pile 1 Controls
0x14a4a0 Interactive Event (Tower - 0xd7)
- bit0 - Green Pylons
- bit1 - Green Pylons
- bit2 - Green Pylons
- bit3 - Green Pylons
- bit4 - Green Pylons
- bit5 - Green Pylons
- bit6 - Green Pylons
- bit7 - Green Pylons
0x14a4a1 Interactive Event
//The Tower 9F North (0xd7)
- bit0 - Green Energy Pylons
- bit1 - Green Energy Pylons
- bit2 - Green Energy Pylons
- bit3 - Green Energy Pylons
- bit4 - Green Energy Pylons
- bit5 - Green Energy Pylons
0x14a4a3 Interactive Events
- bit4 - Green Pylons
- bit5 - Green Pylons
- bit6 - Green Pylons
0x14a4a4 Access Objects
- bit0 - chest hanging in Above Excavation Site
- bit1 - chest hanging in Above Excavation Site
- bit2 - chest hanging in Above Excavation Site
- bit3 - chest hanging in Above Excavation Site
- bit4 - chest hanging in Above Excavation Site
- bit5 - chest hanging in Above Excavation Site
- bit6 - chest hanging in Above Excavation Site
- bit7 - chest hanging in Above Excavation Site
0x14a4a5 Access Objects
- bit0 - Chest hanging in Above Excavation Site
- bit1 - Chest hanging in Above Excavation Site
- bit2 - Chest hanging in Above Excavation Site
- bit3 - Chest hanging in Above Excavation Site
- bit4 - Obtain the Ultimate Dragon Form
- bit5 - Open path to desert
0x14a4a6 Event
- bit0 - Scan a worm
0x14a4a7 Access Objects
- bit6 - Chest hanging in Above Excavation Site
- bit7 - Chest hanging in Above Excavation Site
0x14a4a8 Interactive Event
- bit5 - Activate Sphere outside Shellcoof
- bit0 - Take out center platform at air force post
0x14a4a9 Number of Kuo Plants accessed
0x14a4aa Interactive Events
- bit0 - BREAK OBJECT - Shellcoof Part
- bit1 - BREAK OBJECT - Shellcoof Part
- bit2-5 - After destroying Shellcoof guardians
0x14a4ac Break Objects
//Imperial Air Force Post (0xbf)
- bit0 - Stolarium x1
- bit1 - Elixir Minor x1
- bit3 - Dinys Chip x1
- bit4 - Revive x1
- bit5 - Elixir Medis x1
- bit2,6,7 - Searchlights, radars, etc.
0x14a4ad Interactive Event
- bit1 - Break Shellcoof Part
- bit2 - Break Shellcoof Part
- bit3 - Break Shellcoof Part
- bit4 - Break Shellcoof Part
- bit5 - Break Shellcoof Part
- bit6 - Break Shellcoof Part
- bit7 - Break Shellcoof Part
0x14a4ae Break Objects
//Imperial Air Force Post (0xbf)
- bit0 - Elixir Maxis x1
- bit1-7 - Searchlights, radars, etc.
0x14a4af Break Objects
//Imperial Air Force Post (0xbf)
- bit0-6 - Searchlights, radars, etc.
- bit7 - Dinys Chip x1
0x14a4b0 Break Objects
//Imperial Air Force Post (0xbf)
- bit0 - Anesthetic x1
- bit1 - Revive x1
- bit2 - Berserk Minor x1
- bit3-7 - Searchlights, radars, etc.
0x14a4b1 Break Objects
//Imperial Air Force Post (0xbf)
- bit6 - Anesthetic x1
- bit7 - Revive x1
- bit0-5 - Searchlights, radars, etc.
0x14a4b2 Break Objects
//Imperial Air Force Post (0xbf)
- bit0-7 - Searchlights, radars, etc.
0x14a4b3 Break Objects
//Imperial Air Force Post (0xbf)
- bit3,4,5,6 - Dinys Chip x1, Elixir Minor x1, Shell Plate x1
- bit0-2,7 - Searchlights, radars, etc.
0x14a4b4 Break Objects
//Imperial Air Force Post (0xbf)
- bit0-7 - Searchlights, radars, etc.
0x14a4b5 Break Objects
//Imperial Air Force Post (0xbf)
- bit0-7 - Searchlights, radars, etc.
0x14a4b6 Break Objects
//Imperial Air Force Post (0xbf)
- bit3 - Dinys Chip x1
- bit4 - Stolarium x1
- bit5 - Elixir Medis x1
- bit0-2,6-7 - Searchlights, radars, etc.
0x14a4b7 Break Objects
//Imperial Air Force Post (0xbf)
- bit0-7 - Searchlights, radars, etc.
0x14a4b8 Break Objects
//Imperial Air Force Post (0xbf)
- bit0-7 - Searchlights, radars, etc.
0x14a4b9 Break Objects
//Imperial Air Force Post (0xbf)
- bit0-7 - Searchlights, radars, etc.
0x14a4ba Break Objects
//Imperial Air Force Post (0xbf)
- bit7 - Dinys Chip x1
- bit0-6 - Searchlights, radars, etc.
0x14a4bb Break Objects
//Imperial Air Force Post (0xbf)
- bit0 - Blast Chip x1
- bit1 - Elixir Minor x1
- bit2-7 - Searchlights, radars, etc.
0x14a4bc Break Objects
//Imperial Air Force Post (0xbf)
- bit0-7 - Searchlights, radars, etc.
0x14a4bd Break Objects
//Imperial Air Force Post (0xbf)
- bit0-7 - Searchlights, radars, etc.
0x14a4be Break Objects
//Imperial Air Force Post (0xbf)
- bit0-7 - Searchlights, radars, etc.
0x14a4bf Break Objects
//Imperial Air Force Post (0xbf)
- bit0-7 - Searchlights, radars, etc.
0x14a4c0 Break Objects
//Imperial Air Force Post (0xbf)
- bit7 - Anesthetic x1
- bit0-6 - Searchlights, radars, etc.
0x14a4c1 Break Objects
//Imperial Air Force Post (0xbf)
- bit0 - Shell Plate x1
- bit1 - Elixir Minor x1
- bit3 - Dinys Chip x1
- bit4 - Revive x1
- bit5 - Berserk Micro x1
- bit2,6-7 - Searchlights, radars, etc.
0x14a4c2 Break Objects
//Imperial Air Force Post (0xbf)
- bit0-3 - Center Platform
- bit4-7 - Searchlights, radars, etc.
0x14a4c3 Break Objects
//Imperial Air Force Post (0xbf)
- bit1 - Anesthetic x1
- bit2 - Blast Chip x1
- bit3 - Elixir Minor x1
- bit0,4-7 - Searchlights, radars, etc.
0x14a4c4 Break Objects
//Imperial Air Force Post (0xbf)
- bit0-7 - Searchlights, radars, etc.
0x14a4c5 Break Objects
//Imperial Air Force Post (0xbf)
- bit0-5 - Searchlights, radars, etc.
- bit6-7 - Center Platform"
0x14a4c6 Break Objects
//Imperial Air Force Post (0xbf)
- bit0-7 - Searchlights, radars, etc.
0x14a4c7 Break Objects
//Imperial Air Force Post (0xbf)
- bit4 - Anesthetic x1
- bit5 - Stolarium x1
- bit6 - Elixir Medis x1
- bit0-3,7 - Searchlights, radars, etc.
0x14a4c8 Break Objects
//Imperial Air Force Post (0xbf)
- bit6 - Elixir Maxis x1
- bit5 - Stolarium x1
- bit4 - Dinyx Chip x1
- bit0-3,7 - Searchlights, radars, etc.
0x14a4c9 Break Object
//Imperial Air Force Post
- bit0 - Anesthetic x1
- bit1 - Blast Chip x1
- bit2 - Elixir Medis
- bit3-7 - Searchlights, radars, etc.
0x14a4ca Break Objects
//Imperial Air Force Post (0xbf)
- bit0-7 - Searchlights, radars, etc.
0x14a4cb Break Objects
//Imperial Air Force Post (0xbf)
- bit0-7 - Searchlights, radars, etc.
0x14a4cc Break Objects
//Imperial Air Force Post (0xbf)
- bit0 - Dinys Chip x1
- bit1 - Blast Chip x1
- bit2 - Berserk Minor x1
- bit3-7 - Searchlights, radars, etc.
0x14a4cd Break Objects
//Imperial Air Force Post (0xbf)
- bit0-7 - Searchlights, radars, etc.
0x14a4ce Break Objects
//Imperial Air Force Post (0xbf)
- bit0-7 - Searchlights, Radars, etc.
0x14a4cf Break Objects
//Imperial Air Force Post (0xbf)
- bit0-7 - Searchlights, radars, etc.
0x14a4d0 Break Objects
//Imperial Air Force Post (0xbf)
- bit3 - Dinys Chip x1
- bit4 - Blast Chip x1
- bit5 - Berserk Micro x1
- bit0-2,6-7 - Searchlights, radars, etc.
0x14a4d1 Break Objects
//Imperial Air Force Post (0xbf)
- bit0-7 - Searchlights, radars, etc.
0x14a4d2 Break Objects
//Imperial Air Force Post (0xbf)
- bit0 - Stolarium x1
- bit1 - Berserk Medis x1
- bit2-7 - Searchlights, Radars, etc.
0x14a4d3 Break Objects
//Imperial Air Force Post (0xbf)
- bit0-7 - Searchlights, radars, etc.
0x14a4d4 Break Objects
//Imperial Air Force Post (0xbf)
- bit4 - Anesthetic x1
- bit5 - Shell Plate x1
- bit6 - Berserk Micro x1
- bit0-3,7 - Searchlights, radars, etc.
0x14a4d5 Break Objects
//Imperial Air Force Post (0xbf)
- bit7 - Anesthetic x1
- bit0-6 - Searchlights, radars, etc.
0x14a4d6 Break Objects
//Imperial Air Force Post (0xbf)
- bit6 - Anesthetic x1
- bit7 - Stolarium x1
- bit0-5 - Searchlights, radars, etc.
0x14a4d7 Break Objects
//Imperial Air Force Post (0xbf)
- bit0 - Full Elixir x1
- bit1-7 - Searchlights, radars, etc.
0x14a4d8 Break Objects
- bit0 - ?
//Imperial Air Force Post (0xbf)
- bit4-7 - Searchlights, radars, etc.
0x14a4d9 Break Objects
//Imperial Air Force Post (0xbf)
- bit0 - Dinyx Chip x1
- bit1 - Stolarium x1
- bit2 - Full Elixir x1
- bit4 - Anesthetic x1
- bit5 - Stolarium x1
- bit6 - Elixir Maxis x1
- bit3, 7 - Searchlights, Radars, etc.
0x14a4da Break Targets
//Imperial Air Force Post (0xbf)
- bit0, 2-7 - Searchlights, radars, etc.
0x14a4db Break Objects
//Imperial Air Force Post (0xbf)
- bit0-1,4-6 - Searchlights, radars, etc.
Collect all SH-2 instructions we come across and reference the file we found them in comments below.
Need to examine if this doc is also really complete:
Seems it is a font file: https://segaxtreme.net/threads/translation-issues-hacking-the-panzer-dragoon-saga-font.16280
https://segaxtreme.net/threads/panzer-dragoon-font.24497
Will proceed to disassemble.
"Texture (CGB) format. So while most image file formats contain data on width/height/bpp these were just pure texture data, not even a number of textures in the files nor any barriers. Just 4 bit per pixel indexed colour textures usually with 16 bit per colour (5bit per channel) palettes at the end. "
"CGB texture files for models usually are accompanied by an MCB file which I assumed was the mesh data... but I couldn't figure that out yet, no easy way of telling what relates to the textures in it without first knowing some textures to find. Catch 22!"
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