3D Top Spinning Game in OpenGL2 without use of any Physics Engine.
Top Shooter: A Game of Spin
The physics of this game was already pretty complex. Refer http://beej.us/guide/bgnet/output/html/singlepage/bgnet.html So, I haven't considered phyical phenomenon like gravity for the sake of simplicity.
Controls:
- R - target location is randomly replaced
- A and D - enable camera panning
- W - Top View
- S - Bottom View
- Up and Down Keys - Power Adjustment
- Z and X - Alter aiming angle
- Space - strike initiation