Comments (5)
Hmm.. window.SetTimeout
certainly exists in IE 11. Can you put a breakpoint just before or on that line in IE 11's F12 debugger and then type window
into the console? Is it still the window
object or is there some other unexpected object there?
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Thank you for your answer. I can't test this by myself for the moment, but one of my coworker will try it. We will let you know asap :)
Thanks !
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I ran into this issue as well when using browserify with Safari. At the mentioned line, window is just an empty object. I changed it from window.setTimeout
to just setTimeout
and it worked. I'm not sure whether the issue is how browserify's require is passing scope to getUserMedia
or something within the library itself.
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The day after I ran this issue, I went to holidays and I totally forgot to add details here. I know one of my coworkers fixed the issue but I don't know how. I will ask next monday when I meet him.
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any answer from your coworker?
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