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void navigateRefresh(); not implemented

What steps will reproduce the problem?
1. try calling NaviLibrary::Navi::navigateRefresh();
2. note linker error:
error LNK2019: unresolved external symbol "public: void __thiscall 
NaviLibrary::Navi::navigateRefresh(void)" (?
navigateRefresh@Navi@NaviLibrary@@QAEXXZ) referenced in function 
"protected: virtual bool __thiscall Game::Gui::CmpInternetBrowser::States
(enum RC::StateMachineEvent,class RC::MsgObject *,int)" (?
States@CmpInternetBrowser@Gui@Game@@MAE_NW4StateMachineEvent@RC@@PAVMsgObject@5@
H@Z)


Please provide any additional information below.
I looked it up in svn, there's no implementation.
Judging from the code in Navi.cpp the implementation would like like this:
void Navi::navigateRefresh()
{
        browserWin->navigateRefresh();
}

Original issue reported on code.google.com by [email protected] on 24 Oct 2008 at 3:01

Support to compile using the latest Ogre

What steps will reproduce the problem?
1. Use the latest from the Ogre SVN (and 1.6 SDK I assume as well) and
notice the problem compiling related to std::min and std::max.

I have included a small patch which simply undefs min and max (which
windef.h defines) before including Ogre.h.

Note: I am using rev 8082 of the Ogre SVN, I assume this issue arises in
1.6 as well.

I am using rev 43 of Navi (Navi-Awesomium).

Original issue reported on code.google.com by [email protected] on 5 Nov 2008 at 11:17

Attachments:

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