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An open source online version of the famous board game Sanguosha

Home Page: http://www.qsanguosha.com/

IDL 0.13% TypeScript 4.09% Shell 0.07% Lua 16.83% C 29.64% C++ 49.20% Assembly 0.04%

qsanguosha's Introduction

Open Source Sanguosha

Homepage: https://qsanguosha.org
API reference: http://gaodayihao.github.com/QSanguosha/api
Documentation: https://github.com/gaodayihao/QSanguosha/wiki (Chinese)

Introduction

Sanguosha is both a popular board game and online game, this project try to clone the Sanguosha online version. The whole project is written in C++, using Qt's graphics view framework as the game engine. I've tried many other open source game engines, such as SDL, HGE, Clanlib and others, but many of them lack some important features. Although Qt is an application framework instead of a game engine, its graphics view framework is suitable for my game developing.

Features

  1. Framework

    • Open source with Qt graphics view framework
    • Use FMOD as sound engine
    • Use plib as joystick backend
    • Use Lua as AI script
  2. Operation experience

    • Full package (include all yoka extension package)
    • Drag card to target to use card
    • Keyboard shortcut
    • Cards sorting (by card type and card suit)
    • Multilayer display when cards are more than an upperlimit
  3. Extensible

    • Some MODs are available based on this game

qsanguosha's People

Contributors

moligaloo avatar william8915 avatar clarkcyt avatar donle avatar paracel avatar againstthecurrent avatar ubun avatar gaodayihao avatar hypercross avatar beginnerslob avatar pansz avatar haveatry823 avatar gutenye avatar iven avatar ibicdlcod avatar pl4y3pic avatar adamhj avatar death- avatar yourtommy avatar yanguam avatar popkc avatar

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