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View Code? Open in Web Editor NEWA 2D game framework made in C++ using SFML
License: MIT License
A 2D game framework made in C++ using SFML
License: MIT License
TODO:
I'm thinking of going with Doxygen.
Allow the user to specify their desired FPS, whether it's capped or unlimited.
Create a roadmap to plan out future features and keep track of ones currently in development
Most of it is unnecessary.
Implement a logger instead of using cout everywhere.
There are a few instances (probably more than a few) where things can be made const and/or passed by reference.
I will probably get around to this after I finish the basics of the framework. (i.e. after I implement most of the core features)
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