bughunt
demo game using node.js and Unity
change history 0.01 - April 5 initial setup with node.js 0.0x - many changes getting to functional game 0.10 - 2013-04-21 Add bug-icon to web page 0.20 - 2013-04-23 move web site to port 80, game server to port 3000 0.30 - 2013-05-01 Consolidated game play changes - adjust wave timing, play again button, - player / ship collisions are deadly, - fix: hit on player won't sometimes reduces lives by 2 - add wave6 which starts aimed at player ship - repeat waves in rounds that get faster 0.31 - 2013-05-10 fix wave6 issue where enemy created at game end and it didn't move - added enenmySpawnDelay variable, continue main music between rounds. 0.40 - 2013-06-04 Add Login/Account pages with hard-coded users. Added top10 page.