Comments (4)
edit 1: server version is Git-master-11fefdc
edit 2: thanks to sanaduka for telling me some of those
from acf-3.
I'm really not concerned with pArmor, it was an experiment and we're not really going anywhere with it at the moment.
How the hell did you get something set past 50k? Is it actually heavier than 50k or is this some kind of calculation bug inside ACF?
from acf-3.
it could be that its not heavier than 50t, bcuz when you look at that prop w/ weight tool it says that it weight 50t. on how to reproduce - im not sure, i just maxed out both armor and ductility and it works.
from acf-3.
- Procedural armor probably has negative health from the start, or if i put it straight it doesnt die really.
- procedural armor can be shot through and the shell will ignore everything but the world.
These are happening because you have procedural armor disabled in your settings (it's disabled by default now).
- you can get past the 50t limit and have armor more dense than lead
- updating procedural armor causes in any way, even without changing dimensions, causes it to have mass of 1kg.
Should be fixed in the current dev branch.
from acf-3.
Related Issues (20)
- [SUGGESTION] Something to let you know a sound isn't on the server in the sound replacer HOT 1
- [BUG] World penetration causing intense lag HOT 1
- [SUGGESTION] Buff pitiful HE confetti damage against infantry/unprotected HOT 2
- Radio fuses on anti missiles prematurely detonate when the missile going towards it is fast (?) [BUG]
- HEAT falloff way too slow from a balance perspective [SUGGESTION] HOT 1
- [BUG] Shooting map entities causing stack overflow HOT 1
- [BUG] Spawn menu text is cut off with multiple lines HOT 2
- [BUGS] Installing LVS and ACF-3 on a dedicated server causes strange issues. HOT 4
- [BUG] [DEV] New scalable fuel tanks are more than double the mass and capacity that they were previously HOT 2
- [BUG] ACF Guns when parented and duped are not able to be read from via wirelink HOT 1
- [SUGGESTION] Optional Mag/Shell system
- [BUG] NULL Phys Object on Dupe Spawn
- [SUGGESTION] Add SWEPS for players? HOT 3
- [BUG] Weird engine sound HOT 12
- [BUG] Sounds not playing in single player
- [BUG] acfGetLinkedWheels() Starfall function returns broken entities
- [BUG] Engines are completely broken HOT 3
- [BUG] Unacceptable turret entity wiggle HOT 2
- [BUG] Turret stabilizer does not actually stabilize HOT 3
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from acf-3.