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A small Android weather app I made in Q1 2022 using Java as part of some university coursework. The code might seem a little unnecessarily complex, as at the time I was still newly learning how to make Android Apps and wasnt familiar or well versed with the concepts of fragments and Room Databases.

License: Apache License 2.0

Java 100.00%
android android-app android-application android-studio api app coursework google-gson java room-database room-persistence-library university-assignment weather

android-weather-app's Introduction

🙋🏻 Samuel RuairÍ Bullard

Student for Media Informatics 💻📱🎥 and Information Science 📊📈🔣 at the University of Regensburg
Currently employed at: cloudfood Web & Code 👨🏻‍💻☁️🥄

Thanks for checking out my Github Profile. My names Samuel, but everyone just calls me Sam. I'm interested in everything Tech, with a focus on interactive experiences and information-science. Whether it's web apps, mobile apps, video games, or my latest interests—AI, machine learning, and information retrieval—I'm always eager to learn something new. As a student, my main focus is gaining deep knowledge, whether it's on the cutting-edge or tried-and-true concepts, and building cool projects along the way of course. Feel free to check out my repositories/projects; You might find something that piques your interest or provides you with inspiration for one of your own projects.

Next to the standard courses in computer science, such as calculus, linear algebra, statistics etc., my studies have had a focus on the following more technical topics: Software Engineering, Human-Computer Interaction (HCI), Mobile Development, Web Development, Multimedia Technology (3D, Video, Audio), Data-Science and Data Visualization, 2D/3D Computer Graphics, Computer Vision, Machine Learning (ML), Natural Language Processing (NLP), Deep Learning, Usability Engineering, Information Retrieval (IR).

While working at cloudfood, I have had the chance to get into backend development using Django and other tools and constituents of the framework.


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Java    Kotlin    Javascript    HTML    CSS    PostgreSQL    Python    Django    Docker    Anaconda    Numpy    Pandas    OpenGL    OpenCV    Bootstrap    npm    Sass    Gradle    Arduino    Android Studio    IntelliJ    VSCode    Pycharm    Jupyter    Firebase    Blender    Unity    Photoshop    Figma    Webflow    Filezilla    Gimp    Inkscape    Jira    Slack    LaTeX    GitHub


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👨🏻‍💻 My coding journey

I got into contact with computers and technology at a very early age. When I was 5 years old my parents brought home a Playstation 1, which blew me away. From then on I was hooked. I continued engaging with computers and videogames until I was about 10, when I first thought about creating content. I started creating maps for games like Counterstrike and Warcraft 3, which was when I delved deeper into the inner workings of how these games worked. This took the form of modifying game files and such, where I first encountered concepts like datatypes and variables. A few years later, when I was about 14 I made my first game in Unity. It was quite simple and nothing noteworthy but it sparked my interest even further. Since then I have always continued to have an interest in tech and made it my goal to study and work in tech.

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