snake-render-engine's Issues
Add circleci config with test job
ROADMAP
v1
- State for Nodes
- Event handling
- Add color to primitives
- Transform Node
- Name for the project
- Error messages
- Warnings for DEV env
Required:
- Contribution guide
- Demo up to date that actually shows something
- Api documentation ( state, lifecycles, props, ... )
- Comment on current limitations ( No Fragment support, limited Sprite, ... )
- Add auto deploy of new versions to npm
v2
- Context
- Circle
- Line
- ( particle-system ) - Probably more for v2.
- Camera
- ( Light ) - Not that important for 2D.
- Finish Sprite - Add sprite sheet options.
- AnimatedSprite
- Document installation, contribution, usage
- Update and fix clock
- More TBD ?
Add README for the render engine
Make a good demo and add styling around it
Make tests more dry
Events / lifecycle seem not to work for root component.
Create a withClock HOC that will give time to components that need it
Like this we have a unified way to access time-based functionalities across nodes and it would take care of updating components that use it as it would trigger a new update.
Fix circular dependency between spark and core
Optimization ideas
Use workers
Partial vtree update
Only re-compute parts of the tree that actually have changed since the last iteration.
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