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javachess-server's Issues

More FP

Use Move and Position in GameOrchestrator functions and everywhere it's not used yet:

eg:

  public Game performMove(String fromX, String fromY, String toX, String toY, Game game) {
    Board afterMove = Board.doMove(Move.of(Position.of(fromX, fromY), Position.of(toX, toY)), game.getBoard());

    Game newGame = Game.of(
      game.getId(),
      game.getPlayer1(),
      game.getPlayer2(),
      afterMove,
      Game.getOpponent(game.getActivePlayer(), game)
    );

    this.games = F.replace(
      (Game g) -> g.getId() == newGame.getId(),
      newGame,
      this.games.stream()
    ).collect(Collectors.toList());

    return newGame;
  }

And make methods of GameOrchestrator static and make them return a new instance each time with updated fields.

Add

public static Game replaceGame(Game g, GameOrchestrator go) { /** */ }
java

FP: Add a few functions

Add an ifElse kind of function but for optionals where the predicate is always Optional::isPresent, ifPresentElse ?
Always, like in js:

public static <T> Function<T, T> always(T t) { return __ -> t; }

Reduce

Write own implementation of reduce:

public static <T, V> V reduce(BiFunction<V, T, V> reducer, V initialValue, Stream<T> s) {

}

Check what player should play

Make the check to know what player should play before returning selection or move a piece.

Also, rewrite getActivePlayer in game by checking the % 2 of board.getMoves().size().

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