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This repository contains efficient and easy-to-understand implementations of graphics algorithms in C++, including filling, line drawing, and circle drawing algorithms commonly used in computer graphics for rendering shapes and drawing lines and circles.

Makefile 3.18% Shell 1.85% C++ 92.77% C 2.19%

graphics's Introduction

Graphics Algorithms

This repository contains implementations of various graphics algorithms, including filling algorithms, line drawing algorithms, and circle drawing algorithms. These algorithms are commonly used in computer graphics for tasks such as rendering shapes, filling areas, and drawing lines and circles.

Algorithms

Line Drawing Algorithms

  • Bresenham's Line Drawing Algorithm
  • DDA Line Drawing Algorithm

Circle Drawing Algorithms

  • Midpoint Circle Drawing Algorithm

Filling Algorithms

  • Boundary Fill Algorithm
  • Flood Fill Algorithm

Usage

[Add usage instructions here]

Contributions

Contributions are welcome! If you have an algorithm to add or an improvement to an existing one, feel free to submit a pull request.

License

[Include license information here]

graphics's People

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