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gpp's Introduction

Go++

a compromise between the Rust and Go programming languages. It is a compiled and interpreted, typed language that balances ease of use and performance.

Why?

I started this project because as I used newer languages like Rust/Go I noticed a trend of awesome new features. Rust has a very powerful type system while Go keeps things simple by, for example, only have one type of loop statement (for). Both excel in very different ways but both have their caviats.

In Rust you have to fight with the borrow checker, for low level performance intensive tasks this is the right tool for the job in many cases, but not necessarily for gerneral purpose API development.

In Go you have a substantially weaker type system and less features than Rust, but in contrast it has a simpler pattern for concurrency and API development.

My ideal outcome for this language is to offer the same simplicity/ease-of-use as Go while adding some of the useful features that Rust users enjoy.

Roadmap

Title Keywords Status Example
Variables let const [ ] example
Primitives string number bool [ ] example
Nilable ? [ ] example
Strings [ ] example
If if else if else [ ] example
Match match [ ] example
Loops for [ ] example
Functions fn [ ] example
Structs struct [ ] example
Garbage Collection [ ]
Threads go [ ] example
Async Functions async await [ ] example
Modules mod [ ] example
Imports use [ ] example
Syntax Error Handling [ ]
Runtime Error Handling [ ]
Visibility pub [ ] example
Inheritance extends [ ] example
Generics <T> [ ] example
Exceptions throw try catch [ ] example
Slices [] [ ] example
Maps map[K]V [ ] example

Future (Advanced)

Title Keywords Status Example
Struct Tags [ ] example
Reflection [ ] example
Testing [ ] example
Decorators @ [ ] example

Author

Alexander Acebo

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