Alibek Omarov's Projects
Old version of Half-Life SDK, just for history
Very customizable imageboard/booru downloader with powerful filenaming features.
The ioquake3 community effort to continue supporting/developing id's Quake III Arena
Implements functionality for dealing with AppImage files
Free implementation of Nitroplus/5pb. Visual Novel game engine
Lightweight HTC Vive Library
pk pkh pfs archive extractor for The Last Story.
GCC 3.4.3 based toolchain for Motorola's MAGX platform
Neuro Matrix Performance Primitives library. Documentation: http://rc-module.github.io/nmpp/
A game framework written with osu! in mind.
OSVR driver for use with the HTC Vive (including Vive PRE)
Open Source codebase of the game Overgrowth by Wolfire Games LLC
Early build of Paranoia 2 dated by 2014. Published by Unkle Mike in 2019. Repo contains source code only, full archive (~700MB) in releases
Ramdisk for Android boot, that boot ups any linux distrubition contained on system and userdata partitions
Modern SDK for Xash3D FWGS engine, uses PhysX for physics, has advanced OpenGL renderer with a lot of features. Crossplatform, supported Windows/Linux. Based on XashXT and Spirit Of Half-Life.
Original Quake Wrapper source code by Unkle Mike
Xash3D FWGS software rasterizer
Reverse-engineered gamedll (mp.dll / Counter-Strike)
Grab your own sweet-looking '.is-a.dev' subdomain
Reverse-engineered HLDS
RealLive clone for Linux and OSX