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Real time peer to peer RTS game running on WebGL (WIP).

License: MIT License

HTML 4.67% JavaScript 18.35% TypeScript 76.98%

density-wars's Introduction

Density-Wars

RTS game running on WebGL using BabylonJS.

(Demo)

Live demo

Aim

Each side has a respawn base with 10 mobile spheres (core) that project lasers to defeat enemies. When each players sphere is within range of another same side sphere there power and defence capabilities are increased. The aim is to take over the oppositions base. Care must be employed to maximise the strategic use of each core.

Resources can me discovered on the map to help boost defences and capabilities

Videos

To help you understand how it works I made a video playlist!

First video of the series

IMAGE ALT TEXT HERE

Roadmap

  1. Create basic gameplay
  2. Create Multiplayer peer to peer gaming
  3. Create leaderboard and ranking
  4. Create AI using machine learning

Running locally

  • run npm i in the root directory
  • run npm run build in the root directory
  • run npm start in the root directory
  • open browser on localhost:3000

Inspired by

density-wars's People

Contributors

aretecode avatar quantuminformation avatar

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