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Home Page: http://endless-sky.7vn.io/
License: GNU General Public License v3.0
Online reference to the Endless Sky game
Home Page: http://endless-sky.7vn.io/
License: GNU General Public License v3.0
Would it be possible to have sorting enabled for these two columns? It would be quite useful.
Thank you.
Greetings once again!
Just in case you haven't been hanging out in Endless Sky forums, I just wanted to let you know that 0.9.9 has been released. There are probably a few changes to ships & outfits between 0.9.9 and the dev version, but should be pretty close.
According to Amazinite and the other code-herders, we are anticipating 3-5 weeks of bug hunting by the community using 0.9.9 (which is an unstable release), followed by 0.9.10 as a stable release. So I'm just thinking that the Dev version could be tied to the unstable release, where it'll need just a refresh to get up to date, while the normal version could rely on the stable release, in which case it will need updating in 3-5 weeks.
Thanks again for this incredibly useful reference site!
Being able to uncheck or check all boxes quickly would be handy, as often one wants to use the encyclopedia to only compare one species/manufacturer at once. Right now the default is to have all selected, and so requires quite a bit of clicking.
Hi,
Thanks for this, it's a pretty useful tool for me, when trying to figure out which ship I should fly/outfit I should use.
I have a problem, I am trying to build this using the instructions in the README and failing. It's not entirely consistent but the error is always the same, namely lack of Java Heap Space. Pasting below the last 3 runs, edited for brevity
$ docker build .
Sending build context to Docker daemon 785.9kB
Step 1/13 : FROM clojure:boot-alpine AS boot
[snip]
Retrieving bcprov-jdk15on-1.62.jar from https://repo1.maven.org/maven2/ (4451k)
endless-ships.parser/fn/fn parser.clj: 51
endless-ships.parser/parse parser.clj: 43
/instaparse.core.Parser core.clj: 141
...
instaparse.core/parse core.clj: 47
instaparse.core/parse core.clj: 94
instaparse.gll/parse gll.clj: 979
instaparse.gll/run gll.clj: 449
instaparse.gll/run gll.clj: 463
instaparse.gll/step gll.clj: 445
instaparse.gll/push-message/f gll.clj: 272
instaparse.gll/NodeListener/fn gll.clj: 501
instaparse.gll/push-result gll.clj: 362
instaparse.gll/push-message gll.clj: 280
clojure.core/swap! core.clj: 2262
...
clojure.core/assoc core.clj: 191
...
java.lang.OutOfMemoryError: Java heap space
clojure.lang.ExceptionInfo: Java heap space
line: 47
The command '/bin/sh -c boot build' returned a non-zero code: 1
$ docker build .
Sending build context to Docker daemon 785.9kB
Step 1/13 : FROM clojure:boot-alpine AS boot
[snip]
Retrieving bcprov-jdk15on-1.62.jar from https://repo1.maven.org/maven2/ (4451k)
/instaparse.core.Parser core.clj: 141
...
instaparse.core/parse core.clj: 47
instaparse.core/parse core.clj: 94
instaparse.gll/parse gll.clj: 979
instaparse.gll/run gll.clj: 449
instaparse.gll/run gll.clj: 463
instaparse.gll/step gll.clj: 445
instaparse.gll/push-listener/fn gll.clj: 383
instaparse.gll/-parse gll.clj: 136
instaparse.gll/alt-parse gll.clj: 852
instaparse.gll/push-listener gll.clj: 374
instaparse.gll/node-get gll.clj: 320
clojure.core/swap! core.clj: 2262
...
clojure.core/assoc core.clj: 191
...
java.lang.OutOfMemoryError: Java heap space
clojure.lang.ExceptionInfo: Java heap space
line: 47
$ docker build .
Sending build context to Docker daemon 785.9kB
Step 1/13 : FROM clojure:boot-alpine AS boot
[snip]
Retrieving bcpkix-jdk15on-1.62.jar from https://repo1.maven.org/maven2/ (850k)
endless-ships.parser/parse parser.clj: 43
/instaparse.core.Parser core.clj: 141
...
instaparse.core/parse core.clj: 47
instaparse.core/parse core.clj: 94
instaparse.gll/parse gll.clj: 979
instaparse.gll/run gll.clj: 449
instaparse.gll/run gll.clj: 463
instaparse.gll/step gll.clj: 445
instaparse.gll/push-message/f gll.clj: 272
instaparse.gll/NodeListener/fn gll.clj: 501
instaparse.gll/push-result gll.clj: 362
instaparse.gll/push-message gll.clj: 280
clojure.core/swap! core.clj: 2262
...
clojure.core/assoc core.clj: 191
...
java.lang.OutOfMemoryError: Java heap space
clojure.lang.ExceptionInfo: Java heap space
line: 47
The stack trace differs a little bit each time but overall the error remains the same. The machine I try to build on has plenty of RAM (16GB) and the machine never appears under any memory stress (and the OOM killer has never showed up).
I 've already tried setting BOOT_JVM_OPTIONS=-Xmx8g
(8 is the last value I tried before giving up and filing this task) but I saw no difference. I am a bit out of my depth here, my clojure knowledge is pretty limited, I 'd appreciate any help. Thanks!
Greetings, I have a very small feature request for the dev version of your site (http://dev.endless-sky.7vn.io/): Would it be possible to have a small stamp somewhere (bottom of the page, perhaps?) that lists the date and/or commit hash for when the site is updated? It would make keeping track of what changes is or is not included much easier.
Thank you!
While this page is a great reference for general use as-is, when I'm working out stats for new ships it'd be nice to have a few more columns. Would it be possible to have a couple tickboxes or something (default: unchecked) that adds a few extra columns to the table:
Columns revealed by a "Dev info" tickbox:
Columns revealed by a "Movement" tickbox: (these would be calculated from stock configuration)
As sort of a bonus feature, it'd be really nice to have a "Has special(s)" column under the "Dev Info" set that simply has a yes/no value as to whether the hull has anything special built into it. Built in cloaking, shield regen, hull regen, ramscoop, etc. Basically, anything that isn't part of the basic hull.
With the release of 0.9.11 (Beta branch on steam) and the recent changes to include commit identification as well as sorting by race/license, would it be possible to get the dev. page updated as well? With the addition of the Ka'het faction (as well as the new Remnant ships), there's a fair amount of stuff to compare.
Due to the rather small numbers involved (typically a fairly small value being divided by a larger amount of outfit space), many of the ramscoops all round off to .1 ramscoop per space. Given that the differences between these values can actually be meaningful in practice, I would like to request that this column show two decimal places.
Thank you!
Greetings! I just noticed that the Void Sprites are missing from the ship list. Is this intentional?
Would it be possible to have them included, with a checkbox to show/hide them like with the other factions?
Thanks!
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