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Utility mod and proxy server for 1.12.2

Home Page: https://3arthqu4ke.github.io/3arthh4ck/

License: MIT License

Java 99.32% GLSL 0.62% Dockerfile 0.02% Python 0.03%
2b2t minecraft anarchy forge mod proxy vanilla

3arthh4ck's Introduction

3arthh4ck's People

Contributors

15360enes avatar 3arthqu4ke avatar 8l8l5 avatar cattyngmd avatar colorblindness avatar doogie13 avatar gentleman2292 avatar nukiz avatar sandwich4780 avatar ya-ilya avatar

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3arthh4ck's Issues

ESP/Shaderesp conflict

When you enable ESP and disable 'Player', then if you enable ShaderESP (the separate plugin) and set it to display over players, it does not display anything.

[BUG] Ambience

changes esp, handchams and other colors but doesn't work on skeleton, make ambience stop changing that colors like in skeleton

Coding Help lol

how tf do you do the -tweakclass thingy ive been looking at it for hours and have no clue how it works

[FEATURE] Old Plugins Source

It would be nice if you could put the sources for the old plugins on their own repositories so people in the community can manually fix it. Especially the Baritone plugin because from what I've heard, it uses a modified version of it and it's obfuscated.

MY FRIDGE IS BURNING

DWKJNJWNDJNSJDNWNDJNSNDJNWJNDNSKJDFNHWKBSDNHWJHVDNWVDSHJNKVHWNDJHSJVNHDHWKJVSHNHSDVNHBJKBWVNSHVJDGCHXZJHCHWVUHISXUDCHNVQHUVNHOSXHCNVIUWNHHAVJHNXUCHUVQHUHUSKXZCKJVHQWHJVHJZXCHKVHCGWIVHZ

[FEATURE]Animations Module

I think you get the thing but i can explain it

in minecraft when you switch between items the item slowly appears with a delay animations module disables ( like 1.7) that and also lets you customize the swinging speed

Add Viktisen's Config

For people that play constantiam it is very useful.

You should add it to the "Configs" folder.

[FEATURE] Aspect

Aspect Module

stretches resolution/game like cs:go

i think you know how it looks like but here is a ss: Screenshot_460

Fix Rotations Compatibility With Future

When using Future with 3arthh4ck, the rotations are completely fucked. When sitting in a boat, you are facing backwards, when using AutoCrystal with rotations on, it dosen't rotate, you gotta look at block you want it to place at.

Very likely has to do with rotation mixins so fix your shit please and thanks.

[BUG] Viewmodel not working with future

The Viewmodel module is a bit messy when playing with Future.

"OffHand-X" Doesn't do anything at all but "MainHand-X" seems to be fine.
The "Angle-Translate" is fucked and so is the "Translate" settings.

Know issues

Here is a few issues I would like to be fixed.
โ€ข CrystalChams not working
โ€ข Chams on Future not working when using earthhack (atleast not crystal chams)
โ€ข In gopro336โ€™s version there were rainbow timestamps. Please add it back. done

Also ty for making fixes for earthhack โค๏ธ

Lock issue or something to do with that.

I don't really know how to explain it. A video will hopefully make you understand .
https://streamable.com/pqlki7

I tried without earthhack and just future client and everything was fine. no lock issue. but when I use earthhack (even with no modules on) still I have this issue. I checked if I was using any future modules as well if that was breaking it. I disabled every modules on both clients and still got this issue.

[BUG] Bugs

  • HoleTP: worst shit desyncs and doesnt work
  • ReChams: remove cuz its impossible to make them work normally
  • AutoCrystal: multiplace calculations (?)
  • Chams: [FireShader] doesnt work for me unlike WaterShader and GalaxyShader
  • Waypoints: works actually bad for me ( even range is 8172482832 (?) )

and missing descriptions.

[FEATURE] Raytrace Bypass for Crystal Aura

looking away or inverting where you are looking away from the player that you are attacking so your rotations flip lets you bypass ncp blockvisible check for a few placements. In this video im using antiaim in future to look away for me automatically when crystal aura is off.

https://streamable.com/pzutp3

this works on constantiam and raytraceanarchy

[BUG] insane bedaura

  • add autorefill (it doesnt work in hotbarrefill module)
  • autocraft/tableplace and options to autoplace crafting table kicks you
  • craft is actually bad (crafting wooden slabs, and uses only first slot of inventory (only wood or only wool))

idfk why i made this list ima kms now

things to add/fix to 3arthh4ack

AutoCrystal - timmings/Inhibit/raytracebypass

Surround - timmings/renders

AutoArmor - timmings

AutoTrap timmings/renders

Offhand - timmings

Chams - WireframeWidth

KillAura - fix kick error/some render settings/timmings

HudEditer - fix it

[FEATURE] Inhibit

Add inhibit so the crystal aura wont place another crystal before breaking the existing one it is helpful on strict servers

Hi 3arth

future compatibility one day? ๐Ÿ˜Š

[BUG] Crashing on launch

Minecraft crashes on launch with 3arthh4ck installed.
https://pastebin.ubuntu.com/p/n8JynTPccZ/
As you can see, I had some mods with 3arthh4ck installed, but even without them I got the same error.
I have future client installed.
Using replay mod with this gives a different error, but it's not a big deal if there's an incompatibility between replay mod and 3arthh4ck, I just want this incompatibility between future and 3arth to be solved.
Using older versions, such as gopro's 1.3.1 version, does not crash minecraft.
Thank you for your help

[FEATURE] phobos-1.0.0 GUI plugin

Is your feature request related to a problem? Please describe.
i use a different resolution and the normal gui is oversized, so i need to click on the phobosGUI module everytime i enter the clickgui and its getting annoying

Describe the solution you'd like
make it so that i can disable/enable the phobosGUI plugin module anytime i want

[BUG] Image Chams not working

Image not working in playerchams

mode image isnt working in the Chams module
it works for itemchams but not for player chams

modeltotem

i wanna ask how do i setup modeltotem, i have the file with the fbx stuff but cant get it into the game

[BUG] Crash with future

Some time ago I was able to use 3arth and future, but it crashed and since then I haven't been able to use it anymore

I already deleted the "earthhack" folder

I already tried it with "-noverify"

I await your response thanks.

---- Minecraft Crash Report ----

WARNING: coremods are present:
Contact their authors BEFORE contacting forge

// My bad.

Time: 5/7/22 11:40 AM
Description: Initializing game

java.lang.ExceptionInInitializerError
at me.earth.earthhack.impl.managers.chat.CommandManager.init(CommandManager.java:100)
at me.earth.earthhack.impl.managers.Managers.load(Managers.java:80)
at me.earth.earthhack.impl.Earthhack.init(Earthhack.java:27)
at net.minecraft.client.Minecraft.handler$zzl000$initHook2(Minecraft.java:44655)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:536)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378)
at net.minecraft.client.main.Main.main(SourceFile:123)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NullPointerException
at net.minecraft.network.PacketBuffer.constant$zjd000$f$I(PacketBuffer.java:47180)
at net.minecraft.network.PacketBuffer.func_150793_b(PacketBuffer.java:315)
at net.minecraft.network.PacketBuffer.func_150791_c(PacketBuffer.java:361)
at me.earth.earthhack.impl.commands.KitCommand.(KitCommand.java:249)
... 13 more

A detailed walkthrough of the error, its code path and all known details is as follows:

-- Head --
Thread: Client thread
Stacktrace:
at me.earth.earthhack.impl.managers.chat.CommandManager.init(CommandManager.java:100)
at me.earth.earthhack.impl.managers.Managers.load(Managers.java:80)
at me.earth.earthhack.impl.Earthhack.init(Earthhack.java:27)
at net.minecraft.client.Minecraft.handler$zzl000$initHook2(Minecraft.java:44655)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:536)

-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378)
at net.minecraft.client.main.Main.main(SourceFile:123)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

-- System Details --
Details:
Minecraft Version: 1.12.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 760641904 bytes (725 MB) / 1845493760 bytes (1760 MB) up to 4294967296 bytes (4096 MB)
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M -Xverify:none
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP 9.42 Powered by Forge 14.23.5.2859 Optifine OptiFine_1.12.2_HD_U_G5 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored

| State  | ID        | Version      | Source                        | Signature                                |
|:------ |:--------- |:------------ |:----------------------------- |:---------------------------------------- |
| LCHIJA | minecraft | 1.12.2       | minecraft.jar                 | None                                     |
| LCHIJA | mcp       | 9.42         | minecraft.jar                 | None                                     |
| LCHIJA | FML       | 8.0.99.99    | forge-1.12.2-14.23.5.2859.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 |
| LCHIJA | forge     | 14.23.5.2859 | forge-1.12.2-14.23.5.2859.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 |

Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.

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