2d-inc / nima-webgl Goto Github PK
View Code? Open in Web Editor NEWLicense: MIT License
License: MIT License
In ActorLoader._ReadShot, there's a block for grabbing the view width and height. Stepping through the loading process in Chrome seems that these values are never set.
actor._ViewWidth = block.reader.readFloat32();
actor._ViewHeight = block.reader.readFloat32();
Ideally I'd love these values to be the base width and height of the initial frame of the animation. Currently in the Construct 2 Plugin, I have it set that the user has to hand-type the width and height so that scaling in the game engine works correctly to match what you've set in the editor. Having this based in the runtime would be pretty great.
The readme is missing the NPM package identifier.
This should be updated with the name of the package to install nima
A declarative, efficient, and flexible JavaScript library for building user interfaces.
๐ Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. ๐๐๐
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google โค๏ธ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.