Coder Social home page Coder Social logo

sugaradapter's Introduction

SugarAdapter

Make RecyclerView.Adapter Great Again!

Support API v14+

中文介绍

Introduction

When we use RecyclerView, we need to extends Adapter and override some methods, which are so boring:

  • getItemCount()
  • getItemViewType()
  • onCreateViewHolder()
  • onBindViewHolder()
  • onViewAttachedToWindow()
  • onViewDetachedFromWindow()
  • onViewRecycled()
  • onAttachedToRecyclerView()
  • onDetachedFromRecyclerView()
  • onFailedToRecycleView()

More over, we usually need View's lifecycle callback,

such as onViewAttachedToWindow() and onViewDetachedFromWindow().

Now, we use annotationProcessor to reduce your boring Adapter code, add some features with your ViewHolder.

An usage sample see this link.

SugarAdapter

You don't need to extends and override any code of Adapter, just write few lines of builder code:

mAdapter = SugarAdapter.Builder.with(mList) // eg. List<Object>
        .add(FooHolder.class) // extends SugarHolder<Foo>
        .add(BarHolder.class, new SugarHolder.OnCreatedCallback<BarHolder>() { // extends SugarHolder<Bar>
            @Override
            public void onCreated(@NonNull BarHolder holder) {
                // holder.SETTER etc.
            }
        })
        .preInflate(true) // preInflate ViewHolders' XML for smooth scrolling
        .build();
mRecyclerView.setAdapter(mAdapter);

// mAdapter.notifyItem* or mAdapter.notifyDataSetChanged()
// mAdapter.setExtraDelegate() with onAttachedToRecyclerView()/onDetachedFromRecyclerView()

That's all!

SugarHolder

Layout - ViewType - Data, trinity, so we must extends SugarHolder as below:

// FooHolder is public and final by default;
// if you want to extends FooHolder, see demo
@Layout(R.layout.foo) 
public final class FooHolder extends SugarHolder<Foo> {
    // If you don't want to write findViewById(), 
    // just annotate view with @Id(), and make it **public**
    @Id(R.id.text)
    public TextView mTextView;

    public FooHolder(@NonNull View view) {
        super(view);
    }

    @Override
    pubilc void onBindData(@NonNull Foo foo) {
        mTextView.setText(foo.getText());
    }
}

SugarHolder also has some methods which you may want to use or override:

  • getAdapter() // get adapter instance directly in holder, perhaps it's not a good design for your code
  • getData() // get data instance directly in holder, so you don't to hold data by yourself
  • getLifecycle() // support lifecycle-aware components
  • getContext() // get context instance directly in holder, cool
  • getColor()
  • getDrawable()
  • getString()
  • getRootView()
  • findViewById()
  • dp2px()
  • sp2px()
  • onViewAttachedToWindow()
  • onViewDetachedFromWindow()
  • onViewRecycled()
  • onFailedToRecycleView()

Now you can use ViewHolder easily.

Gradle

dependencies {
    // migrate to AndroidX, use 1.8.16
    implementation 'com.zhihu.android:sugaradapter:1.7.16'
    annotationProcessor 'com.zhihu.android:sugaradapter-processor:1.7.16'
}

For Android Library

First, add the ButterKnife's plugin to your project.

Second, in your module's build.gradle:

android {
    defaultConfig {
        javaCompileOptions {
            annotationProcessorOptions {
                arguments = [moduleNameOfSugarAdapter: 'YOUR_MODULE_NAME']
            }
        }
    }
}

dependencies {
    // migrate to AndroidX, use 1.8.16
    implementation 'com.zhihu.android:sugaradapter:1.7.16'
    annotationProcessor 'com.zhihu.android:sugaradapter-processor:1.7.16'
}

Third, in your main project's build.config:

android {
    defaultConfig {
        javaCompileOptions {
            annotationProcessorOptions {
                arguments = [subModulesOfSugarAdapter: 'YOUR_MODULE_NAME_1, YOUR_MODULE_NAME_...']
            }
        }
    }
}

dependencies {
    // migrate to AndroidX, use 1.8.16
    implementation 'com.zhihu.android:sugaradapter:1.7.16'
    annotationProcessor 'com.zhihu.android:sugaradapter-processor:1.7.16'
}

The main project must have at least one subclass of SugarHolder with @Layout to toggle AnnotationProcessor.

Finally, use R2.layout.* and R2.id.* to replace R.layout.* and R.id.*, for example, @Layout(R2.layout.foo)

Note: we don't depend the ButterKnife in our library, we just need it's gradle plugin to generate R2.java

Thanks

License

Copyright 2018 Zhihu Inc.

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

    http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

sugaradapter's People

Contributors

a-voyager avatar mthli avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

sugaradapter's Issues

Java compiler error

为了支持androidx,引入库
implementation 'com.zhihu.android:sugaradapter:1.8.16'
annotationProcessor 'com.zhihu.android:sugaradapter-processor:1.8.16'
编译出错
Error: Default interface methods are only supported starting with Android N (--min-api 24): java.util.Map com.zhihu.android.sugaradapter.ContainerDelegate.getDataClassMap()

ClassNotFoundException: ContainerDelegateImpl

异常信息如下:

java.lang.RuntimeException: java.lang.ClassNotFoundException: com.zhihu.android.sugaradapter.ContainerDelegateImpl
    at com.zhihu.android.sugaradapter.Sugar.getContainerDelegate(Sugar.java:38)
    at com.zhihu.android.sugaradapter.SugarAdapter$Builder.add(SugarAdapter.java:63)
    at com.zhihu.android.sugaradapter.SugarAdapter$Builder.add(SugarAdapter.java:57)
    ...

请问如何解决?

[feature request]: support for other bind data method from original RecyclerView.ViewHolder

problem description

  • SugarAdapter make a custom wrapper for RecyclerView.ViewHolder and only expose onBindData() method, which make it impossible to call other bind data method from the original RecyclerView.ViewHolder, such as:
public void onBindViewHolder(VH holder, int position, List<Object> payloads) {
            onBindViewHolder(holder, position);
}

plz consider to add this method to SugarViewHolder as well.

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.