Breakout, implemented in ClojureScript.
This was built to experiment with a Clojure-esque style of state management for games. Inspiration was also taken from the Entity Component System design pattern when deciding on the game's architecture.
To get an interactive development environment run:
lein figwheel
and open your browser at localhost:3449. This will auto compile and send all changes to the browser without the need to reload. After the compilation process is complete, you will get a Browser Connected REPL. An easy way to try it is:
(js/alert "Am I connected?")
and you should see an alert in the browser window.
To clean all compiled files:
lein clean
To create a production build run:
lein do clean, cljsbuild once min
And open your browser in resources/public/index.html
. You will not
get live reloading, nor a REPL.