Related Issues (20)
- The sound when standing on enemy ink sometimes keeps playing after exiting the ink
- Can't shoot weapons when driving a vehicle
- Climb speed is not limited
- Ink shot is sometimes absorbed by walls behind inkling
- Players are stuck each other when using a Squid Beakon at the same time
- Lightmap for the ink is not correctly set up for HDR maps HOT 1
- Add damage effects on player models
- Random crits from Team Fortress 2 HOT 1
- Customizable subs and specials
- Special cans and ink refills from single-player campaign HOT 2
- Compatibility with VJ-based NPCs and DrGBase Nextbots
- Compatibility with VRMod
- Import and export configurations
- No knockback on placing an Inkmine
- No delay between firing a Shooter and turning into squid again
- Generate the lightmap as PNG serverside and send it to the clients for multiplayer games
- Add "intensity for glowing ink" option for night maps HOT 1
- Do something with the lightmap for static props HOT 1
- Unable to download an ink map on built-in Half-Life 2 maps HOT 3
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