- project-archive - An archive of all my previously public projects
- GPU-Grass - A stylized grass system for Unity, not used in but developed for, Strayed VR by Crustacean Interactive
- schism - A research project to create a basic bytecode assembler and interpreter that functions similar to GPU hardware
- rt-everywhere - A toy raytracer written in C99, ported to some normal platforms and some odd ones!
- zealot-q2 - A fork of id Software's original Quake II source release, partially rewritten in C++, with some modern features added in
- asset-migrator - A basic utility written in Rust to more easily port mods between unrelated, decompiled unity projects
zcubed3 Goto Github PK
Name: Liam Reese
Type: User
Company: @Crustacean-Interactive
Bio: Yeah so I make things occasionally... I like Rust, C, and shaders!
Location: Nevada
Blog: https://zcubed.xyz