Comments (2)
Good question. As you've identified the real answer here is a bit more complicated than the documentation suggests. Specifically the WebSocket++ API is divided into two sections, one API that works with Endpoint
objects that is synchronized by locks and refers to connections via the connection_hdl
(a weak pointer). Opposite this is another API that works with Connection
objects and is synchronized by the transport layer's guarantee that handlers for a given connection are never executed concurrently.
All Connection
methods are safe to use inside handlers. Some Connection
methods have additional locking that allows them to be safely used outside of a handler. Such methods, such as close
, are wrapped by the Endpoint
API that accepts a hdl, does the upgrade and forwarding to connection for you.
When the documentation says connection_ptr
/get_con_from_hdl
should only be used inside handlers it means that if you stick to this rule of thumb you won't end up in trouble from a threading perspective, not that literally there are no safe uses of a connection_ptr
outside of a handler.
When the library is used idiomatically, get_con_from_hdl
and the resulting connection_ptr
never need to be used outside of a handler. Every action on a Connection
that is safe to be called from anywhere is wrapped in an Endpoint
method that accepts a connection_hdl
.
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Thanks for the quick response and clarification. I'm not using get_con_from_hdl()
outside a handler so I should be fine. I just wanted to make sure there wasn't a problem in the implementation, which there isn't. I'm going to go ahead and close this issue.
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