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zaki43's Projects

3d-mario-platforming-game icon 3d-mario-platforming-game

https://drive.google.com/drive/folders/1NzA1KPOR-drZ2CZ8CCmfpX_YnsoIHuZV?usp=sharing. This is a 'Super Mario 3D World' Style game created in Unity and C#. I have videos of this project on my youtube channel:https://www.youtube.com/channel/UCEShkg8TVshTmfDlvBZkXjw. The programming and animations are my own work, however, not all modelling is my own work.

4d-raymarching icon 4d-raymarching

a Unity framework to create spacial 4 dimentional games, using raymarching

cgfx-shader-compilation icon cgfx-shader-compilation

Some cool CgFX shaders in one Unity project: Fur Shader, Deformable Surface Tesselation, Fast Subsurface Scattering and etc.

dots-training-samples icon dots-training-samples

Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.

matrix-shockwave-shader icon matrix-shockwave-shader

Surface shader with tesselation - Tried recreating the shockwave effect in Matrix when Neo takes off.

novashader icon novashader

Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.

procedural-painting icon procedural-painting

Procedural painting algorithms in Unity 3d with compute shaders based on genetic evolution algorithms

render-crowd-of-animated-characters icon render-crowd-of-animated-characters

Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls. The initial version was released on GitHub in Jul 2017, and of course, it is still on GitHub. However, if you can buy me a cup of coffee, I will be very happy :-).

sanandreasunity icon sanandreasunity

Open source reimplementation of GTA San Andreas game engine in Unity

shaders icon shaders

A collection of shaders written in CG/ShaderLab for Unity.

texture3dpreview-for-unity icon texture3dpreview-for-unity

This package enables interactive previews of Texture3D assets in Unity's Inspector window. You can directly download the Unity package in the Release section (https://github.com/raphael-ernaelsten/Texture3DPreview-for-Unity/releases)

unity-mesh-tilesets icon unity-mesh-tilesets

a Unity plugin to place objects along ProBuilder meshes based on rules from tileset. Heavily inspired by the tooling in Source 2.

unity-pathfinding-jobs-stresstest icon unity-pathfinding-jobs-stresstest

Unity project showcasing A* pathfinding, fully jobified & burst compiled. It also contains examples of RaycastCommand and BoxcastCommand that are used to build the grid, as well as another example of the usage of IJobParallelForTransform, used to move the agents.

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