Comments (1)
Hello,
It is possible that transmission errors could occur on the server side if the client playing the video cannot receive it properly. Do you have the minimal reproduction steps, the specifications of the environment where the behavior is being tested, and any other error logs that are occurring?
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Related Issues (20)
- Support play command completely
- Add a RTMP client interface
- Add client message handlers HOT 1
- Fix timing problems for Server.Serve and Close
- Limit output size of UnknownDataBodyDecodeError and UnknownCmdBodyDecodeError
- Add OnError to handler
- [help] How to get "App" in "On*" hooks? HOT 13
- How to implement Play within current architecture
- stream_id always be 1
- How to get started with using this library? HOT 1
- Rtmp Server to save flv file
- How do take path meaasge HOT 1
- can the stream be converted to hls ? HOT 2
- BUG? not compatible with https://github.com/ossrs/srs HOT 1
- is it possible to publish audio data every 0.5 second? HOT 3
- What is the best way for me to take the stream and push it to AWS S3? HOT 1
- Is it possible to determine the FPS?
- Stream to YouTube
- Is this still maintained? HOT 2
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