Comments (3)
[deleted comment]
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[deleted comment]
from oglsuperbible5.
This is because the 2 buffers, the default screen buffer and the frame buffer
we allocated, do not have the same Samples per pixel. When anti aliasing is
enabled, the default buffer is multisampled.
glBlitFramebuffer throws an error if
1. buffers have different samples and
2. image being copied is being scaled.
Original comment by [email protected]
on 20 Sep 2012 at 1:09
from oglsuperbible5.
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