Comments (2)
Ok, so the patch is for a very old version of LEDscape. I tried to shoehorn it in, but it's failing. Still I think using the PRU interrupt might be a better approach that a spinning for loop.
from ledscape.
I have included an initial version of this interrupt-based waiting. It's not perfect because synchronizing between the PRUs get's a bit tricky and I don't, under any circumstances, want to get into a state where the interrupt has been fired but the userspace code is still waiting. As such, this fix is imperfect, but does decrease CPU usage somewhat (~85% IIRC). I'm going to close this issue, but I'm open to pull requests to improve the behavior.
from ledscape.
Related Issues (20)
- Development of new template HOT 1
- Use more than 64 Pixel with Processing HOT 3
- PRU initialization on current build of Debian Jessy, kernel 4.1 HOT 10
- .
- Support for 1/4 Scan for newer tiles.
- Very rare but possible glitching on PRU signal generation that can cause unexpected flashes HOT 13
- Dithering ficker with low level of strings HOT 1
- Getting Started 4x4 RGB Matrix Beaglebone HOT 1
- Compilation failure HOT 4
- Beaglebone green wireless steals 2 GPIOs
- install-software.sh failing? HOT 2
- e131 support?
- Running as a service causes random freezes
- Selectable PRU usage HOT 1
- License clarification HOT 2
- How to implement this repo with Beaglebone Black
- Error: invalid use of ‘__builtin_va_arg_pack ()’ HOT 2
- Compile of opc-server.c fails on Debian 10.3 on BBB HOT 5
- modernizing to 10.3 "flasher" image HOT 2
- lap-pru22-v3 device tree fail after reboot
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from ledscape.