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  • BSc @ Sabanci Universtiy, MSc @ TU Munich
  • My areas of interest are Computer Graphics, Simulations, Machine Learning, and Computer Vision.
  • You can reach out to me via e-mail.
  • For more information about me and my work, feel free to look at my personal website.

Yiğit Aras Tunalı's Projects

bevy icon bevy

A refreshingly simple data-driven game engine built in Rust

computer_architecture_projects icon computer_architecture_projects

Legv8 codes for the CS401 Computer Architecture projects assigned at Sabanci University, file names specify what the homework is

ddg-exercises icon ddg-exercises

Assignment skeleton for course on Discrete Differential Geometry (15-458/858)

godot icon godot

Godot Engine – Multi-platform 2D and 3D game engine

open3d icon open3d

Open3D: A Modern Library for 3D Data Processing

pbft_for_blockchain icon pbft_for_blockchain

CS403 Distributed Systems final project at Sabanci University. Practical Byzantine Fault Tolerance Consensus protocol for blockchain applications.

ytracer icon ytracer

A raytracer written by me to learn more about Path Tracing, following multiple tutorials and resources

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