Name: Yiğit Aras Tunalı
Type: User
Company: @Traverse-Research
Bio: B.Sc @ Sabanci Uni. M.Sc @ TU München. I like Computer Vision, Computer Graphics and Simulations.
Currently ML and Rendering Engineer for Traverse Research.
Twitter: Tunaliaras
Location: Breda/Netherlands
Blog: https://www.linkedin.com/in/yigitarastunali/
Yiğit Aras Tunalı's Projects
A refreshingly simple data-driven game engine built in Rust
Legv8 codes for the CS401 Computer Architecture projects assigned at Sabanci University, file names specify what the homework is
Assignments and Solutions for Crypto Class Sabancı CS411/2018
Homepage for CSC417: Physics-based Animation
Homework 3 for CS406 Parallel Computing class at Sabanci University
Assignment skeleton for course on Discrete Differential Geometry (15-458/858)
Godot Engine – Multi-platform 2D and 3D game engine
Open3D: A Modern Library for 3D Data Processing
Parallel implementation of Greedy Graph Colouring algorithm
Parallel implementation of Matrix Permanent for Parallel Computing class
Projects for an undergraduate OS course
Semester Project for CS406 Parallel Computing class in Sabanci University
CS403 Distributed Systems final project at Sabanci University. Practical Byzantine Fault Tolerance Consensus protocol for blockchain applications.
CS305 Sabancı University Programming Languages course homework and their respective solutions
2018-2019 Winter/Spring Semester PURE Project
A raytracer written by me to learn more about Path Tracing, following multiple tutorials and resources