Comments (16)
from yapb.
Protocol version 48
Exe version 1.1.2.7/Stdio (cstrike)
ReHLDS version: 3.13.0.788-dev
Build date: 07:36:33 Jul 12 2023 (3378)
Metamod-r v1.3.0.138, API (5:13)
Metamod-r build: 11:50:32 Nov 28 2023
Metamod-r from: theAsmodai/metamod-r@5179c25
AMX Mod X 1.10.0.5467 (http://www.amxmodx.org)
Authors:
David "BAILOPAN" Anderson, Pavol "PM OnoTo" Marko
Felix "SniperBeamer" Geyer, Jonny "Got His Gun" Bergstrom
Lukasz "SidLuke" Wlasinski, Christian "Basic-Master" Hammacher
Borja "faluco" Ferrer, Scott "DS" Ehlert
Compiled: Jan 21 2023 20:27:33
Built from: alliedmodders/amxmodx@27f451a
Build ID: 5467:27f451a
Core mode: JIT+ASM32
Currently loaded plugins:
description stat pend file vers src load unload
[ 1] YaPB RUN - yapb.so v4.3.734 ini Chlvl ANY
[ 2] SafeNameAndChat RUN - SafeNameAndChat.so v1.1 ini ANY ANY
[ 3] Reunion RUN - reunion_mm_i386.so v0.1.0.137 ini Start Never
[ 4] WHBlocker RUN - whblocker_mm_i386.so v1.5.697 ini Chlvl ANY
[ 5] AMX Mod X RUN - amxmodx_mm_i386.so v1.10.0.5467 ini Start ANY
[ 6] Engine RUN - engine_amxx_i386.so v1.10.0.5467 pl5 ANY ANY
[ 7] FakeMeta RUN - fakemeta_amxx_i386.so v1.10.0.5467 pl5 ANY ANY
[ 8] CStrike RUN - cstrike_amxx_i386.so v1.10.0.5467 pl5 ANY ANY
[ 9] Ham Sandwich RUN - hamsandwich_amxx_i386.so v1.10.0.5467 pl5 ANY ANY
[10] CSX RUN - csx_amxx_i386.so v1.10.0.5467 pl5 ANY ANY
[11] GeoIP RUN - geoip_amxx_i386.so v1.10.0.5467 pl5 ANY ANY
[12] Fun RUN - fun_amxx_i386.so v1.10.0.5467 pl5 ANY ANY
[13] MySQL RUN - mysql_amxx_i386.so v1.10.0.5467 pl5 ANY ANY
13 plugins, 13 running
Currently loaded plugins:
id name version author url file status
[ 1] 0 Advanced Bans 0.8.1 Exolent advanced_ba running
[ 2] 1 Admin Base 1.10.0.546 AMXX Dev Team admin.amxx running
[ 3] 2 Admin Commands 1.10.0.546 AMXX Dev Team admincmd.am running
[ 4] 3 Admin Help 1.10.0.546 AMXX Dev Team adminhelp.a running
[ 5] 4 Slots Reservation 1.10.0.546 AMXX Dev Team adminslots. running
[ 6] 5 Multi-Lingual System 1.10.0.546 AMXX Dev Team multilingua running
[ 7] 6 Menus Front-End 1.10.0.546 AMXX Dev Team menufront.a running
[ 8] 7 Commands Menu 1.10.0.546 AMXX Dev Team cmdmenu.amx running
[ 9] 8 Players Menu 1.10.0.546 AMXX Dev Team plmenu_ab_b running
[ 10] 9 Teleport Menu 1.10.0.546 AMXX Dev Team telemenu.am running
[ 11] 10 Maps Menu 1.10.0.546 AMXX Dev Team mapsmenu.am running
[ 12] 11 Plugin Menu 1.10.0.546 AMXX Dev Team pluginmenu. running
[ 13] 12 Anti Flood 1.10.0.546 AMXX Dev Team antiflood.a running
[ 14] 13 Admin Votes 1.10.0.546 AMXX Dev Team adminvote.a running
[ 15] 14 NextMap 1.10.0.546 AMXX Dev Team nextmap.amx running
[ 16] 15 Nextmap Chooser 1.10.0.546 AMXX Dev Team mapchooser. running
[ 17] 16 TimeLeft 1.10.0.546 AMXX Dev Team timeleft.am running
[ 18] 17 Pause Plugins 1.10.0.546 AMXX Dev Team pausecfg.am running
[ 19] 18 Stats Configuration 1.10.0.546 AMXX Dev Team statscfg.am running
[ 20] 19 Restrict Weapons 1.10.0.546 AMXX Dev Team restmenu.am running
[ 21] 20 StatsX 1.10.0.546 AMXX Dev Team statsx.amxx running
[ 22] 21 [SCM] Entity Editor 1.3.0 schmurgel1983 scm_entity_ running
[ 23] 22 [CS] Team Semiclip 3.3.1 schmurgel1983 cs_team_sem running
[ 24] 23 [AMXX] Settings API 1.0 MeRcyLeZZ amx_setting running
[ 25] 24 [CS] Ham Hooks for Bot 1.0 WiLS cs_ham_bots running
[ 26] 25 [CS] Player Models API 1.2.2 WiLS unknown cs_player_m running
[ 27] 26 [CS] Weapon Models API 1.1 WiLS cs_weap_mod running
[ 28] 27 D7 (Dis)connect Messag 1.3.9 D i 5 7 i n c T D7(Dis)conn running
[ 29] 28 D7 Admin free look 0.0.2 D i 5 7 i n c T D7AdminFree running
[ 30] 29 D7 Bot Gameplay 0.1.6 D7 unknown D7BotGamepl debug
[ 31] 30 D7 Bot Name 0.0.4 D i 5 7 i n c T D7BotName.a running
[ 32] 31 D7 Bot Quota 0.0.8 D i 5 7 i n c T unknown D7BotQuota. running
[ 33] 32 D7 Camera 0.2.3 XunTric, D i 5 7 unknown D7Camera.am running
[ 34] 33 D7 HostName Scroll 0.0.3 D i 5 7 i n c T D7HostNameS running
[ 35] 34 D7 HUD Info 0.0.6 D i 5 7 i n c T D7HUDInfo.a running
[ 36] 35 Bomb Spawn HUD 1.2.1 bugsy, hornet, D D7HUDInfoC4 running
[ 37] 36 D7 Kill assist 1.1.6 D i 5 7 i n c T, D7KillAssis running
[ 38] 37 D7 nick changer 1.2.2 D i 5 7 i n c T D7NameChang running
[ 39] 38 No Radio Flood 1.1.7 Starsailor, rega D7NoRadioFl running
[ 40] 39 D7 Parachute 0.0.1 D i 5 7 i n c T D7Parachute running
[ 41] 40 D7 Player Model Menu 0.3.4 D i 5 7 i n c T unknown D7PlayerMod running
[ 42] 41 D7 Remember weapon sil 0.0.5 D7 D7RememberW running
[ 43] 42 D7 Reset Score 1.0.2 D i 5 7 i n c T D7ResetScor running
[ 44] 43 D7 Reward: Kill 0.0.8 D i 5 7 i n c T D7RewardKil running
[ 45] 44 D7 Spawn Features 0.0.3 D i 5 7 i n c T D7SpawnFeat running
[ 46] 45 D7 Spawn Swapper 0.2.7 D7, xPaw D7SpawnSwap debug
[ 47] 46 D7 Warm & Restart 3.0.8 D i 5 7 i n c T D7WarmResta running
[ 48] 47 Advanced Mute 2.1 OciXCrom crx_advmute running
[ 49] 48 OciXCrom's Admin Chat 4.2 OciXCrom crx_adminch running
[ 50] 49 Best Player MOTD 1.2.2 OciXCrom crx_bestpla running
[ 51] 50 Style C4 Timer 3.1 OciXCrom crx_c4timer running
[ 52] 51 CM: Toggle Chat 4.1 OciXCrom crx_chatman running
[ 53] 52 Command Targeting Plus 1.3 OciXCrom crx_cmdtarg running
[ 54] 53 Command Restrictions 2.1 OciXCrom crx_command running
[ 55] 54 Simple Demo Recorder 2.0.3 OciXCrom crx_demorec running
[ 56] 55 Ultimate Fire in the H 2.1 OciXCrom crx_fireint running
[ 57] 56 Game Messages & Sounds 3.0.2 OciXCrom crx_gamemes running
[ 58] 57 GoSpec 1.2 OciXCrom crx_gospec. running
[ 59] 58 OciXCrom's Rank System 3.15 OciXCrom crx_ranksys running
[ 60] 59 Remove Immunity 1.0 OciXCrom crx_remove_ running
[ 61] 60 Let it Snow! 1.0 OciXCrom crx_snow.am running
[ 62] 61 Spawn Protection 1.1.0 OciXCrom crx_spawn_p running
[ 63] 62 Autoresponder/Advertis 0.5 MaximusBrood ad_manager. running
[ 64] 63 Admin Spectator ESP 1.4_beta KoST admin_spec_ running
[ 65] 64 CS AFK Manager 1.0.6 (amx Freeman unknown afk_manager running
[ 66] 65 Auto Join on Connect 0.1 VEN auto_join_o running
[ 67] 66 Dead Name Change 0.1 VEN dead_name_c running
[ 68] 67 Flash Remote Control 12.0 OT flashbang_r running
[ 69] 68 Invisible Spectator 0.3 ConnorMcLeod invisible_s paused
[ 70] 69 No See Vars 0.1.0 ConnorMcLeod no_see_vars running
[ 71] 70 Ping Faker 1.6.4 MeRcyLeZZ pingfaker_m running
[ 72] 71 PLUGIN VERSION AUTHOR premiumvip. running
[ 73] 72 Team Balancer 1.8b3 Ptahhotep ptbD7.amxx running
[ 74] 73 TimeLeft Extender 0.1a prodigy TimeLeftExt running
[ 75] 74 Chat Manager 4.8 OciXCrom crx_chatman running
75 plugins, 74 running
from yapb.
from yapb.
Should i update to pre-release or latest release(4.4.957)?
Can share bot plugins in private but i really doubt it's their fault as they just kick bots, set them to spectator or change the value of yb_quota.
from yapb.
Should i update to pre-release or latest release(4.4.957)? Can share bot plugins in private but i really doubt it's their fault as they just kick bots, set them to spectator or change the value of yb_quota.
4.4 isn't pre-release anymore. so yes, it's correct.
first, try to update bot, if things goes wrong, the it would be good to take a look at plugins.
from yapb.
Forgot to mention the bot gameplay also triggers yb kill automatically.
Updated to 4.4.957 and enabled debug and got the following in the console:
Bogus value for cvar 'yb_difficulty_auto_balance_interval', min is '30.0' and max is '240.0', and we're got '5.0', value reverted to default '30.0'.
Bogus value for cvar 'yb_quota_adding_interval', min is '0.1' and max is '1.0', and we're got '3.0', value reverted to default '0.1'.
Figured I might as well attach the cfg file in this case too.
//
// @package: YaPB
// @version: 4.3
// @author: YaPB Project
// @filename: yapb.cfg
//
// YaPB main configuration file. Can be executed via "exec" command.
//
//
// Enables or disables useful messages about bot states. Not required for end users.
// ---
// Default: "0", Min: "0", Max: "4"
//
yb_debug "0"
//
// Forces all alive bots to build path and go to the specified here graph node.
// ---
// Default: "-1", Min: "-1", Max: "2048"
//
yb_debug_goal "-1"
//
// Specifies the percent of bots, that can follow leader on each round start.
// ---
// Default: "20", Min: "0", Max: "100"
//
yb_user_follow_percent "20"
//
// Specifies how many bots can follow a single user.
// ---
// Default: "1", Min: "0", Max: "8"
//
yb_user_max_followers "0"
//
// If enabled, all bots will be forced only the knife, skipping weapon buying routines.
// ---
// Default: "0", Min: "0", Max: "1"
//
yb_jasonmode "0"
//
// Allows bots to use radio or chattter.
// Allowed values: '0', '1', '2'.
// If '0', radio and chatter is disabled.
// If '1', only radio allowed.
// If '2' chatter and radio allowed.
// ---
// Default: "2", Min: "0", Max: "2"
//
yb_radio_mode "0"
//
// Specifies whether bots able to use team economics, like do not buy any weapons for whole team to keep money for better guns.
// ---
// Default: "1", Min: "0", Max: "1"
//
yb_economics_rounds "1"
//
// Specifies whether bots able to use 'shift' if they thinks that enemy is near.
// ---
// Default: "1", Min: "0", Max: "1"
//
yb_walking_allowed "1"
//
// Allows or disallows bots to camp. Doesn't affects bomb/hostage defending tasks.
// ---
// Default: "1", Min: "0", Max: "1"
//
yb_camping_allowed "1"
//
// Lower bound of time from which time for camping is calculated
// ---
// Default: "15.0", Min: "5.0", Max: "90.0"
//
yb_camping_time_min "15.0"
//
// Upper bound of time until which time for camping is calculated
// ---
// Default: "45.0", Min: "15.0", Max: "120.0"
//
yb_camping_time_max "15.0"
//
// Allows or disallows bots to take revenge of teamkillers / team attacks.
// ---
// Default: "1", Min: "0", Max: "1"
//
yb_tkpunish "0"
//
// If enabled, the bots think function is disabled, so bots will not move anywhere from their spawn spots.
// ---
// Default: "0", Min: "0", Max: "1"
//
yb_freeze_bots "0"
//
// Allows or disallows the use of spray paints.
// ---
// Default: "1", Min: "0", Max: "1"
//
yb_spraypaints "1"
//
// Allows or disallows bots weapon buying routines.
// ---
// Default: "1", Min: "0", Max: "1"
//
yb_botbuy "1"
//
// Allows bots to destroy breakables around him, even without touching with them.
// ---
// Default: "1", Min: "0", Max: "1"
//
yb_destroy_breakables_around "1"
//
// The radius on which bot searches world for new objects, items, and weapons.
// ---
// Default: "450.0", Min: "64.0", Max: "1024.0"
//
yb_object_pickup_radius "450.0"
//
// Specifies the paths for the bot chatter sound files.
// ---
// Default: "sound/radio/bot"
//
yb_chatter_path "sound/radio/bot"
//
// Specifies semicolon separated list of weapons that are not allowed to buy / pickup.
// ---
// Default: ""
//
yb_restricted_weapons "sgren;shield"
//
// Allows or disallows bots to attack monsters.
// ---
// Default: "0", Min: "0", Max: "1"
//
yb_attack_monsters "1"
//
// Allows or disallows bots to pickup custom items.
// ---
// Default: "0", Min: "0", Max: "1"
//
yb_pickup_custom_items "1"
//
// Allows or disallows bots to do map objectives, i.e. plant/defuse bombs, and saves hostages.
// ---
// Default: "0", Min: "0", Max: "1"
//
yb_ignore_objectives "0"
//
// Allows or disallows the ability for random knife attacks when bot is rushing and no enemy is nearby.
// ---
// Default: "1", Min: "0", Max: "1"
//
yb_random_knife_attacks "1"
//
// Enables or disables bots chat functionality.
// ---
// Default: "1", Min: "0", Max: "1"
//
yb_chat "0"
//
// Bot chances to send random dead chat when killed.
// ---
// Default: "30", Min: "0", Max: "100"
//
yb_chat_percent "30"
//
// Specifies whether bots able to fire at enemies behind the wall, if they hearing or suspecting them.
// ---
// Default: "2", Min: "0", Max: "2"
//
yb_shoots_thru_walls "2"
//
// Enables or disables searching world for enemies.
// ---
// Default: "0", Min: "0", Max: "1"
//
yb_ignore_enemies "0"
//
// Enables or disables checking enemy rendering flags. Useful for some mods.
// ---
// Default: "0", Min: "0", Max: "1"
//
yb_check_enemy_rendering "1"
//
// Enables or disables checking enemy invincibility. Useful for some mods.
// ---
// Default: "0", Min: "0", Max: "1"
//
yb_check_enemy_invincibility "1"
//
// Enables or disables bot ability to stab the enemy with knife if bot is in good condition.
// ---
// Default: "1", Min: "0", Max: "1"
//
yb_stab_close_enemies "1"
//
// Binds specified key for opening bots menu.
// ---
// Default: "="
//
yb_bind_menu_key "="
//
// Specifies comma separated list of bot cvars, that will not be overriten by config on changelevel.
// ---
// Default: "yb_quota,yb_autovacate"
//
yb_ignore_cvars_on_changelevel ""//yb_quota,yb_autovacate
//
// Enables or disables display menu text, when players asks for menu. Useful only for Android.
// ---
// Default: "1", Min: "0", Max: "1"
//
yb_display_menu_text "1"
//
// The value (password) for the setinfo key, if user sets correct password, he's gains access to bot commands and menus.
// ---
// Default: ""
//
yb_password "dsafjhb"
//
// The name of setinfo key used to store password to bot commands and menus.
// ---
// Default: "_ybpw"
//
yb_password_key "_ybpw"
//
// Enables or disables CSDM / FFA mode for bots.
// Allowed values: '0', '1', '2', '3'.
// If '0', CSDM / FFA mode is auto-detected.
// If '1', CSDM mode is enabled, but FFA is disabled.
// If '2', CSDM and FFA mode is enabled.
// If '3', CSDM and FFA mode is disabled.
// ---
// Default: "0", Min: "0", Max: "3"
//
yb_csdm_mode "0"
//
// Specifies whether bot should not 'fix' camp directions of camp waypoints when loading old PWF format.
// ---
// Default: "1", Min: "0", Max: "1"
//
yb_graph_fixcamp "1"
//
// Specifies the URL from bots will be able to download graph in case of missing local one. Set to empty, if no downloads needed.
// ---
// Default: "yapb.jeefo.net"
//
yb_graph_url "yapb.jeefo.net"
//
// Kick bots to automatically make room for human players.
// ---
// Default: "1", Min: "0", Max: "1"
//
yb_autovacate "1"
//
// Specifies the number bots to be added to the game.
// ---
// Default: "9", Min: "0", Max: "32"
//
yb_quota "5"
yb_quota_adding_interval 3.0
//
// Specifies the type of quota.
// Allowed values: 'normal', 'fill', and 'match'.
// If 'fill', the server will adjust bots to keep N players in the game, where N is yb_quota.
// If 'match', the server will maintain a 1:N ratio of humans to bots, where N is yb_quota_match.
// ---
// Default: "normal"
//
yb_quota_mode "normal"
//
// Number of players to match if yb_quota_mode set to 'match'
// ---
// Default: "0", Min: "0", Max: "32"
//
yb_quota_match "0"
//
// Specifies how many times per second bot code will run.
// ---
// Default: "26.0", Min: "24.0", Max: "90.0"
//
yb_think_fps "26.0"
yb_think_fps_disable 0
//
// Specifies amount of time in seconds when bots will be killed if no humans left alive.
// ---
// Default: "0.0", Min: "0.0", Max: "90.0"
//
yb_autokill_delay "0.0"
//
// Specifies whether bots should join server, only when at least one human player in game.
// ---
// Default: "0", Min: "0", Max: "1"
//
yb_join_after_player "0"
//
// Forces all bots to join team specified here.
// ---
// Default: "any"
//
yb_join_team "any"
//
// Specifies after how many seconds bots should start to join the game after the changelevel.
// ---
// Default: "5.0", Min: "0.0", Max: "30.0"
//
yb_join_delay "5.0"
//
// All the bot names will be prefixed with string specified with this cvar.
// ---
// Default: ""
//
yb_name_prefix ""
//
// All bots difficulty level. Changing at runtime will affect already created bots.
// ---
// Default: "4", Min: "0", Max: "4"
//
yb_difficulty "1"
//
// Lower bound of random difficulty on bot creation. Only affects newly created bots. -1 means yb_difficulty only used.
// ---
// Default: "-1", Min: "-1", Max: "4"
//
yb_difficulty_min "-1"
//
// Upper bound of random difficulty on bot creation. Only affects newly created bots. -1 means yb_difficulty only used.
// ---
// Default: "-1", Min: "-1", Max: "4"
//
yb_difficulty_max "-1"
//
// Enables each bot balances own difficulty based kd-ratio of team.
// ---
// Default: "0", Min: "0", Max: "1"
//
yb_difficulty_auto "0"
yb_difficulty_auto_balance_interval 5.0
//
// Enables or disables displaying bot avatars in front of their names in scoreboard. Note, that is currently you can see only avatars of your steam friends.
// ---
// Default: "1", Min: "0", Max: "1"
//
yb_show_avatars "1"
//
// Enables latency display in scoreboard.
// Allowed values: '0', '1', '2'.
// If '0', there is nothing displayed.
// If '1', there is a 'BOT' is displayed.
// If '2' fake ping is displayed.
// ---
// Default: "2", Min: "0", Max: "2"
//
yb_show_latency "1"
//
// Allows to save bot names upon changelevel, so bot names will be the same after a map change
// ---
// Default: "1", Min: "0", Max: "1"
//
yb_save_bots_names "1"
//
// Specifies the bots wanted skin for Terrorist team.
// ---
// Default: "0", Min: "0", Max: "5"
//
yb_botskin_t "0"
//
// Specifies the bots wanted skin for CT team.
// ---
// Default: "0", Min: "0", Max: "5"
//
yb_botskin_ct "0"
//
// Lower bound for base bot ping shown in scoreboard upon creation.
// ---
// Default: "7", Min: "0", Max: "100"
//
yb_ping_base_min "15"
//
// Upper bound for base bot ping shown in scoreboard upon creation.
// ---
// Default: "34", Min: "0", Max: "100"
//
yb_ping_base_max "25"
//
// Specifies the language for bot messages and menus.
// ---
// Default: "en"
//
yb_language "en"
//
// Enables or disables extra hard difficulty for bots.
// ---
// Default: "0", Min: "0", Max: "1"
//
yb_whose_your_daddy "0"
//
// Selects the heuristic function mode. For debug purposes only.
// ---
// Default: "4", Min: "0", Max: "4"
//
yb_path_heuristic_mode "4"
//
// Lower bound of danger factor that used to add additional danger to path based on practice.
// ---
// Default: "200", Min: "100", Max: "2400"
//
yb_path_danger_factor_min "200"
//
// Upper bound of danger factor that used to add additional danger to path based on practice.
// ---
// Default: "400", Min: "200", Max: "4800"
//
yb_path_danger_factor_max "400"
//
// Enables or disables showing welcome message to host entity on game start.
// ---
// Default: "1", Min: "0", Max: "1"
//
yb_display_welcome_text "0"
//
// Enables or disables fake server queries response, that shows bots as real players in server browser.
// ---
// Default: "0", Min: "0", Max: "1"
//
yb_enable_query_hook "1"
yb_rotate_bots 1
yb_rotate_stay_max 1800
yb_rotate_stay_min 300
from yapb.
Ok, it crashed again. Here's the content from debug.log:
> ----------------------------------------------
> CRASH: Wed Feb 14 20:50:51 EET 2024
> Start Line: ./hlds_linux -console -debug -heapsize 2621440 -norestart -insecure -pingboost 2 -strictportbind -game cstrike +ip 0.0.0.0 +port 27015 +maxplayers 32 +map fy_snow +exec server.cfg -pidfile hlds.21.pid
> [New LWP 32]
> [New LWP 44]
> [New LWP 37]
> [New LWP 35]
> [New LWP 42]
> [New LWP 41]
> [New LWP 43]
> [Thread debugging using libthread_db enabled]
> Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
> Core was generated by `./hlds_linux -console -debug -heapsize 2621440 -norestart -insecure -pingboost'.
> Program terminated with signal SIGSEGV, Segmentation fault.
> #0 0xf750a076 in compareloop () from /home/container/engine_i486.so
> [Current thread is 1 (Thread 0xf7b12700 (LWP 32))]
> #0 0xf750a076 in compareloop () from /home/container/engine_i486.so
> #1 0xf7558c40 in ?? () from /home/container/engine_i486.so
> #2 0xf1d3e775 in ?? ()
> #3 0x0a27dc30 in ?? ()
> Backtrace stopped: previous frame inner to this frame (corrupt stack?)
> No symbol table info available.
> From To Syms Read Shared Object Library
> 0xf7ee9130 0xf7eea304 Yes (*) /lib/i386-linux-gnu/libdl.so.2
> 0xf7e5b914 0xf7ea1c78 Yes ./libstdc++.so.6
> 0xf7d1b190 0xf7ddb511 Yes (*) /lib/i386-linux-gnu/libm.so.6
> 0xf7b420f0 0xf7c94586 Yes (*) /lib/i386-linux-gnu/libc.so.6
> 0xf7efe090 0xf7f1adf3 Yes (*) /lib/ld-linux.so.2
> 0xf7b15e04 0xf7b25490 Yes ./libgcc_s.so.1
> 0xf7430a90 0xf7522b20 Yes (*) /home/container/engine_i486.so
> 0xf73f23d0 0xf73f60a4 Yes (*) /lib/i386-linux-gnu/librt.so.1
> 0xf73df5c0 0xf73e9d74 Yes (*) ./libsteam_api.so
> 0xf73c05b0 0xf73d08b4 Yes (*) /lib/i386-linux-gnu/libpthread.so.0
> 0xf7395e00 0xf73b1838 Yes (*) /home/container/filesystem_stdio.so
> 0xf5035000 0xf68bfd64 Yes (*) /home/container/.steam/sdk32/steamclient.so
> 0xf26b3490 0xf26f6970 Yes (*) /home/container/./cstrike/addons/metamod/dlls/metamod.so
> 0xf24db750 0xf25ffeb0 Yes /home/container/cstrike/dlls/cs.so
> 0xf233be80 0xf241a974 Yes (*) /home/container/cstrike/addons/yapb/bin/yapb.so
> 0xf2080d00 0xf2081f40 Yes (*) /home/container/cstrike/addons/SafeNameAndChat/SafeNameAndChat.so
> 0xf204a850 0xf206e550 Yes (*) /home/container/cstrike/addons/reunion/reunion_mm_i386.so
> 0xf201fb40 0xf20290b0 Yes (*) /home/container/cstrike/addons/reauthcheck/reauthcheck_mm_i386.so
> 0xf1f6f340 0xf1f8248e Yes (*) /home/container/cstrike/addons/whblocker/whblocker_mm_i386.so
> 0xf1d9a070 0xf1dfe2e0 Yes (*) /home/container/cstrike/addons/amxmodx/dlls/amxmodx_mm_i386.so
> 0xf1d56290 0xf1d6280c Yes (*) cstrike/addons/amxmodx/modules/engine_amxx_i386.so
> 0xf1ca79e0 0xf1cd3dac Yes (*) cstrike/addons/amxmodx/modules/fakemeta_amxx_i386.so
> 0xf1c72d50 0xf1c82460 Yes (*) cstrike/addons/amxmodx/modules/cstrike_amxx_i386.so
> 0xf1c0c830 0xf1c53974 Yes (*) cstrike/addons/amxmodx/modules/hamsandwich_amxx_i386.so
> 0xf1b7a120 0xf1b80444 Yes (*) cstrike/addons/amxmodx/modules/csx_amxx_i386.so
> 0xf1b60a50 0xf1b668e4 Yes (*) cstrike/addons/amxmodx/modules/geoip_amxx_i386.so
> 0xf1b4d660 0xf1b51f84 Yes (*) cstrike/addons/amxmodx/modules/fun_amxx_i386.so
> 0xf1b3e9b0 0xf1b42a08 Yes (*) cstrike/addons/amxmodx/modules/nvault_amxx_i386.so
> 0xf1547790 0xf15dffc5 Yes (*) cstrike/addons/amxmodx/modules/mysql_amxx_i386.so
> 0xeede4300 0xefaf7c44 Yes (*) ./steamclient.so
> 0xee660670 0xee6d6020 Yes (*) ./crashhandler.so
> 0xee84e300 0xee8548c4 Yes (*) /lib/i386-linux-gnu/libnss_files.so.2
> 0xf010d1c0 0xf010fea4 Yes (*) /lib/i386-linux-gnu/libnss_dns.so.2
> 0xee8353b0 0xee841c64 Yes (*) /lib/i386-linux-gnu/libresolv.so.2
> 0xf14c35d0 0xf150c508 Yes (*) cstrike/addons/amxmodx/modules/regex_amxx_i386.so
> (*): Shared library is missing debugging information.
> Stack level 0, frame at 0xff9c141c:
> eip = 0xf750a076 in compareloop; saved eip = 0xf7558c40
> called by frame at 0xff9c1460
> Arglist at 0xff9c1414, args:
> Locals at 0xff9c1414, Previous frame's sp is 0xff9c141c
> Saved registers:
> eip at 0xff9c1418
> End of crash report
> ----------------------------------------------
>
from yapb.
provide all bots related plugins to [email protected]
from yapb.
Sent :)
from yapb.
Forgot to mention in the email; needed resources can be downloaded by joining server 82.76.20.181:27015
from yapb.
i have already installed, so far no crash :)
from yapb.
Have the bots leave and join constantly. Noticed that for some reason since i updated they now rejoin by themselves if set to spectator. How can i stop this behaviour? Also, how can i set the number of bots to have steamid and the number to not have? It seems random to me and rare to happen. Sorry for the offtopic.
EDIT: my server is running on latest Debian 12. If you are testing on windows, you probably won't have the same result i think.
EIDT2: for some weird reason, i set yb_quota 3 and more than 3 bots tried to join.
EDIT3: confirming issue is from yapb. Tested same scenario with CS bot and no crashes.
yb_quota 3
Connecting Bot...
Connecting Bot...
Connecting Bot...
Connecting Bot...
Bot 'Supa la plic' kicked.
Dropped Supa la plic from server
Reason: Kicked
Connecting Bot...
Bot 'ReD_xXx' kicked.
Dropped ReD_xXx from server
Reason: Kicked
Connecting Bot...
Segmentation fault (core dumped)
email debug.log to [email protected]
Wed Feb 14 23:37:23 EET 2024: Server Quit
from yapb.
Figured the best way to replicate this is to have a fixed yb_quota(10 or something like that) and then just to spam kicking them as they would automatically rejoin. Seems like the crash happens when kicked instead of joining, as the moment i kicked a bot via amxx, the chat message didn't print(and the server "kicked" console message didn't either) and the server crashed.
from yapb.
Just for test, try to disable Botnames plugin. I still can't reproduce on Debian 12 & Ubuntu 22.04 (WSL)
from yapb.
Did it with bot rename plugin disabled.
from yapb.
Crash caused by bug in gamedll with combination with tricky bot team management.
@di57inct workaround it on his side.
from yapb.
Related Issues (20)
- [Feature request] yb_difficulty_auto only for the team with humans
- [Feature request] Bots switch team option
- Bot chatter, some bugs HOT 4
- Бот сообщает о том, что он спасает заложников, когда находится на узле с флагом RESCUE и при этом не ведя за собой заложников. HOT 4
- Боты неправильно прыгают HOT 2
- Can't build yapb.so.p/src_message.cpp in Alpine Linux HOT 10
- Block the flashlight on zombie bots HOT 14
- Bots that can hear the enemy but cannot predict the enemy HOT 2
- c4 defuse animation for yapb HOT 2
- При вводе команды yb kill_ct, yb kill ct или yb kill 2, умирают террористы а не КТшники HOT 3
- Failure of enemy predictions in some circumstances HOT 2
- yb_enable_fake_steamids 1 doesn't work HOT 5
- Ошибка в коде? HOT 1
- yb_show_latency also alters player pings HOT 3
- Повышение прозрачности и доверия в отношении ботов HOT 14
- logs bots HOT 6
- [Feature request] Прицеливание ботов на модели с кастомным model index HOT 5
- Bots can't walk up slopes, even small ones have to jump on them. HOT 6
- Боты перестают стрелять из снайперок когда враг находится слишком близко HOT 4
- Последовательность логики у Bot::filterTasks для ZombieMod HOT 1
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