Comments (6)
please attach your entire openmw.log
from openmw-android.
for the test I used lastest nightly build 0.47.0-37-nightly
Test process: I started a new game, went through the tutorial, went to Foryn Gilnith's Shack and read it 12 times, quicksave game and exit.
for the sake of clarity, I think I checked all or almost all of the versions available on the github and the last ones where I do not have this problem are 0.46.0.18 and below.
I hope my explanations will help you with something
from openmw-android.
It turns out that the issue is caused by graphic library GLESv2
from openmw-android.
Ok, can you provide following additional information:
- full firmware version/build number
- a zipped copy of your
/storage/emulated/0/Morrowind
(don't post it here, email to [email protected]) - a list of settings configured within OMW which are different from defaults
from openmw-android.
A related function is the MWMechanics::NpcStats::increaseSkill
. If I understood correctly, it fails after playing the sound, when it tries to format or print a message box. Note that it can be the same issue as #48 since when you add an item via dialogue script, a message box about added item should be printed as well.
I have a suspicion that on some devices Misc::StringUtils::format
may do not work properly with GLESv2 for some reason, probably GLESv2 messes a way in which C++ strings are stored.
If this function really causes issues, you can try to use Boost instead:
#include <boost/format.hpp>
template <typename ... Args>
static std::string format(const char* fmt, Args const & ... args)
{
return boost::str((boost::format(fmt) % ... % args));
}
from openmw-android.
No response from the reporter, cannot act on this issue.
from openmw-android.
Related Issues (20)
- Missing texture?
- How to build gl4es as a static
- ESM Error HOT 1
- Crash on play and when selecting game directory on Android 11
- Gamma not changeable on GLESv1 HOT 2
- NDK version update
- Touchscreen Left Joystick bug HOT 1
- Control Layout Skin
- SD card not detected HOT 7
- Fatal Error: Vector
- Camera bug since Android 11 HOT 4
- Some notes before updating OpenMW HOT 10
- NDK21 - game journal crashes. HOT 3
- Profiler white text becomes black HOT 1
- Play Store - OMW Stable "Incompatible with device" HOT 2
- NDK r22b is out HOT 2
- Dependency update request for performance improvements
- Touch controls have had issues for a couple of months now on android HOT 1
- UI Scaling Factor Not Accurate
- Android 11 Joysticks Are Connected to Auto UI Scaling HOT 2
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from openmw-android.