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xpdota avatar xpdota commented on June 8, 2024

Hmm, I haven't planned for audio over TTS, but I'll think about it.

For getting the list of cooldowns completed, since there's a finite number of abilities, I'd rather just finish out the list so that nobody has to manually enter anything. If there's any missing, I just need the ability names+IDs and I can add them to the list.

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ZingKaruKek avatar ZingKaruKek commented on June 8, 2024

Hmm, I haven't planned for audio over TTS, but I'll think about it.

For getting the list of cooldowns completed, since there's a finite number of abilities, I'd rather just finish out the list so that nobody has to manually enter anything. If there's any missing, I just need the ability names+IDs and I can add them to the list.

Hi there!

I think this is what you're looking for when it comes to DRK. If you'd like to have the rest/other classes I can send them to you as well upon responding to this message.

I'm including both ID and HexID while still being fairly sure you work with the HexID in this instance.

Blood Weapon: 3265 - 0xE29
Salted Earth: 3639 - 0xE37
Plunge: 3640 - 0xE38
Abyssal Drain: 3641 - 0xE39
Carve and Split: 3643 - 0xE3B
Delirium: 7390 - 0x1CDE
Living Shadow: 16472 - 0x4058
Oblation: 25754 - 0x649A
Shadowbringer: 25757 - 0x649D

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xpdota avatar xpdota commented on June 8, 2024

Thanks for the numbers! I have the changes on the drk-cooldowns branch. You can try it out before I fully release it by changing branches in the Advanced > Updates tab. Be sure to change back later to continue receiving updates.

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ZingKaruKek avatar ZingKaruKek commented on June 8, 2024

Hey there! Your charges under BasicCalloutEvent for Onslaught/Plunge/etc. (all of them from what I can really tell) aren't lining up properly under a 30 second window at all and some are doing duplicate callouts when there's still ample amounts of time left on their second stack timers. (Prime example being Shadowbringers is calling out the second stack being ready at 20seconds left on the CD still.)

Hope this bit of tinkering helps!

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xpdota avatar xpdota commented on June 8, 2024

Ah, true, they were never meant to really be used for charge-based abilities. I'll see what I can do to make it work a little better.

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ZingKaruKek avatar ZingKaruKek commented on June 8, 2024

If it wasn't meant to be used that way then it's not a huge deal.

Truly appreciate everything you've done so far, thank you so much.

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xpdota avatar xpdota commented on June 8, 2024

Actually, I think I have it working, go ahead and update again and see if it works now. It should only call when you're about to be capped.

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